Invoke Duplicity: Difference between revisions

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[[File:Invoke Duplicity Icon 2.png|frameless|right]]
{{ActionPage
[[Category:Class Actions]][[Category:Actions]]
| summary = '''Invoke Duplicity''' is a {{Class|Trickery Domain}} Action. This ability allows a Cleric to summon an illusory duplicate of themselves that improves the hit chances of allied creatures against nearby enemies.
'''Invoke Duplicity''' is a [[Trickery Domain]] [[Cleric]] Action. This ability allows a Cleric to summon an illusory duplicate of themselves that improves the hit chances of allied creatures against nearby enemies.
| description = Summon an illusion to distract your enemies. You and your allies receive {{Advantage}} on [[Attack Rolls]] against a creature if both the attacker and the illusion are within {{C|3m / 10ft}} of it.
 
| image = Invoke Duplicity.webp
== Description ==
| cost = action, chadiv
Summon an illusion to distract your enemies. You and your allies receive {{Advantage}} on [[Attack Rolls]] against a creature if both the attacker and the illusion are within {{C|3m / 10ft}} of that creature.
| concentration = yes
 
| damage =  
== Properties ==
| damage2 =
{{InfoBlob|{{Action}} + [[File:Channel Divinity Charges Icons.png|frameless|upright=0.1]] Channel Divinity Charge}}
| recharge =
 
| duration = 10
* {{Range|m=9|ft=10}}
| condition =
* {{AOE|m=3|ft=10|sphere}} (effect of the {{Advantage}} granted by the duplicate)
| condition duration =  
* {{Duration|10}}
| condition save =
* {{Concentration}}
| range m = 9
| range ft = 30
| aoe =
| aoe m =
| aoe ft =  
| save =
| additional = {{AOE|m=3|ft=10|sphere}} (effect of the {{Advantage}} granted by the duplicate)
| higherlevels =
| class learns at level 2 = Trickery Domain
| granted by feats =
| notes =
}}

Revision as of 16:35, 9 March 2024

Invoke Duplicity.webp

Invoke Duplicity is a Trickery Domain Cleric Action. This ability allows a Cleric to summon an illusory duplicate of themselves that improves the hit chances of allied creatures against nearby enemies.

Description

Summon an illusion to distract your enemies. You and your allies receive Advantage Icon.png Advantage on Attack Rolls against a creature if both the attacker and the illusion are within 3m / 10ft of it.

Properties

Cost:
Action + Channel Divinity Charge
Details:
 Range: 9 m / 30 ft
Concentration Concentration
Duration: 10 turns

AoE: 3 m / 10 ft (Radius) (effect of the Advantage Icon.png Advantage granted by the duplicate)

How to learn

Classes: