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{{SpellPage | {{SpellPage | ||
| name = Light | | name = Light | ||
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| race learns at level 1 = High Elf, High Half-Elf | | race learns at level 1 = High Elf, High Half-Elf | ||
| race learns at level 2 = | | race learns at level 2 = | ||
| granted by feats = Magic Initiate: | | granted by feats = Magic Initiate: Bard, Magic Initiate: Cleric, Magic Initiate: Sorcerer, Magic Initiate: Wizard | ||
| granted by items = Guiding Light | | granted by items = Guiding Light | ||
| summary = It makes an object shed light in a small area. | | summary = It makes an object shed light in a small area. | ||
| description = Infuse an object with an aura of light. Only affects one target at a time. | | description = Infuse an object with an aura of light. | ||
| warning = {{Prereq|Only affects one target at a time.}} | |||
| cost = action | | cost = action | ||
| attack roll = | | attack roll = | ||
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* As of Hotfix #11, this spell grants the full Until Long Rest condition duration only when cast on a character. Objects like scenery or gear items lit up while on the ground receive 20 turn condition duration instead. | * As of Hotfix #11, this spell grants the full Until Long Rest condition duration only when cast on a character. Objects like scenery or gear items lit up while on the ground receive 20 turn condition duration instead. | ||
* When cast on a character, it will apply the effect to their '''active weapon'''. | * When cast on a character, it will apply the effect to their '''active weapon'''. | ||
* Light has two incantations: '''Fiat Lux''', Latin for "let there be light", and '''Sol Invictus''', Latin for "unconquered sun". | |||
| video = | | video = | ||
}} | }} |