Editing Rally

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{{ActionPage
'''Rally''' is a '''[[Battle Master#Subclass Feaures|Subclass Feature]]''' of [[Battle Master|Battle Masters]]. This ability allow these Fighters to inspire an an ally and make them gain additional temporary hit points.
| summary = '''Rally''' is a {{Class|Battle Master}} Bonus Action. This combat manoeuvre allows the Fighter to inspire an ally and grant them additional temporary hit points.
 
| description = Expend a superiority die to bolster the resolve of a friendly creature. It gains an additional {{DamageColor|Healing|8 Temporary Hit Points}}
== Description ==
| warning = {{Prereq|Can only have temporary hit points from one source.}}
Expend a superiority die to bolster the resolve of a friendly creature. It gains an additional <span style="color:mediumturquoise">8 hit points</span>.
| image = Rally.webp
 
| cost = bonus, supdie
== Properties ==
| concentration =
[[File:Rally Tooltip.png|thumb|right|upright=1.5|In-game tooltip]]
| damage = 8 Temporary
<code>[[File:Bonus Action Icon.png|frameless]] Bonus Action + [[File:Superiority Dice d8.png|frameless]] Superiority Die</code>
| damage type = Healing
 
| recharge =
''Target must be a living creature.''
| duration =  
* Gain: <code><span style="color:mediumturquoise">8</span> [[Hit Points#Temporary Hit Points|<span style="color:mediumturquoise">Temporary Hit Points</span>]]</code>
| range = ranged
* [[File:Range Icon.png|frameless|upright=0.1]] Range: <code>18m / 60ft</code>
| higher levels = When this manoeuvre is used at [[Battle Master]] level 10, the temporary hit points granted by the Superiority Die increase to {{DamageColor|Healing|10}}.
 
| class learns at level 3 = Battle Master
{| role="presentation" class="wikitable mw-collapsible"
| granted by feats = Martial Adept
| <strong>[[File:Rallied Condition Icon.png|frameless|upright=0.12]] Rallied</strong>
| condition = Rallied
|-
| condition duration = Long Rest
| <code>[[File:Duration Icon.png|frameless|upright=0.1]] Duration: 5 turns</code>
| notes = Any remaining [[Temporary Hit Points]] expire after 5 rounds.
* Maximum [[Hit Points]] increased by 8.
}}
|}
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