Editing Rally

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{{ActionPage
[[File:Rally.jpg|thumb|right|Ingame tooltip]]
| summary = '''Rally''' is a {{Class|Battle Master}} Bonus Action. This combat manoeuvre allows the Fighter to inspire an ally and grant them additional temporary hit points.
'''Rally''' is a '''[[Battle Master#Subclass Feaures|Subclass Feature]]''' of [[Battle Master|Battle Masters]]. This ability allow these Fighters to make an ally gains additional hit points.
| description = Expend a superiority die to bolster the resolve of a friendly creature. It gains an additional {{DamageColor|Healing|8 Temporary Hit Points}}
 
| warning = {{Prereq|Can only have temporary hit points from one source.}}
== Description ==
| image = Rally.webp
Expend a superiority die to bolster the resolve of a friendly creature. It gains an additional <code>8 hit points</code>.
| cost = bonus, supdie
 
| concentration =  
''Target must be a living creature''
| damage = 8 Temporary
== Effect ==
| damage type = Healing
=== [[File:Inflicts Rallied Icon.png|frameless|50px|baseline|link=]] Inflicts Rallied (5 turns) ===
| recharge =
{| role="presentation" class="wikitable mw-collapsible mw-collapsed"
| duration =  
| <strong>Rallied Condition</strong>
| range = ranged
|-
| higher levels = When this manoeuvre is used at [[Battle Master]] level 10, the temporary hit points granted by the Superiority Die increase to {{DamageColor|Healing|10}}.
| [[File:Rallied.jpg|thumb|left|link=]]
| class learns at level 3 = Battle Master
|}
| granted by feats = Martial Adept
 
| condition = Rallied
== Properties ==
| condition duration = Long Rest
<code>[[File:Bonus Action Icon.png|frameless|link=]] Bonus Action + [[File:Superiority Dice d8.png|frameless|middle|link=]] Superiority Die</code>
| notes = Any remaining [[Temporary Hit Points]] expire after 5 rounds.
 
}}
* '''Temporary''' Hit Points: <span style="color:mediumturquoise"><code>8 Hit Points</code></span>
* [[File:Range Icon.png|frameless|40px|middle|link=]] Range: <code>18m / 60ft</code>
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