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| {{SpellPage
| | [[Spell]] > [[Spell#List Of Spells|List Of Spells]] > [[Spell#1st Level Spells|1st Level Spells]] > [[Magic Missile]] |
| | name = Magic Missile
| | ---- |
| | image = Magic Missile.webp
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| | level = 1
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| | school = Evocation
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| | classes = Sorcerer, Wizard
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| | class learns at level 1 = Sorcerer, Wizard
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| | class learns at level 3 = Arcane Trickster, Eldritch Knight
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| | class learns at level 6 = College of Lore:via [[Magical Secrets]]
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| | class learns at level 10 = Bard:via [[Magical Secrets]] | |
| | races =
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| | granted by feats = Magic Initiate: Sorcerer, Magic Initiate: Wizard
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| | granted by items = Psychic Spark:Long Rest, Ne'er Misser:Short Rest
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| | summary = This spell allows spellcasters to hit enemies with multiple projectiles that deal {{DamageType|Force}} damage.
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| | description = Create '''three''' darts of magical force, each dealing {{DamageText|1d4 + 1|Force}} damage to its target.
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| The darts always hit their target, and can each be targeted individually.
| | '''Magic Missile''' is a [[Spell#1st Level Spells|Level 1]] Evocation Spell. This spell allows spellcasters to hit enemies with multiple projectiles that deal Force damage. |
| | cost = action, spell1
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| | damage = 1d4 + 1
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| | damage type = Force
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| | damage per = dart
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| | range = ranged
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| | range m = 18
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| | range ft = 60
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| | higher levels = When the spell is cast at 2nd Level or higher, an additional dart is created for each [[Spells#Spell_Slot_Levels|Spell Slot Level]] above 1st.
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| | notes = * The {{SAI|Shield}} spell causes the caster to take no damage from '''Magic Missile'''.
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| * The level 10 {{Class|Evocation}} feature {{SAI|Empowered Evocation}} will add the wizard's {{Ability|intelligence}} modifier to each missile.
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| * When interacting with effects like {{SAI|Death Ward}} and dealing multiple attacks to the same creature, if the 1st attack was sufficient to {{Cond|Downed|down}} the target, the 2nd attack will apply before{{SAI|Death Ward}} activates leaving the target with 1HP. An action with three attacks, however, would result in the creature being downed. A player character with {{SAI|Death Ward}} applied would need to receive 6 attack applications to fully die: 2 to break the ward, 1 to get downed, then 3 more to fail 3 [[Death Saving Throw]]s. This effect seems to apply to all multi-application attacks such {{SAI|Scorching Ray}} and {{SAI|Eldritch Blast}} (as of 4.1.1.3669438).
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| * The incantation for Magic Missile is '''Tormentum''', Latin for "catapult" or "ballista".
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| | video = Magic Missile Visuals.mp4
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| }}
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| == External Links == | | [[File:Magic Missile Icon 2.png|upright=0.8|thumb|right|{{AbilityInfobox |
| * {{FRWiki|Magic missile|long}}
| | | title = <div style="font-size:105%; font-family:Georgia;">''"Create three darts of magical force, each dealing <span style="color:#cc3333">4d6 Force damage</span> to its target."''</div> |
| | ---- |
| | <div style="text-align:center;">[[File:Actions Icons.png|frameless|25px]] '''Action'''</div> |
| | ---- |
| | | Damage = <span style="color:#cc3333">1d4 + 1</span> (per dart) |
| | | Damage Types = [[Damage Types|<span style="color:#cc3333">Force</span>]] |
| | | Range = 18m / 60ft |
| | | Concentration = None |
| | | School = Evocation |
| | | Class = [[Sorcerer]], [[Wizard]] |
| | }}]] |
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| [[Category:Sources of Force damage]] | | == Description == |
| | Create three darts of magical force, each dealing <code><span style="color:#cc3333">1d4 + 1 Force damage</span></code> to its target. |
| | |
| | == Properties == |
| | {{C|[[File:Actions Icons.png|frameless|25px]] Action}} |
| | |
| | ''Available to level 1 [[Sorcerer]] and [[Wizard]].'' |
| | * Damage: 2 ~ 5 Force (per dart) |
| | ** <code>[[File:D4 Force 2.png|framless|60px]] <span style="color:#cc3333">1d4 + 1</span> [[File: Force Damage Icon 3.png|frameless|40px]] [[Damage Types|<span style="color:#cc3333">Force</span>]]</code> |
| | * Range: {{C|[[File:Range Icons.png|frameless|upright=0.1]] 18m / 60ft}} |
| | |
| | == At Higher Levels == |
| | When the spell is cast a 2nd Level or higher, an additional dart is created for each spell slots level above 1st. |