Rage: Wolf Heart: Difference between revisions
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{| role="presentation" class="wikitable mw-collapsible" | {| role="presentation" class="wikitable mw-collapsible" | ||
| <strong>[[File:Rage Wolf Heart Condition Icon.png|frameless|upright=0.12]] Rage: Wolf | | <strong>[[File:Rage Wolf Heart Condition Icon.png|frameless|upright=0.12]] Rage: Wolf Heart</strong> | ||
|- | |- | ||
| <code>[[File:Duration Icon.png|frameless|upright=0.1]] Duration: 10 turns</code> | | <code>[[File:Duration Icon.png|frameless|upright=0.1]] Duration: 10 turns</code> |
Revision as of 18:19, 10 March 2022
Rage: Wolf Heart is a Wildheart Bonus Action. This ability allows them to use their wolf-like anger to aid their allies in combat.
Description
Go into a Rage so inciting it spurs on your allies.
You can use Inciting Howl, and your allies have Advantage on melee Attack Rolls against enemies within 2m / 5ft
of you.
Rage ends early if you haven't attacked a creature or taken damage since your last turn.
Properties
Bonus Action + File:Rage Charge Icon.png Rage Charge
Only available in combat
Rage: Wolf Heart |
Duration: 10 turns
|