Pushing Attack (Melee): Difference between revisions

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'''Pushing Attack (Melee)''' is a [[Battle Master|Battle Masters]] Fighters Action. This ability allow these Fighters to deal damage to enemies with Melee Weapons and push them away.
{{WeaponActionPage
 
| summary = '''Pushing Attack (Melee)''' is a {{Class|Battle Master}} Action. This combat manoeuvre allows the Fighter to deal damage to enemies with Melee Weapons and push them away.
== Description ==
| description = Spend a superiority die to deal an additional {{DamageText|1d8|Physical}} damage and possibly push the target back {{Distance|m=4.5|ft=15}}.
Spend a superiority die to deal <code>Weapon Damage + 1d8</code> damage and possibly push the target back <code>4.5m / 15ft</code>.
| image = Pushing Attack Melee.webp
 
| icon = Pushing Attack Melee Icon.webp
== Properties ==
| cost = action
[[File:Pushing Attack Melee Tooltip.png|thumb|right|upright=1.5|In-game tooltip]]
| hit cost = supdie
<code>[[File:Action Icon.png|frameless]] Action + [[File:Superiority Dice d8.png|frameless]] Superiority Die</code>
| concentration =  
 
| damage = weapon
* Damage: <code>Weapon Damage + 1d8</code>
| extra damage = superiority die
* [[File:Range Icon.png|frameless|upright=0.1]] Range: <code>Weapon Range</code>
| attack roll = yes
* [[File:Saving Throw Icon.png|frameless|upright=0.1]] Saving Throw: <code>[[Strength]]</code>
| on miss = Does not spend {{R|supdie|forceplural=yes}}.
| recharge =
| duration =
| range = weapon
| aoe =
| aoe m =
| aoe ft =
| save = STR
| higher levels = At level 10 with {{SAI|Improved Combat Superiority}} the damage bonus increases to {{C|{{DieIcon|d10|Physical}}1d10}}
| class learns at level 3 = Battle Master
| granted by feats = Martial Adept
| notes =  
}}

Revision as of 16:40, 9 March 2024

Pushing Attack Melee.webp

Pushing Attack (Melee) is a Battle Master Fighter Action. This combat manoeuvre allows the Fighter to deal damage to enemies with Melee Weapons and push them away.

Description

Spend a superiority die to deal an additional 1d8Damage TypesPhysical damage and possibly push the target back 4.5 m / 15 ft.

Properties

Cost:
Action
Cost on hit:
Superiority Die
Damage:
Normal weapon damage
+ Superiority Die Damage TypesWeapon damage
Details:
Attack roll (On Miss: Does not spend Superiority Dice.)
STR Save
 Range: Normal weapon range

How to learn

Classes:

Granted by feats: Martial Adept