Preserve Life: Difference between revisions

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(Update damage fields)
(Link to character level page, remove up to date template use.)
 
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{{ up to date | 2023-09-04 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{ActionPage
{{ActionPage
| description = Evoke a healing energy that restores {{DamageText|3 x Character Level|Healing}} to allied creatures.
| description = Evoke a healing energy that restores {{DamageText|3 x Character Level|Healing}} to allied creatures.
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| higherlevels =
| higherlevels =
| class learns at level 2 = Life Domain
| class learns at level 2 = Life Domain
| notes = * Unlike most class-specific actions, Preserve Life scales based on ''Character'' Level, not Class Level.
| notes =
** For example, a Level 12 {{Class|Life Domain}} and a Level 12 character with 10 Levels of {{Class|Druid}} and 2 Levels of {{Class|Life Domain}} will both heal for 36 Hit Points.
* Unlike most class-specific actions, Preserve Life scales based on [[character level]], not class level. For example, a Level 12 {{Class|Life Domain}} and a Level 12 character with 10 Levels in {{Class|Druid}} and 2 Levels in {{Class|Life Domain}} will both heal for 36 Hit Points.
}}
}}

Latest revision as of 15:08, 9 March 2024

Preserve Life.webp

Preserve Life is an Action available to Life Domain Clerics. This ability allows these Clerics to heal their allies.

Description

Evoke a healing energy that restores 3 x Character Levelhit points to allied creatures.

Has no effect on undead and constructs.

Properties

Cost:
Action + Channel Divinity Charge
Damage:
3 x Character's Level hit points
Details:
 Range: Self
AoE: 9 m / 30 ft (Radius)

How to learn

Classes:

Notes