Invoke Duplicity: Difference between revisions

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'''Invoke Duplicity''' is a [[Trickery Domain]] Clerics Action. This ability allow these Clerics to improve hit chances of allied creature against enemies.
{{ActionPage
 
| summary = '''Invoke Duplicity''' is a {{Class|Trickery Domain}} Action. This ability allows a Cleric to summon an illusory duplicate of themselves that improves the hit chances of allied creatures against nearby enemies.
[[File:Invoke Duplicity Icon 2.png|upright=0.8|thumb|right|{{AbilityInfobox
| description = Distract your enemies with an illusion. Within {{Distance|m=3|ft=10}}, [[Attack Roll]]s have {{Advantage}} for you and your allies.
| title = <div style="font-size:105%; font-family:Georgia;">''"Summon an illusion to distract your enemies. You and your allies receive [[Advantage]] on [[Attack Rolls]] against a creature if both the attacker and the illusion are within 3m / 10ft of it."''</div>
| extra description = Both the attacker and the creature must be within {{Distance|m=3|ft=10}} of the illusion.
----
| image = Invoke Duplicity.webp
<div style="text-align:center;">[[File:Actions Icons.png|frameless|25px]] '''Action''' [[File:Channel Divinity Charges Icons.png|frameless|upright=0.1]] '''Channel Divinity'''</div>
| cost = action, chadiv
----
| concentration = yes
| Range = 9m / 30ft
| damage =
| Concentration = Required
| damage2 =
}}]]
| recharge =
 
| duration = 10
== Description ==
| condition =  
Summon an illusion to distract your enemies. You and your allies receive [[Advantage]] on [[Attack Rolls]] against a creature if both the attacker and the illusion are within {{C|3m / 10ft}} of it.
| condition duration =
 
| condition save =
== Properties ==
| range m = 9
{{C|[[File:Actions Icons.png|frameless|25px]] Action + [[File:Channel Divinity Charges Icons.png|frameless|upright=0.1]] Channel Divinity}}
| range ft = 30
 
| aoe =  
* Range: {{C|[[File:Range Icons.png|frameless|upright=0.1]] 9m / 30ft}}
| aoe m =  
* Concentration: {{C|[[File:Concentration Icons.png|frameless|upright=0.1]] Required}}
| aoe ft =
| save =
| additional = {{AOE|m=3|ft=10|sphere}} (effect of the {{Advantage}} granted by the duplicate)
| higher levels =
| class learns at level 2 = Trickery Domain
| granted by feats =  
| notes =  
}}

Latest revision as of 04:12, 28 April 2024

Invoke Duplicity.webp

Invoke Duplicity is a Trickery Domain Cleric Action. This ability allows a Cleric to summon an illusory duplicate of themselves that improves the hit chances of allied creatures against nearby enemies.

Description

Distract your enemies with an illusion. Within 3 m / 10 ft, Attack Rolls have Advantage Icon.png Advantage for you and your allies.

Both the attacker and the creature must be within 3 m / 10 ft of the illusion.

Properties

Cost:
Action + Channel Divinity Charge
Details:
 Range: 9 m / 30 ft
Concentration Concentration
Duration: 10 turns

AoE: 3 m / 10 ft (Radius) (effect of the Advantage Icon.png Advantage granted by the duplicate)

How to learn

Classes: