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| If recruited, Minthara will have the same stats, actions and features as during the combat, except for [[hit points]] which will be 52 no matter the game difficulty. | | If recruited, Minthara will have the same stats, actions and features as during the combat, except for [[hit points]] which will be 52 no matter the game difficulty. |
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| == Attacks and abilities ==
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| {{Feature box
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| |name=Soul Branding
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| |image name=Soul Branding.webp
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| |Bestow the Absolute's flames on a creature. Its movement speed increases by 5{{nbts}}m / 17{{nbts}}ft and its next attack deals an additional {{DamageText|2d4 + 1|Fire}} damage. This condition ends upon landing a successful attack.
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| {{Range|m=18|ft=60}}
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| {{action|bonus}}
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| {{Feature box
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| |name=Hold Person
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| |Hold a humanoid enemy still. They can't [[Movement Speed|Move]], [[Action|Act]], or [[Reaction (Resource)|React]]. Attacks from within {{Range|m=3|ft=10}} are always [[Critical Hit]]s.
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| {{Range|m=18|ft=60}}
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| {{Action}} + a level 2 {{SmallIcon|Spell Slot Icon.png}} [[Spells#Spell_Slot_Levels|Spell Slot]].
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| {{Feature box
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| |name=Divine Smite
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| |image name=Divine Smite.webp
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| |Your weapon emanates divine might as you strike, dealing an additional {{DamageText|2d8|Radiant|drs=t}} damage. Deals an additional {{DamageText|1d8|Radiant|drs=t}} damage to Fiends and Undead.
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| }}
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| == Loot == | | == Loot == |
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| ==External links == | | ==External links == |
| {{FRWiki|Minthara Baenre|long}} | | {{FRWiki|Minthara Baenre|long}} |
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| {{NavCompanions}} | | {{NavCompanions}} |