Pushing Attack (Melee): Difference between revisions

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[[File:Pushing Attack Melee Icon.png|right|frameless]]
{{ up to date | 2023-09-04 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->{{User:MetalPlateMage/ActionTemplate
[[Category:Actions]][[Category:Class Actions]]
| type = classaction
'''Pushing Attack (Melee)''' is a [[Battle Master]] [[Fighter]] Action. This combat maneuver allows the Fighter to deal damage to enemies with Melee Weapons and push them away.
| summary = '''Pushing Attack (Melee)''' is a [[Battle Master]] [[Fighter]] Action. This combat maneuver allows the Fighter to deal damage to enemies with Melee Weapons and push them away.
 
| description = Spend a superiority die to deal {{C|Weapon Damage + 1d8 Physical damage}} and possibly push the target back {{C|4.5m / 15ft}}.
== Description ==
| image = Pushing Attack Melee Icon.png
Spend a superiority die to deal {{C|Weapon Damage + 1d8 Physical damage}} and possibly push the target back {{C|4.5m / 15ft}}.
| cost = supdie:1, action
 
| concentration =  
== Properties ==
| damage = amounttext:Weapon, type:Physical
{{InfoBlob|{{Action}} + [[File:Superiority Die d8 Icon.png|frameless|25px]] Superiority Die}}
| damage2 = amount:1d8, type:Physical
 
| attack roll = yes
* Damage: {{InfoBlob|Weapon Damage + {{DamageText|1d8|Physical}}}} (Inherits Weapon Damage Type)
| recharge =
* {{Attack Roll}}
| duration =
* {{Range|melee}} (Inherits Weapon Range)
| range = weapon
* {{SavingThrow|STR}} to avoid being pushed away
| aoe =
 
| aoe m =
== At Higher Levels ==
| aoe ft =
When this maneuver is used at [[Battle Master]] level 10, the damage added by the Superiority Die increases to {{DamageText|1d10|Physical}} (not available in Early Access).
| save = STR, avoids pushing away
| additional =
| higherlevels = At level 10 with [[File:Generic Damage Icon.png|frameless|25px]] '''Improved Superiority Dice''' the damage bonus increases to {{C|[[File:D10 Physical.png|frameless|40px]]1d10}}
| class learns at level 3 = Battle Master
| granted by feats = Martial Adept
| notes =
}}

Revision as of 21:40, 6 September 2023

Template:Up to date
Pushing Attack Melee Icon.png

Pushing Attack (Melee) is a Battle Master Fighter Action. This combat maneuver allows the Fighter to deal damage to enemies with Melee Weapons and push them away.

Description

Spend a superiority die to deal Weapon Damage + 1d8 Physical damage and possibly push the target back 4.5m / 15ft.

Properties

Cost:
Superiority Die + Action
Damage:
Weapon Damage TypesPhysical
+
D8 Physical.png 1d8 (1~8) Damage TypesPhysical damage
Details:
Attack roll
 Range: Normal weapon range
STR, avoids pushing away Save

How to learn

Classes:

Granted by feats: Martial Adept