Hunter's Mark: Difference between revisions

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* Range: {{C|[[File:Range Icon 2.png|frameless|upright=0.1]] 18m / 60ft}}
* Range: {{C|[[File:Range Icon 2.png|frameless|upright=0.1]] 18m / 60ft}}
* Concentration: {{C|[[File:Concentration Icons.png|frameless|upright=0.1]] Required}}
* Concentration: {{C|[[File:Concentration Icons.png|frameless|upright=0.1]] Required}}
* If target dies before spell's duration, gain: <code>[[File:Reapply Hunter's Mark Icon 2.png|frameless|upright=0.12]] [[Reapply Hunter's Mark]]</code>
* If target dies before spell's duration, gain: <code>[[File:Reapply Hunter's Mark Icon.png|frameless|upright=0.12]] [[Reapply Hunter's Mark]]</code>


{| role="presentation" class="wikitable"
{| role="presentation" class="wikitable"

Revision as of 15:55, 16 July 2023

Hunter's Mark is a Divination 1st Level Spell. This spell allows spellcasters to mark a creature as their prey and deal additional damage to the targeted creature.

File:Hunter's Mark Icon 2.png
"Mark a creature as your quarry to deal an additional 1d6 Physical damage whenever you hit it with a weapon attack. If the target dies before the spell ends, you can use a bonus action to mark a new creature."

B.Action Icon.png Bonus Action Spell Slot Icon.png Level 1 Spell Slot

Damage Weapon Damage + 1d6
Damage Types Physical Damage
Range 18m / 60ft
School Divination
Concentration Required
Condition Hunter's Mark Quarry
Duration Until Long Rest
Class Ranger

Description

Mark a creature as your quarry to deal an additional 1d6 Physical damage whenever you hit it with a weapon attack.

If the target dies before the spell ends, you can use a bonus action to mark a new creature.

Properties

B.Action Icon.png Bonus Action + Spell Slot Icon.png Level 1 Spell Slot

Available to level 2 Ranger.

  • Damage: Weapon Damage + 1 ~ 6 Physical
  • Range: Range Icon 2.png 18m / 60ft
  • Concentration: Concentration Icons.png Required
  • If target dies before spell's duration, gain: Reapply Hunter's Mark Icon.png Reapply Hunter's Mark