Rage: Wolf Heart: Difference between revisions

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Go into a [[Rage]] so inciting it spurs on your allies.
Go into a [[Rage]] so inciting it spurs on your allies.


You can use Inciting Howl, and your allies have [[Advantage]] on melee [[Attack Rolls]] against enemies within <code>2m / 5ft</code> of you.
You can use [[Inciting Howl (Wolf)|Inciting Howl]], and your allies have [[Advantage]] on melee [[Attack Rolls]] against enemies within <code>2m / 5ft</code> of you.


Rage ends early if you haven't attacked a creature or taken damage since your last turn.
Rage ends early if you haven't attacked a creature or taken damage since your last turn.

Revision as of 18:49, 3 March 2022

Rage Wolf Heart Tooltip.png

Rage: Wolf Heart is a Wildheart Bonus Action. This ability allows them to use their wolf-like anger to aid their allies in combat.

Description

Go into a Rage so inciting it spurs on your allies.

You can use Inciting Howl, and your allies have Advantage on melee Attack Rolls against enemies within 2m / 5ft of you.

Rage ends early if you haven't attacked a creature or taken damage since your last turn.

Properties

Bonus Action Icon.png Bonus Action + File:Rage Charge Icon.png Rage Charge

Only available in combat

  • Damage: Weapon Damage (Melee) + 2
  • Range Icon.png Range: Self