Reapply Hex: Difference between revisions

From Baldur's Gate 3 Wiki
Jump to navigation Jump to search
(added upcast info)
No edit summary
Line 1: Line 1:
[[Spell]] > [[Spells#List Of Spells|List Of Spells]] > [[Spells#1st Level Spells|1st Level Spells]] > [[Reapply Hex]]
{{ up to date | 2023-08-20 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
----
{{SpellPage
| name = Reapply Hex
| image = Reapply Hex.webp
| level = 1
| school = Enchantment
| ritual =
| classes = Warlock
| class learns at level 1 = Warlock
| class learns at level 6 = {{Class|College of Lore}} via [[Magical Secrets]]
| class learns at level 10 = {{Class|Bard}} via [[Magical Secrets]]
| races =
| race learns at level 1 =
| race learns at level 2 =
| summary = This spell allows spellcasters to cast Hex on other creatures again without using Spell Slots if the previous targets died before the spell ends.
| description = Curse a new creature without expending an extra [[Spells#Spell Slots|Spell Slot]]. A Cursed creature takes an additional {{DamageText|1d6|Necrotic}} damage whenever you hit it with an attack. The creature also has [[Disadvantage]] on [[Checks|Ability Checks]] for one [[Character Creation#Ability Scores|Ability]] of your choosing.


'''Reapply Hex''' is an Enchantment '''[[Spells#1st Level Spells|1st Level Spell]]'''. This spell allows spellcasters to cast Hex on other creatures again without using Spell Slots if the previous targets died before the spell ends.
If the target dies before the spell ends, you can continue to {{SAI|Reapply Hex}} to a new creature without expending a [[Spells#Spell_Slots|Spell Slot]].
| action type = bonus
| attack roll =
| damage =
| damage modifier =
| damage type =
| damage save =
| damage save effect =
| damage per =
| extra damage =
| extra damage modifier =
| extra damage type =
| extra damage save =
| extra damage save effect =
| extra damage per =
| concentration = yes
| range = ranged
| aoe =
| aoe m =
| aoe ft =
| condition =
| condition duration =
| condition save =
| area =
| area category =
| area shape =
| area range m =
| area range ft =
| area duration =
| area turn start damage =
| area turn start damage type =
| area turn start damage save =
| area turn start damage save effect =
| area turn end damage =
| area turn end damage type =
| area turn end damage save =
| area turn end damage save effect =
| area condition =
| area condition 2 =
| area condition 3 =
| area condition 4 =
| variants =
| higher levels = [[Spells#Upcasting|Upcast]]: Casting this spell at a higher level doesn't grant any additional benefits.
| notes =
| video =
}}


[[File:Reapply Hex Icon.png|upright=0.8|thumb|right|{{AbilityInfobox
== External Links ==
| title = <div style="font-size:105%; font-family:Georgia;">''"Curse a new creature without expending an extra [[Spells#Spell Slots|Spell Slot]]. A Cursed creature takes an additional <span style="color:#66cc66">1d6 Necrotic damage</span> whenever you hit it with an attack. The creature also has {{Disadvantage}} on [[Checks|Ability Checks]] for one [[Character Creation#Ability Scores|Ability]] of your choosing."''</div>
* {{FRWiki|Hex|long}}
----
<div style="text-align:center;">[[File:B.Action Icon.png|frameless|25px]] '''Bonus Action'''</div>
----
| Range = 18m / 60ft
| School = Enchantment
| Concentration = Required
| Duration = Until [[Long Rest]]
| Class = [[Warlock]]
}}]]
 
==Description==
Curse a new creature without expending an extra [[Spells#Spell Slots|Spell Slot]]. A Cursed creature takes an additional <code><span style="color:#66cc66">1d6 Necrotic damage</span></code> whenever you hit it with an attack. The creature also has [[Disadvantage]] on [[Checks|Ability Checks]] for one [[Character Creation#Ability Scores|Ability]] of your choosing.
 
Variants:
 
*[[File:Reapply Hex Strength Icon.png|frameless|upright=0.1]] [[Hex (Strength)|Reapply Hex (Strength)]]
*[[File:Reapply Hex Dexterity Icon.png|frameless|upright=0.1]] [[Hex (Dexterity)|Reapply Hex (Dexterity)]]
* [[File:Reapply Hex Constitution Icon.png|frameless|upright=0.1]] [[Hex (Constitution)|Reapply Hex (Constitution)]]
* [[File:Reapply Hex Intelligence Icon.png|frameless|upright=0.1]] [[Hex (Intelligence)|Reapply Hex (Intelligence)]]
*[[File:Reapply Hex Wisdom Icon.png|frameless|upright=0.1]] [[Hex (Wisdom)|Reapply Hex (Wisdom)]]
*[[File:Reapply Hex Charisma Icon.png|frameless|upright=0.1]] [[Hex (Charisma)|Reapply Hex (Charisma)]]
 
==Properties==
{{C|[[File:B.Action Icon.png|frameless|25px]] Bonus Action}}
 
*Range: {{C|[[File:Range Icon.png|frameless|upright=0.1]] 18m / 60ft}}
*Concentration: {{C|[[File:Concentration Icons.png|frameless|upright=0.1]] Required}}
 
==At Higher Levels==
[[Spells#Upcasting|Upcast]]: Casting this spell at a higher level doesn't grant any additional benefits.
 
 
''Available to level 1 [[Warlock]].''

Revision as of 20:58, 10 October 2023

Template:Up to date

Reapply Hex.webp

Reapply Hex is a level 1 enchantment spell. This spell allows spellcasters to cast Hex on other creatures again without using Spell Slots if the previous targets died before the spell ends.

Description

Curse a new creature without expending an extra Spell Slot. A Cursed creature takes an additional 1d6Damage TypesNecrotic damage whenever you hit it with an attack. The creature also has Disadvantage on Ability Checks for one Ability of your choosing.

If the target dies before the spell ends, you can continue to Reapply Hex Reapply Hex to a new creature without expending a Spell Slot.

Properties

Details
 Range: 18 m / 60 ft
Concentration Concentration

At higher levels

Upcast: Casting this spell at a higher level doesn't grant any additional benefits.

How to learn

Classes:

External Links