Pushing Attack (Titanstring Bow): Difference between revisions

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{{PageSeo
{{See also|Pushing Attack (Melee)|Pushing Attack (Ranged)}}
| description = Pushing Attack (Ranged) is a Weapon Action available to characters proficient in and wielding the Titanstring Bow. This combat manoeuvre allows the wielder to deal damage to move around enemies from a distance.
| image = Pushing Attack Ranged.webp
| title = Pushing Attack (Ranged), Titanstring Bow ability
}}
{{WeaponActionPage
{{WeaponActionPage
| summary = '''Pushing Attack''' is a [[Weapon Action]] available to characters [[Proficiency|proficient]] in and wielding the [[Titanstring Bow]]. This combat manoeuvre allows the wielder to deal damage to move around enemies from a distance.
| summary = '''Pushing Attack''' is a [[Weapon Action]] available to characters [[Proficiency|proficient]] in and wielding the [[Titanstring Bow]]. This combat manoeuvre allows the wielder to deal damage to move around enemies from a distance.
| description = Pushes your target back {{Distance|m=4.5|ft=15}}.
| description = Pushes your target back {{Distance|m=4.5|ft=15}}.
| image = Pushing Attack Ranged.webp
| image = Pushing Attack Ranged.webp
| icon = Pushing Attack Ranged Icon.webp
| controller icon = Pushing Attack Ranged Icon.webp
| icon = Pushing Attack Ranged Unfaded Icon.webp
| cost = action
| cost = action
| weapons = Titanstring Bow
| weapons = Titanstring Bow

Revision as of 20:15, 18 April 2024

Pushing Attack Ranged.webp

Pushing Attack is a Weapon Action available to characters proficient in and wielding the Titanstring Bow. This combat manoeuvre allows the wielder to deal damage to move around enemies from a distance.

Description

Pushes your target back 4.5 m / 15 ft.

Properties

Cost:
Action
Damage:
Normal weapon damage
Details:
Attack roll
STR Save (Weapon action DC)
 Range: Normal weapon range
Recharge: Short rest

How to learn

Granted by the weapons:

Notes

  • Despite the game's tooltip mentioning Superiority Die, this ability does not require any Superiority Die to use. If a Battle Master with extra Superiority Die uses this ability, those die will not be spent on a successful hit.