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edits"Physical" to "Weapon" damage
(Added requirement of Finesse weapon) |
Chronofreak (talk | contribs) ("Physical" to "Weapon" damage) |
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[[ | {{hatnote|For the ranged version of this action see: [[Sneak Attack (Ranged)]]}} | ||
{{ActionPage | |||
'''Sneak Attack (Melee)''' is a [[ | | type = classaction | ||
| summary = '''Sneak Attack (Melee)''' is a [[rogue]] action. This ability allows the rogue to exploit an enemy's distraction and deal extra damage to their vulnerable spots with melee weapons. | |||
The weapon | The weapon must have the [[Finesse]] property, but can still utilise Strength if it is higher than Dexterity. | ||
| description = Deal an extra 1d6 damage to a foe you have {{Advantage}} against. You can also use Sneak Attack if you have an ally within {{C|1.5m / 5ft}} of the target and you don't have {{Disadvantage}}. | |||
| image = Sneak Attack Melee.webp | |||
| cost = action | |||
= | | concentration = | ||
Deal an extra 1d6 damage to a foe you have {{Advantage}} against. You can also use Sneak Attack if you have an ally within {{C|1.5m / 5ft}} of the target and you don't have {{Disadvantage}}. | | damage = weapon | ||
| damage type = Weapon | |||
= | | extra damage = 1d6 | ||
| extra damage type = Weapon | |||
| recharge = Per turn | |||
| duration = | |||
| range = weapon | |||
| aoe = | |||
| aoe m = | |||
| aoe ft = | |||
| save = | |||
| additional = | |||
| higher levels = For every 2 [[Rogue]] Levels above 1, your '''Sneak Attack''' deals an additional {{DamageText|1d6|Weapon|drs=t}} damage, up to 6d6 at Level 11: | |||
== | * {{DamageText|2d6|Weapon|drs=t}} at [[Rogue]] Level 3 | ||
* {{DamageText|3d6|Weapon|drs=t}} at [[Rogue]] Level 5 | |||
For every 2 [[Rogue]] Levels above 1, your '''Sneak Attack''' deals an additional {{DamageText|1d6| | * {{DamageText|4d6|Weapon|drs=t}} at [[Rogue]] Level 7 | ||
*{{DamageText|2d6| | * {{DamageText|5d6|Weapon|drs=t}} at [[Rogue]] Level 9 | ||
*{{DamageText|3d6| | * {{DamageText|6d6|Weapon|drs=t}} at [[Rogue]] Level 11 | ||
| variant of = Sneak Attack | |||
| class learns at level 1 = Rogue | |||
| notes = * Sneak Attack refreshes after the Rogue's turn ends. | |||
* As Sneak Attack requires a [[Finesse]] weapon, it may not be used with unarmed attacks. | |||
* When Sneak Attack is applied automatically to a triggering attack via the [[reaction]] system, it is treated as a [[Damage_Mechanics#Damage_Riders_treated_as_Damage_Sources_(DRS)|"DRS"]] | |||
* When using a weapon attack that hits multiple foes, such as [[Whirlwind Attack]], the Sneak Attack reaction that can trigger from the attack will only affect the first target hit | |||
}} |