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→Item rarity and price changes: spacing
(→Honour mode: + change to Mind Sanctuary) |
Thrawcheld (talk | contribs) m (→Item rarity and price changes: spacing) Tags: Mobile edit Mobile web edit |
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These changes more closely match [[D&D 5e rule changes#Action Economy|the rules used in the tabletop game]]. | These changes more closely match [[D&D 5e rule changes#Action Economy|the rules used in the tabletop game]]. | ||
Furthermore, [[Mind Sanctuary]] in Honour Mode merely [[Hastened ( | Furthermore, [[Mind Sanctuary]] in Honour Mode merely [[Hastened (Condition)|hastens]] characters within it, rather than allowing them to use actions and bonus actions interchangeably. | ||
=== Simplification of damage mechanics === | === Simplification of damage mechanics === | ||
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In particular, the changes are: | In particular, the changes are: | ||
* {{SAI|Phalar Aluve: Shriek}} no longer creates a separate damage instance (DRS) for every damage source. Instead, it adds bonus damage to each damage source. | * {{SAI|Phalar Aluve: Shriek}} no longer creates a separate damage instance (DRS) for every damage source. Instead, it adds bonus damage to each damage source. (In the [[Difficulty#Honour|Honour mode]] the tooltip of the effect on the character states that damage bonus is ONLY applied to the attacks made by this sword.){{Verify}} | ||
(In the [[Difficulty#Honour|Honour mode]] the tooltip of the effect on the character states that damage bonus is ONLY applied to the attacks made by this sword) {{Verify}} | |||
* {{SAI|Tavern Brawler}} no longer creates a separate damage instance on throws. | * {{SAI|Tavern Brawler}} no longer creates a separate damage instance on throws. | ||
* The weapons {{RarityItem|Assassin's Touch}}, {{RarityItem|Deep Delver}}, {{RarityItem|Dragon's Grasp}}, {{RarityItem|Exterminator's Axe}}, {{RarityItem|Firestoker}}, {{RarityItem|Shortsword of First Blood}}, {{RarityItem|Blooded Greataxe}}, {{RarityItem|Render of Mind and Body}}, {{RarityItem|Sword of Life Stealing}}, {{RarityItem|Crimson Mischief}}, and {{RarityItem|Duellist's Prerogative}} all have had their DRS bonus damage removed and replaced with ordinary damage boosts. | * The weapons {{RarityItem|Assassin's Touch}}, {{RarityItem|Deep Delver}}, {{RarityItem|Dragon's Grasp}}, {{RarityItem|Exterminator's Axe}}, {{RarityItem|Firestoker}}, {{RarityItem|Shortsword of First Blood}}, {{RarityItem|Blooded Greataxe}}, {{RarityItem|Render of Mind and Body}}, {{RarityItem|Sword of Life Stealing}}, {{RarityItem|Crimson Mischief}}, and {{RarityItem|Duellist's Prerogative}} all have had their DRS bonus damage removed and replaced with ordinary damage boosts. | ||
** {{RarityItem|Rat Bat}} still has its DRS bonus. | ** {{RarityItem|Rat Bat}} still has its DRS bonus. | ||
* The abilities {{SAI|Sneak Attack}}, {{SAI|Colossus Slayer}}, {{SAI|Divine Smite}}, {{SAI|Divine Strike}} have added checks to ensure that they do not receive extra bonus damage that should only be applied to the base attack.{{Verify}} | * The abilities {{SAI|Sneak Attack}}, {{SAI|Colossus Slayer}}, {{SAI|Divine Smite}}, {{SAI|Divine Strike}} have added checks to ensure that they do not receive extra bonus damage that should only be applied to the base attack.{{Verify}} | ||
* The on-jump AOE damage effect of the {{RarityItem|Hamarhraft}} does not get | * The on-jump AOE damage effect of the {{RarityItem|Hamarhraft}} does not get {{em|any}} other damage riders added. It is a flat 1d4.{{Verify}} | ||
=== Legendary actions === | === Legendary actions === | ||
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* {{RarityItem|Fistbreaker Helm}}: {{price|60|420}} | * {{RarityItem|Fistbreaker Helm}}: {{price|60|420}} | ||
* {{RarityItem|The Whispering Promise}}: {{price|40|85}} | * {{RarityItem|The Whispering Promise}}: {{price|40|85}} | ||
=== Miscellaneous balance changes === | === Miscellaneous balance changes === | ||
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* {{SAI|Primal Stampede}} now allows a Constitution saving throw to avoid {{Cond|Prone}}. The DC is 10 + Strength modifier. | * {{SAI|Primal Stampede}} now allows a Constitution saving throw to avoid {{Cond|Prone}}. The DC is 10 + Strength modifier. | ||
* {{SAI|Aspect of the Beast (Chimpanzee)}} now has a Constitution saving throw to avoid being {{Cond|Blinded}}. The DC is 8 + [[proficiency bonus]] + Dexterity modifier. | * {{SAI|Aspect of the Beast (Chimpanzee)}} now has a Constitution saving throw to avoid being {{Cond|Blinded}}. The DC is 8 + [[proficiency bonus]] + Dexterity modifier. | ||
=== Item changes === | === Item changes === | ||
* Stacks of {{RarityItem|Rhapsody}}'s Scarlet Remittance are now only gained by killing enemies. Previously, you could easily max the stacks by destroying inanimate objects like crates. | * Stacks of {{RarityItem|Rhapsody}}'s Scarlet Remittance are now only gained by killing enemies. Previously, you could easily max the stacks by destroying inanimate objects like crates. |