Inject Nostrum: Difference between revisions
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| name = Inject Nostrum | | name = Inject Nostrum | ||
| image = Dipped Poison Attack.webp | | image = Dipped Poison Attack.webp | ||
| icon = Dipped Poison Attack Icon.webp | | controller icon = Dipped Poison Attack Icon.webp | ||
| icon = Dipped Poison Attack Unfaded Icon.webp | |||
| weapons = Syringe (+1) | | weapons = Syringe (+1) | ||
| summary = '''Inject Nostrum''' is a [[weapon action]] that deals additional {{DamageType|Necrotic}} damage, and possibly inflicts {{Cond|Poisoned}} on the target. | | summary = '''Inject Nostrum''' is a [[weapon action]] that deals additional {{DamageType|Necrotic}} damage, and possibly inflicts {{Cond|Poisoned}} on the target. |
Revision as of 19:52, 18 April 2024
Inject Nostrum is a weapon action that deals additional Necrotic damage, and possibly inflicts Poisoned on the target.
Description
Inject an enemy with the mysterious liquid in your syringe and possibly Poison them.
Properties
- Cost
- Action
- Damage
- Normal weapon damage
- + 1d6 (1~6) Necrotic damage
- Details
- Attack roll
- Range: Normal weapon range
- Recharge: Short rest
Condition: Poisoned
Poisoned
Duration: 2 turns
- Suffers Disadvantage on Attack rolls and Ability Checks.
How to learn
Granted by the weapons:
Notes
Due to a bug the Syringe does not provide any of the it's weapon actions to the player.