Longsword +1: Difference between revisions

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{{WeaponPage
{{WeaponPage
| <!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:WeaponPage -->
| <!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:WeaponPage -->
| image = Longsword PlusOne Icon.png
| image = Longsword +1 Icon.png
| controller icon = Longsword +1 Unfaded.png
| icon = Longsword +1 Unfaded Icon.png
| uid = WPN_HUM_Longsword_A_1
| uuid = 3fc2ba50-3070-4caa-abe8-3bf885969bde
| description =  
| description =  
| quote = A complex filigree wraps around the base of this blade - the runes on the side suggesting it is not merely decorative.
| quote = A complex filigree wraps around the base of this blade - the runes on the side suggesting it is not merely decorative.
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| handedness = versatile <!-- one-handed, versatile, two-handed -->
| handedness = versatile <!-- one-handed, versatile, two-handed -->
| type = Longswords <!-- One of [[Category:Weapon Types]]. Always plural. -->
| type = Longswords <!-- One of [[Category:Weapon Types]]. Always plural. -->
| rarity = uncommon <!-- Leave EMPTY for common, otherwise: uncommon, rare, very rare, legendary, story -->
| rarity = uncommon  
| enchantment = +1 <!-- Leave EMPTY for none, otherwise: +1, +2, +3, +4, +5 -->
| enchantment = +1 <!-- Leave EMPTY for none, otherwise: +1, +2, +3, +4, +5 -->
| damage = 1d8 + 1 <!-- Must follow the strict format XdY + Z, with the "+ Z" only needed if the weapon has an enchantment. -->
| damage = 1d8 + 1  
| damage type = Slashing <!-- Accepts any of [[Damage Types]], but usually: Slashing, Piercing, or Bludgeoning -->
| damage type = Slashing  
| versatile damage = 1d10 + 1 <!-- Same format as regular damage, or leave EMPTY if this isn't a Versatile weapon. -->
| versatile damage = 1d10 + 1  
| extra damage = <!-- Same format as regular damage, but with damage type directly on the same line. -->
| range m = <!-- Leave EMPTY if melee, otherwise range in meters. -->
| range ft = <!-- Leave EMPTY if melee, otherwise range in feet. -->
| <!-- Following are yes/no properties, which MUST BE EMPTY if you mean "no"!  Never actually type "no"! -->
| ammunition =
| finesse =
| heavy =
| light =
| loading =
| reach =
| thrown =
| can't dual wield =
| dippable = yes
| dippable = yes
| weight kg = 1.35
| weight kg = 1.35
| weight lb = 2.7
| weight lb = 2.7
| price = 750
| price = 55
| actions = <!-- Common actions you get when you have proficiency and wield the weapon in your main-hand. -->
| weapon actions = Lacerate, Rush Attack, Pommel Strike
* {{Lacerate}}
* {{Rush Attack}}
* {{Pommel Strike}}
| where to find = <!-- Describe where and how to obtain the weapon, if it's a special one. -->
| where to find = <!-- Describe where and how to obtain the weapon, if it's a special one. -->
* This weapon can be bought from these traders:
* Has a chance to be sold by any trader using the [[Magic Melee Weapon Trader Table#Traders|magic melee table]] each time the player resets trader's inventories by long resting or levelling up.
** [[Roah Moonglow]] in the [[Shattered Sanctum]]
}}
}}
== External links ==
* {{FRWiki|Longsword|long}}
[[Category:Sources of Slashing damage]]

Latest revision as of 18:41, 20 March 2024

Longsword +1 image

Longsword +1 is an uncommon, lightly enchanted (+1) variant of the Longswords family of weapons. It is a martial melee weapon that can be wielded in one hand, or with both hands for extra damage.

Description Icon.png
A complex filigree wraps around the base of this blade - the runes on the side suggesting it is not merely decorative.

Properties

One-handed damage
D8 Slashing.png 1d8 + 1 (2~9) + Strength modifier Damage TypesSlashing damage
Two-handed damage
D10 Slashing.png 1d10 + 1 (2~11) + Strength modifier Damage TypesSlashing damage
Details
Longswords Longswords
Rarity: Uncommon
Enchantment: + 1
 Versatile
Dippable Dippable
 Melee: 1.5 m / 5  ft
 Weight: 1.35 kg / 2.7 lb
Price: 55 gp
UID WPN_HUM_Longsword_A_1
UUID 3fc2ba50-3070-4caa-abe8-3bf885969bde

Weapon actions

Proficiency Icon.png If you have proficiency, equip in main hand to gain:

  • Lacerate Lacerate ()
    Slash at your target's vital points to make it Bleeding Bleed.
  • Rush Attack Rush Attack ()
    Charge forward and attack the first enemy in your way, possibly pushing them Off Balance Off Balance.
  • Pommel Strike Pommel Strike ()
    Make a non-lethal attack against an enemy and possibly Dazed Daze them.

Where to find

  • Has a chance to be sold by any trader using the magic melee table each time the player resets trader's inventories by long resting or levelling up.

External links[edit | edit source]