Manoeuvring Attack (Melee): Difference between revisions

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{{ up to date | 2023-09-04 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->{{WeaponActionPage
{{ up to date | 2023-09-04 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->{{WeaponActionPage
| summary = '''Manoeuvring Attack (Melee)''' is a {{Class|Battle Master}} Action. It spends a superiority die to make an attack that deals an additional 1d8 damage. On a hit, select which friendly creature will gain half its movement speed and will be prevented from [[Opportunity Attack]]s.
| summary = '''Manoeuvring Attack (Melee)''' is a {{Class|Battle Master}} Action. It spends a superiority die to make an attack that deals an additional 1d8 damage. On a hit, select which friendly creature will gain half its movement speed and will be prevented from [[Opportunity Attack]]s.
| description = Attack an enemy. On a hit, you can use {{SAI|Forced Manoeuvre}} on an ally, increasing thier movement speed.
| description = Attack an enemy. On a hit, you can use {{SAI|Forced Manoeuvre}} on an ally, increasing their movement speed.
| image = Manoeuvering Attack Melee.webp
| image = Manoeuvering Attack Melee.webp
| icon = Manoeuvering Attack Melee Icon.webp
| icon = Manoeuvering Attack Melee Icon.webp

Revision as of 23:43, 19 November 2023

Template:Up to date
Manoeuvering Attack Melee.webp

Manoeuvring Attack (Melee) is a Battle Master Fighter Action. It spends a superiority die to make an attack that deals an additional 1d8 damage. On a hit, select which friendly creature will gain half its movement speed and will be prevented from Opportunity Attacks.

Description

Attack an enemy. On a hit, you can use Forced Manoeuvre Forced Manoeuvre on an ally, increasing their movement speed.

Properties

Cost
Action
Cost on hit
Superiority Die
Damage
Normal weapon damage
+ Superiority Die Damage TypesWeapon damage
Details
Attack roll
 Range: Normal weapon range

Condition: Manoeuvring Attack

Manoeuvring Attack Manoeuvring Attack

Duration: 1 turn

How to learn

(Information not yet added.)