Pushing Attack (Melee): Difference between revisions

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[[File:Pushing Attack Melee Icon.png|right|frameless]]
{{Redirect
[[Category:Actions]][[Category:Class Actions]]
| redirect = Pushing Attack
'''Pushing Attack (Melee)''' is a [[Battle Master]] [[Fighter]] Action. This combat maneuver allows the Fighter to deal damage to enemies with Melee Weapons and push them away.
| use1 = the ranged version, see
 
| article1 = Pushing Attack (Ranged)
== Description ==
| use2 = the Titanstring Bow ability, see
Spend a superiority die to deal {{C|Weapon Damage + 1d8 Physical damage}} and possibly push the target back {{C|4.5m / 15ft}}.
| article2 = Pushing Attack (Titanstring Bow)
 
}}
== Properties ==
{{Weapon action page
{{InfoBlob|{{Action}} + [[File:Superiority Die d8 Icon.png|frameless|25px]] Superiority Die}}
| summary = '''Pushing Attack (Melee)''' is a {{Class|Battle Master}} Action. This combat manoeuvre allows the Fighter to deal damage to enemies with Melee Weapons and push them away.
 
| description = Spend a superiority die to deal an additional {{DamageText|1d8|Physical}} damage and possibly push the target back {{Distance|m=4.5|ft=15}}.
* Damage: {{InfoBlob|Weapon Damage + {{DamageText|1d8|Physical}}}} (Inherits Weapon Damage Type)
| image = Pushing Attack Melee.webp
* {{Attack Roll}}
| controller icon = Pushing Attack Melee Icon.webp
* {{Range|melee}} (Inherits Weapon Range)
| icon = Pushing Attack Melee Unfaded Icon.webp
* {{SavingThrow|STR}} to avoid being pushed away
| cost = action
 
| hit cost = supdie
== At Higher Levels ==
| concentration =
When this maneuver is used at [[Battle Master]] level 10, the damage added by the Superiority Die increases to {{DamageText|1d10|Physical}} (not available in Early Access).
| damage = weapon
| extra damage = superiority die
| attack roll = yes
| on miss = Does not spend {{R|supdie|forceplural=yes}}.
| recharge =
| duration =
| range = weapon
| aoe =
| aoe m =  
| aoe ft =  
| save = STR
| higher levels = At level 10 with {{SAI|Improved Combat Superiority}} the damage bonus increases to {{C|{{DieIcon|d10|Physical}}1d10}}
| class learns at level 3 = Battle Master
| granted by feats = Martial Adept
| notes =
}}

Latest revision as of 00:03, 8 May 2024

Pushing Attack redirects here. For the ranged version, see, see Pushing Attack (Ranged). For the Titanstring Bow ability, see, see Pushing Attack (Titanstring Bow).
Pushing Attack Melee.webp

Pushing Attack (Melee) is a Battle Master Fighter Action. This combat manoeuvre allows the Fighter to deal damage to enemies with Melee Weapons and push them away.

Description

Spend a superiority die to deal an additional 1d8Damage TypesPhysical damage and possibly push the target back 4.5 m / 15 ft.

Properties

Cost
Action
Cost on hit
Superiority Die
Damage
Normal weapon damage
+ Superiority Die Damage TypesWeapon damage
Details
Attack roll (On Miss: Does not spend Superiority Dice.)
STR Save
 Range: Normal weapon range


How to learn

Classes:

Granted by feats: Martial Adept