Let the Slaughter Begin: Difference between revisions

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| summary = '''Let the Slaughter Begin''' is a special Class Action available to the [[Slayer]]. The Slayer uses this ability to brand nearby creatures, dazing them and increasing their defence after they kill them.
| summary = '''Let the Slaughter Begin''' is a special Class Action available to the [[Slayer]]. The Slayer uses this ability to brand nearby creatures, dazing them and increasing their defence after they kill them.
| description = Brand nearby creatures with a sinister mark so that their deaths make you harder to kill.
| description = Brand nearby creatures with a sinister mark so that their deaths make you harder to kill.
 
| extra description = Marked targets are {{Cond|Dazed}}, and when they die, you gain +1 bonus to {{Armour Class}}.
Marked targets are {{Cond|Dazed}}, and when they die, you gain +1 bonus to {{Armour Class}}.
| image = Let the Slaughter Begin.webp
| image = Let the Slaughter Begin.webp
| cost = action
| cost = action

Latest revision as of 20:46, 27 April 2024

Let the Slaughter Begin.webp

Let the Slaughter Begin is a special Class Action available to the Slayer. The Slayer uses this ability to brand nearby creatures, dazing them and increasing their defence after they kill them.

Description

Brand nearby creatures with a sinister mark so that their deaths make you harder to kill.

Marked targets are Dazed Dazed, and when they die, you gain +1 bonus to Armour Class Armour Class.

Properties

Cost:
Action
Details:
 Range: 12 m / 40 ft
CON Save

Condition: Bhaal's Murderous Mark

Bhaal's Murderous Mark Bhaal's Murderous Mark

Duration: 4 turns

  • Affected entity's death grants a +1 Armour Class Armour Class bonus to the Slayer.

Condition: Dazed

Dazed Dazed

Duration: 1 turn

How to learn

Used by creatures: Slayer