Invoke Duplicity: Difference between revisions

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(Created page with "thumb|right|Ingame tooltip '''Invoke Duplicity''' is a '''Subclass Feature''' of Trickery Domain Clerics. This ability allow these Clerics to improve hit chances of allied creature against enemies. == Description == Summon an illusion to distract your enemies. You and your allies receive Advantage on Attack Rolls against a creature if both the attacker and the illusion are within <code>3m</code> of it. == Properties == <code>F...")
 
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[[File:Invoke Duplicity.jpg|thumb|right|Ingame tooltip]]
{{ActionPage
'''Invoke Duplicity''' is a '''Subclass Feature''' of [[Trickery Domain]] Clerics. This ability allow these Clerics to improve hit chances of allied creature against enemies.
| summary = '''Invoke Duplicity''' is a {{Class|Trickery Domain}} Action. This ability allows a Cleric to summon an illusory duplicate of themselves that improves the hit chances of allied creatures against nearby enemies.
 
| description = Distract your enemies with an illusion. Within {{Distance|m=3|ft=10}}, [[Attack Roll]]s have {{Advantage}} for you and your allies.
== Description ==
| extra description = Both the attacker and the creature must be within {{Distance|m=3|ft=10}} of the illusion.
Summon an illusion to distract your enemies. You and your allies receive [[Advantage]] on [[Attack Rolls]] against a creature if both the attacker and the illusion are within <code>3m</code> of it.
| image = Invoke Duplicity.webp
== Properties ==
| cost = action, chadiv
<code>[[File:Action Icon.png|frameless|middle|link=]] Action + [[File:Channel Divinity Charges Icon.png|frameless|25px|middle|link=]] Channel Divinity</code>
| concentration = yes
 
| damage =  
* [[File:Concentration.png|frameless|40px|middle|link=]] Concentration: <code>Required</code>
| damage2 =
* [[File:Range Icon.png|frameless|40px|middle|link=]] Range: <code>9m / 30ft</code>
| recharge =
| duration = 10
| condition =
| condition duration =
| condition save =  
| range m = 9
| range ft = 30
| aoe =
| aoe m =  
| aoe ft =
| save =
| additional = {{AOE|m=3|ft=10|sphere}} (effect of the {{Advantage}} granted by the duplicate)
| higher levels =
| class learns at level 2 = Trickery Domain
| granted by feats =
| notes =  
}}

Latest revision as of 04:12, 28 April 2024

Invoke Duplicity.webp

Invoke Duplicity is a Trickery Domain Cleric Action. This ability allows a Cleric to summon an illusory duplicate of themselves that improves the hit chances of allied creatures against nearby enemies.

Description

Distract your enemies with an illusion. Within 3 m / 10 ft, Attack Rolls have Advantage Icon.png Advantage for you and your allies.

Both the attacker and the creature must be within 3 m / 10 ft of the illusion.

Properties

Cost:
Action + Channel Divinity Charge
Details:
 Range: 9 m / 30 ft
Concentration Concentration
Duration: 10 turns

AoE: 3 m / 10 ft (Radius) (effect of the Advantage Icon.png Advantage granted by the duplicate)

How to learn

Classes: