Moonbeam: Difference between revisions

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(Putting in the Initial Information of the spell. A bit more complicated due to the Move Moonbeam subcategory. Needs more graphical icons for Move Moonbeam and a larger main graphic. AYAYA)
 
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==At Higher Levels==
==At Higher Levels==
When the spell is cast a 3rd Level or higher, damage increases by <code><span style="color:#ffcc00">1d10 Radiant</span></code> for each spell slots level above 2nd.
When the spell is cast at 3rd Level or higher, damage increases by <code><span style="color:#ffcc00">1d10 Radiant</span></code> for each spell slot level above 2nd.

Revision as of 03:45, 25 January 2023

Spell > List Of Spells > 2nd Level Spells > Moonbeam


Moonbeam is a Level 2 Evocation spell. This spell allows the spellcaster to call down a beam of moonlight that deals radiant damages to any creature that enters the beam or starts its turn there.
"Call down a silvery beam of pale light that damages any creatures that enters it or starts its turn in the light. You can use an action to move the beam 60 ft."


Damage 2d10
Damage Types Radiant
Range 18m / 60ft
Area of Effect 1m / 3ft
School Evocation
Saving Throw Constitution
Concentration Required
Duration 10 turns
Class Druid

Description

Call down a silvery beam of pale light that damages any creatures that enters it or starts its turn in the light. You can use an action to move the beam 18m / 60 ft.

Properties

Available to level 3 Druid.

  • Damage: 2 ~ 20 Radiant (per tick)
  • Area of Effect: Aoe Icon.png 1m / 3ft (Radius)
  • Concentration: Concentration Icons.png Required
  • Range: Range Icon 2.png 18m / 60ft
  • Saving Throw: Saving Throw Icons.png Constitution

At Higher Levels

When the spell is cast at 3rd Level or higher, damage increases by 1d10 Radiant for each spell slot level above 2nd.