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Chronofreak (talk | contribs) m (High Elf and High Half-Elf can learn) |
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{{SpellPage | {{SpellPage | ||
| name = Light | | name = Light | ||
| image = Light | | image = Light.webp | ||
| level = cantrip | | level = cantrip | ||
| school = Evocation | | school = Evocation | ||
| ritual = | | ritual = | ||
| classes = Bard, Cleric, Sorcerer, Wizard | | classes = Bard, Cleric, Sorcerer, Wizard | ||
| class learns at level 1 = Bard, Cleric, Sorcerer, Wizard | | class learns at level 1 = Bard, Cleric, Sorcerer, Wizard | ||
| class learns at level 3 = Eldritch Knight, Arcane Trickster | | class learns at level 3 = Eldritch Knight, Arcane Trickster | ||
| races = | | races = | ||
| race learns at level 1 = High Elf, High Half-Elf | | race learns at level 1 = High Elf, High Half-Elf | ||
| race learns at level 2 = | | race learns at level 2 = | ||
| granted by feats = Magic Initiate: Bard, Magic Initiate: Cleric, Magic Initiate: Sorcerer, Magic Initiate: Wizard | |||
| granted by items = Guiding Light | |||
| summary = It makes an object shed light in a small area. | | summary = It makes an object shed light in a small area. | ||
| description = Infuse an object with an aura of light. Only affects one target at a time. | | description = Infuse an object with an aura of light. | ||
| | | warning = {{Prereq|Only affects one target at a time.}} | ||
| attack roll = | | cost = action | ||
| damage = | | attack roll = | ||
| damage modifier = | | damage = | ||
| damage type = | | damage modifier = | ||
| damage save = | | damage type = | ||
| damage save effect = | | damage save = | ||
| damage per = | | damage save effect = | ||
| extra damage = | | damage per = | ||
| extra damage = | |||
| extra damage modifier = | | extra damage modifier = | ||
| extra damage type = | | extra damage type = | ||
| extra damage save = | | extra damage save = | ||
| extra damage save effect = | | extra damage save effect = | ||
| extra damage per = | | extra damage per = | ||
| concentration = | | concentration = | ||
| range = melee | | range = melee | ||
| range m = | | range m = | ||
| range ft = | | range ft = | ||
| aoe = | | aoe = | ||
| aoe m = | | aoe m = | ||
| aoe ft = | | aoe ft = | ||
| condition = Light | | condition = Light | ||
| condition duration = Until Long Rest | | condition duration = Until Long Rest | ||
| condition save = Dexterity | | condition save = Dexterity | ||
| area = | | area = | ||
| area category = | | area category = | ||
| area shape = | | area shape = | ||
| area range m = | | area range m = | ||
| area range ft = | | area range ft = | ||
| area duration = | | area duration = | ||
| area turn start damage = | | area turn start damage = | ||
| area turn start damage type = | | area turn start damage type = | ||
| area turn start damage save = | | area turn start damage save = | ||
| area turn start damage save effect = | | area turn start damage save effect = | ||
| area turn end damage = | | area turn end damage = | ||
| area turn end damage type = | | area turn end damage type = | ||
| area turn end damage save = | | area turn end damage save = | ||
| area turn end damage save effect = | | area turn end damage save effect = | ||
| area condition = | | area condition = | ||
| area condition 2 = | | area condition 2 = | ||
| area condition 3 = | | area condition 3 = | ||
| area condition 4 = | | area condition 4 = | ||
| higher levels = | | higher levels = | ||
| notes = * | | notes = | ||
| video = | * As of Hotfix #11, this spell grants the full Until Long Rest condition duration only when cast on a character. Objects like scenery or gear items lit up while on the ground receive 20 turn condition duration instead. | ||
* When cast on a character, it will apply the effect to their '''active weapon'''. | |||
* Light has two incantations: '''Fiat Lux''', Latin for "let there be light", and '''Sol Invictus''', Latin for "unconquered sun". | |||
| video = | |||
}} | }} | ||
== External | == External links == | ||
* {{FRWiki|Light|long}} | * {{FRWiki|Light|long}} |