Editing Pushing Attack (Ranged)

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{{See also|Pushing Attack (Melee)|Pushing Attack (Titanstring Bow)}}
[[File:Pushing Attack Ranged Icon 2.png|right|frameless]]
{{Weapon action page
[[Category:Actions]][[Category:Class Actions]]
| summary = '''Pushing Attack (Ranged)''' is a {{Class|Battle Master}} Action. This combat manoeuvre allows the Fighter to deal damage to enemies with Ranged Weapons and push them away.
'''Pushing Attack (Ranged)''' is a [[Battle Master]] [[Fighter]] Action. This combat maneuver allows the Fighter to deal damage to enemies with Ranged Weapons and push them away.
| description = Spend a superiority die to deal an additional {{DamageText|1d8|Physical}} damage and possibly push the target back {{Distance|m=4.5|ft=15}}.
 
| image = Pushing Attack Ranged.webp
== Description ==
| controller icon = Pushing Attack Ranged Icon.webp
Spend a superiority die to deal {{C|Weapon Damage + 1d8 Physical damage}} and possibly push the target back {{C|4.5m / 15ft}}.
| icon = Pushing Attack Ranged Unfaded Icon.webp
 
| cost = action
== Properties ==
| hit cost = supdie
{{InfoBlob|{{Action}} + [[File:Superiority Die d8 Icon.png|frameless|25px]] Superiority Die}}
| concentration =
 
| damage = weapon
* Damage: {{InfoBlob|Weapon Damage + {{DamageText|1d8|Physical}}}} (Inherits Weapon Damage Type)
| extra damage = superiority die
* {{Attack Roll}}
| attack roll = yes
* {{Range|ranged}} (Inherits Weapon Range)
| on miss = Does not spend {{R|supdie|forceplural=yes}}.
* {{SavingThrow|STR}} to avoid being pushed away
| recharge =
 
| duration =
== At Higher Levels ==
| range = weapon
When this maneuver is used at [[Battle Master]] level 10, the damage added by the Superiority Die increases to {{DamageText|1d10|Physical}} (not available in Early Access).
| aoe =  
| aoe m =  
| aoe ft =  
| save = STR
| class learns at level 3 = Battle Master
| granted by feats = Martial Adept
| notes =
}}
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