Hail of Thorns: Difference between revisions

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On a successful save, creatures only take half damage from the explosion."''</div>
On a successful save, creatures only take half damage from the explosion."''</div>
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<div style="text-align:center;">[[File:Action Icon.png|frameless|25px]] '''Action''' [[File:B.Action Icon.png|frameless|25px]] '''Bonus Action''' [[File:Spell Icon.png|frameless|upright=0.1]] '''Level 1 Spell Slot'''</div>
<div style="text-align:center;">[[File:Action Icon.png|frameless|25px]] '''Action''' [[File:B.Action Icon.png|frameless|25px]] '''Bonus Action''' [[File:Spell Slot Icon.png|frameless|upright=0.1]] '''Level 1 Spell Slot'''</div>
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| Damage = Weapon Damage + 1d10
| Damage = Weapon Damage + 1d10
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== Properties ==
== Properties ==
{{C|[[File:Action Icon.png|frameless|25px]] Action + [[File:B.Action Icon.png|frameless|25px]] Bonus Action + [[File:Spell Icon.png|frameless|upright=0.1]] Level 1 Spell Slot}}
{{C|[[File:Action Icon.png|frameless|25px]] Action + [[File:B.Action Icon.png|frameless|25px]] Bonus Action + [[File:Spell Slot Icon.png|frameless|upright=0.1]] Level 1 Spell Slot}}


''Available to level 2 [[Ranger]].''
''Available to level 2 [[Ranger]].''

Revision as of 04:08, 11 February 2023

Hail of Thorns is a Level 1 Conjuration Spell. This spell allows spellcasters to use make ranged attacks and potentially deal AoE Piercing damage to enemies.

File:Hail Of Thorns Icon 2.png
"Shoot a volley of thorns. They deal Weapon Damage Physical damage and explode, dealing an additional 1d10 Piercing damage to the target and surrounding creatures. On a successful save, creatures only take half damage from the explosion."

Action Icon.png Action B.Action Icon.png Bonus Action Spell Slot Icon.png Level 1 Spell Slot

Damage Weapon Damage + 1d10
Damage Types Piercing
Range Weapon Range
Explode Radius 2m / 7ft
School Conjuration
Saving Throw Dexterity
Concentration None
Class Ranger

Description

Shoot a volley of thorns. They deal Weapon Damage Physical damage and explode, dealing an additional 1d10 Piercing damage to the target and surrounding creatures.

On a successful save, creatures only take half damage from the explosion.

Properties

Action Icon.png Action + B.Action Icon.png Bonus Action + Spell Slot Icon.png Level 1 Spell Slot

Available to level 2 Ranger.

At Higher Levels

When the spell is cast a 2nd Level or higher, the addition AoE damage increases by 1d10 Piercing for each spell slots level above 1st (maximum of 6d10).