Rage: Wolf Heart: Difference between revisions

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Available only when [[Rage|Raging]]."''</div>
Available only when [[Rage|Raging]]."''</div>
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<div style="text-align:center;">[[File:Bonus Actions Icons.png|frameless|25px]] '''Bonus Action''' [[File:Rage Charges Icons.png|frameless|25px]] '''Rage Charge'''</div>
<div style="text-align:center;">[[File:Bonus Action Icon 2.png|frameless| upright=0.1]] '''Bonus Action''' [[File:Rage Charges Icons.png|frameless|25px]] '''Rage Charge'''</div>
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| Range = Self

Revision as of 13:44, 21 May 2022

Rage: Wolf Heart is a Wildheart Barbarians Bonus Action. This ability allows them to use their wolf-like anger to aid their allies in combat.

File:Rage Wolf Heart 2.png
"Leap down unto a foe below you, dealing Weapon Damage and knocking them Prone. You do not take Falling damage. You must be at least 1.5m / 5ft above your target. Available only when Raging."

File:Bonus Action Icon 2.png Bonus Action Rage Charges Icons.png Rage Charge

Range Self
Condition Rage: Wolf Heart
Duration 10 turns

Description

Go into a Rage so inciting it spurs on your allies.

You can use Inciting Howl, and your allies have Advantage on melee Attack Rolls against enemies within 2m / 5ft of you.

Rage ends early if you haven't attacked a creature or taken damage since your last turn.

Properties

File:Bonus Actions Icons.png Bonus Action + Rage Charges Icons.png Rage Charge

Only available in combat

  • Range: Range Icons.png Self