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(Redirected page to Proficiency Bonus) Tag: New redirect |
(Removed redirect to Proficiency Bonus) Tag: Removed redirect |
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The '''Proficiency''' system is how the game determines whether to add a creature's [[Proficiency Bonus]] to a [[Die Rolls|Die Roll]]. One can have Proficiency in [[Weapons]], [[Spells|Spellcasting]], [[Saving Throw]]s, and [[Skill]]s. | |||
== Weapon Proficiency == | |||
A creature can be proficient in entire categories of [[Weapons]] (Martial, Simple, Improvised), or it can be proficient in specific types of weapons such as Longswords, Longbows, etc. These proficiencies can be granted by the creature's [[Race]], [[Class]], or [[Feats]] chosen when leveling up. Having proficiency in the weapon one is using means that the [[Proficiency Bonus]] will be added to the [[Attack Roll]]. When the weapon is equipped in the main hand, it also enables special properties and actions of that weapon type, such as [[Tenacity]], [[Piercing Strike]], [[Flourish]], [[Lacerate]], [[Pommel Strike]], and so on. | |||
{| class="wikitable" style="width: 100%;" | |||
|+ Weapon Proficiencies granted by Race and Class | |||
! colspan="2" | Racial Weapon Proficiencies | |||
|- | |||
| [[Drow]] | |||
| {{WeaponType|Rapiers}}, {{WeaponType|Shortswords}}, {{WeaponType|Hand Crossbows}} | |||
|- | |||
| [[Dwarf]] | |||
| {{WeaponType|Battleaxes}}, {{WeaponType|Handaxes}}, {{WeaponType|Light Hammers}}, {{WeaponType|Warhammers}} | |||
|- | |||
| [[Elf]] | |||
| {{WeaponType|Longswords}}, {{WeaponType|Shortswords}}, {{WeaponType|Longbows}}, {{WeaponType|Shortbows}} | |||
|- | |||
| [[Githyanki]] | |||
| {{WeaponType|Greatswords}}, {{WeaponType|Longswords}}, {{WeaponType|Shortswords}} | |||
|- | |||
! colspan="2" | Class Weapon Proficiencies | |||
|- | |||
| [[Barbarian]], [[Fighter]], [[Paladin]], [[Ranger]] | |||
| Martial Weapons, Simple Weapons (In effect, all weapons except Improvised.) | |||
|- | |||
| [[Bard]] | |||
| Simple Weapons, {{WeaponType|Hand Crossbows}}, {{WeaponType|Longswords}}, {{WeaponType|Rapiers}}, {{WeaponType|Shortswords}} | |||
|- | |||
| [[Cleric]], [[Warlock]] | |||
| Simple Weapons | |||
|- | |||
| [[Druid]] | |||
| {{WeaponType|Clubs}}, {{WeaponType|Daggers}}, {{WeaponType|Javelins}}, {{WeaponType|Maces}}, {{WeaponType|Quarterstaves}}, {{WeaponType|Scimitars}}, {{WeaponType|Sickles}}, {{WeaponType|Spears}} | |||
|- | |||
| [[Rogue]] | |||
| Simple Weapons, {{WeaponType|Hand Crossbows}}, {{WeaponType|Longswords}}, {{WeaponType|Rapiers}}, {{WeaponType|Shortswords}} | |||
|- | |||
| [[Sorcerer]], [[Wizard]] | |||
| {{WeaponType|Daggers}}, {{WeaponType|Quarterstaves}}, {{WeaponType|Light Crossbows}} | |||
|} | |||
== Spellcasting Proficiency == | |||
All creatures capable of spellcasting on the regular (i.e., without the use of magical items or scrolls) have proficiency in spellcasting. This means that the creature's [[Proficiency Bonus]] will be added to the [[Attack Roll]]s of spells, and to the Difficulty Class of [[Saving Throw]]s imposed on others via spells. Although all spellcasters have it, the ''lack'' of spellcasting proficiency can nevertheless become apparent, when a creature not regularly capable of casting spells does so through the use of a magical item or scroll. | |||
== Saving Throw Proficiency == | |||
Having proficiency in a type of [[Saving Throw]] such as Strength Save, Dexterity Save, and so on, means that the creature making the save can add its [[Proficiency Bonus]] to the result. Each [[Class]] provides proficiency in two types of saving throw. | |||
{{ClassSavingThrowsTable}} | |||
== Skill Proficiency == | |||
Being proficient in a [[Skill]] means that a creature adds its [[Proficiency Bonus]] when making a corresponding [[Skill Check]]. Skill proficiency can be granted by a creature's [[Background]] or [[Class]]. | |||
(TODO: Add Background proficiencies table and Class-granted Skill proficiencies.) | |||
[[Category:Gameplay Mechanics]] |