Editing Strange Ox

From Baldur's Gate 3 Wiki
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 3: Line 3:
| image = Strange Ox.png
| image = Strange Ox.png
}}
}}
<div class="infobox"; style="width: 360px; float:right">{{#tag:tabber|
{{CharacterInfo
{{!}}-{{!}}Disguised={{CharacterInfo
|name=Strange Ox
|name=Strange Ox
|image=[[File:Strange Ox.png|350px]]
|image=[[File:Strange Ox.png|350px]]
|title=Strange Creature
|title=Odd Creature
|level=3
|level=3
|STR=18
|STR=18
Line 29: Line 28:
{{PAS|Extra Attack|t=1}}
{{PAS|Extra Attack|t=1}}
{{PAS|Opportunity Attack}}
{{PAS|Opportunity Attack}}
|slashing=double
|slashing=Resistant
|acid=Immune
|acid=Immune
|lightning=double
|lightning=Resistant
|location=[[The Hollow]], [[Druid Grove]]<br>{{Blur|[[Last Light Inn]]}}<br>{{Blur|[[Rivington]]}}
|location=[[The Hollow]], [[Druid Grove]]<br>{{Blur|[[Last Light Inn]]}}<br>{{Blur|[[Rivington]]}}
|alt-name = Model
|alt-name = Models
|alt-file=Ox Model.png
|alt-file=Ox Model.png
|alt-file-px=300
|alt-file-px=300
|alt-filename=Disguise
|alt-file2=Zlorb Model.png
|alt-file2-px=350
|alt-filename2=Real
}}
}}
{{!}}-{{!}}Real={{CharacterInfo
{{SpoilerWarning|act=1|nograd=1}}
|name=Strange Ox
|image=[[File:Zlorb Model.png|350px]]
|title=Zlorb
|level=11
|STR=15
|DEX=15
|CON=15
|INT=16
|WIS=15
|CHA=4
|race=Ooze
|type=Ooze
|HP=292
|AC=12
|speed=9m / 30ft
|size=Medium
|weight=360 lbs
|init=+0
|passive=
{{PAS|Blindsight}}
{{PAS|Darkvision}}
{{PAS|Extra Attack|t=1}}
{{PAS|Opportunity Attack}}
|slashing=double
|acid=Immune
|lightning=double
|location=[[The Hollow]], [[Druid Grove]]<br>{{Blur|[[Last Light Inn]]}}<br>{{Blur|[[Rivington]]}}
}}}}</div>
{{SpoilerWarning|nograd=1}}
{{Q|Moo!|Strange Ox}}
{{Q|Moo!|Strange Ox}}


The '''Strange Ox''' is a mysterious ox first encountered in [[The Hollow]].{{note|The strange ox's real name is Zlorb.}}
The '''Strange Ox''' (real name {{Blur|Zlorb}}) appears to be a [[Beast]]. It is first encountered in [[The Hollow]].  


== Act One ==
== Act One ==
Walking past the Strange Ox will prompt a {{Ability Check|Insight|10}} to notice its oddity. A character who passes the check can talk to the Strange Ox and make a {{Ability Check|Arcana|10}} to investigate further. Passing this check confirms the creature isn't what it appears to be.
Walking past the Strange Ox will prompt a DC 10 [[Insight]] check to notice it's oddity. A character who passes the check can talk to the Strange Ox and make a DC 10 [[Arcana]] check to investigate further. Passing this check confirms the creature isn't what it appears to be.
 
The player can talk to the Ox if the player has the ability to talk to animals, which player can get by drinking a potion from a closed chest at the cart near the ox. If the player successfully passes the dice roll checks, the Ox will say that he is heading to Baldur's gate.


Attacking the Strange Ox in Act One will cause its caretaker and neighboring oxen to become hostile. The ox drops pools of [[acid]] when damaged; on death, it drops a {{SAI|Glyph of Warding: Acid}} that immediately explodes for {{DamageText|8d8|acid}} damage. Killing the ox at this point yields the {{RarityItem|Shapeshifter's Boon Ring}}.
Attacking the Strange Ox in Act One will cause its caretaker and neighboring oxen to become hostile. Killing it at this point will only provide the Shapeshifter's Boon Ring as loot.


Note that even if you choose to [[Raid the Emerald Grove]] and attack the refugees, the Strange Ox disappears along with the other oxen when the grove goes into siege preparation mode, and will survive to be encountered later.
Note that even if you choose to [[Raid the Emerald Grove]] and attack the refugees, the Strange Ox disappears along with the other oxen when the grove goes into siege preparation mode, and will survive to be encountered later.
Line 82: Line 54:
== Act Two ==
== Act Two ==
{{SpoilerBox|act=2|nograd=1|
{{SpoilerBox|act=2|nograd=1|
Walking towards the Strange Ox in the stables of the [[Last Light Inn]] will prompt a {{Ability Check|Insight|10}} whether you've seen it before; passing this check is not necessary to talk to the Strange Ox. With [[Speak with Animals]], you continue the conversation you started in the [[Druid Grove]]. Regardless of what option you choose, you will need to pass a {{Ability Check|Persuasion, Perception, Nature|14}} to continue.
Walking towards the Strange Ox in the stables of the [[Last Light Inn]] will prompt a DC 10 [[Insight]] check whether you've seen it before; passing this check is not necessary to talk to the Strange Ox. With [[Speak with Animals]], you continue the conversation you started in the [[Druid Grove]]. Regardless of what option you choose, you will need to pass either a DC 14 [[Persuasion]], [[Perception]] or [[Nature]] check to continue.  


Succeeding results in the Ox telepathically showing you images of disfigured corpses with the sound of screaming in the background. Failing the check causes the conversation to end, but you are still able to continue speaking with the Ox, essentially skipping the check.  
Succeeding results in the Ox telepathically showing you images of disfigured corpses with the sound of screaming in the background. Failing the check causes the conversation to end, but you are still able to continue speaking with the Ox, essentially skipping the check.  


Pushing it further results in the Ox threatening you. You can choose to either end it here, or continue questioning him. Questioning him further will result in the Ox turning hostile, deforming into a cyan version of an [[Ochre Jelly]] and entering combat with your party. Before doing so he tells the player he was only looking for a simple life of hay and a clean stable to live in. Killing the Ox here will cause it to drop the {{RarityItem|Hat of Fire Acuity}}. Alternatively, telling the creature that its secrets are safe with you will end the conversation peacefully ({{Approval|Shadowheart|+1}} {{Approval|Astarion|+1}}).
Pushing it further results in the Ox threatening you. You can choose to either end it here, or continue questioning him. Questioning him further will result in the Ox turning hostile, deforming into a cyan version of an [[Ochre Jelly]] and entering combat with your party. Before doing so he tells the player he was only looking for a simple life of hay and a clean stable to live in.
 
If the player character is [[The Dark Urge]], they will relate to the ox's revelations and have the option to tell it about their own murderous nature, to which it will remark that the player may be a kindred spirit, but it only wishes to be an ox. The player can either respect it or chastise it for not giving in to its bloodlust - the latter option will cause the player to brutally attack the creature mid-dialogue, killing it without initiating combat as it struggles to retain its ox form until the very end.
}}
}}


Line 94: Line 64:
{{SpoilerBox|act=3|nograd=1|
{{SpoilerBox|act=3|nograd=1|
{{Q|Hail Cyric!|The real meaning of 'Moo'}}
{{Q|Hail Cyric!|The real meaning of 'Moo'}}
If you didn't kill the strange ox during [[Act Two]], then you can find him again at the beginning of [[Act Three]] in {{Coords|36|-149|Rivington}} on a hill west of the requisitioned barn. Approaching him will again trigger a {{Ability Check|Insight|10}} check to confirm his likeness. This time, the Ox is glad to see you. He was worried about your mental health since your last encounter with him, but perhaps he's just faking it because he needs something from you.
If you didn't kill the strange ox during [[Act Two]], then you can find him again at the beginning of [[Act Three]] in {{Coords|36|-149|Rivington}} on a hill west of the requisitioned barn. Approaching him will again trigger a DC10 [[Insight]] check to confirm his likeness. This time, the Ox is glad to see you. He was worried about your mental health since your last encounter with him, but perhaps he's just faking it because he needs something from you.
 
Just like in Act Two, you can question the Ox about his true nature and just like the last time, this will trigger him to become hostile and deform into his natural shape. Any other conversation path will lead to you obtaining the quest [[Help the Devilish Ox]]. If you decide to actually help the Ox, he will turn into an apple on the stable floor that can be picked up. The moment you enter the [[Lower City]] with him inside your inventory the quest ends and he disappears, leaving behind his [[Shapeshifter's Boon Ring|ring]] and a [[Slightly Slimy Note]].


Completing [[Help the Devilish Ox]], allows you to summon him using [[Gather Your Allies (Class Action)]] during [[Confront the Elder Brain]]. Here he reveals his true form as an [[Ooze]] named '''Zlorb''', and can shift into a variety of different monsters with unique abilities during combat.
Just like in Act Two, you can question the Ox about his true nature and just like the last time, this will trigger him to become hostile and deform into his natural shape. Any other conversation path will lead to you obtaining the quest [[Help the Devilish Ox]]. If you decide to actually help the Ox, you can pick him up in the stable that you found him in. The moment you enter the [[Lower City]] with him inside your inventory the quest end and he disappears, leaving behind a [[Slightly Slimy Note]].


==Attacks and Abilities==
==Attacks and Abilities when called as an ally==
{{IconLink|Generic Acid Icon.webp|Ochre Sputum|w=40}}
==== {{IconLink|Generic Acid Icon.webp|Ochre Sputum|w=40}} ====
* Spit out an acidic substance and create an Acid surface on impact.
* Spit out an acidic substance and create an Acid surface on impact.
{{DamageInfo|count=2|die=6|type=Acid}}
{{DamageInfo|count=2|die=6|type=Acid}}
{{Range|m=12|ft=24}}
{{Range|m=12|ft=24}}


{{IconLink|Generic Damage Icon.webp|Pseudopod|w=40}}
==== {{IconLink|Generic Damage Icon.webp|Pseudopod|w=40}} ====
* Lash out with a slimy grey tentacle.
* Lash out with a slimy grey tentacle.
{{DamageInfo|count=3|plus=2|die=6|type=Bludgeoning}}
{{DamageInfo|count=3|plus=2|die=6|type=Bludgeoning}}
{{DamageInfo|count=1|die=6|type=Acid}}
{{DamageInfo|count=1|die=6|type=Acid}}


{{IconLink|Polymorph Icon.png|Alternate Form: Minotaur|w=40}}
==== {{IconLink|Polymorph Icon.png|Alternate Form: Minotaur|w=40}} ====
* Assume the form of a minotaur. (100 turns)
* Assume the form of a minotaur. (100 turns)
* Gain abilities of a minotaur.
* Gain abilities of a minotaur.
{{Action|bonus}}
{{Action|bonus}}


{{IconLink|Polymorph Icon.png|Alternate Form: Shadow Mastiff|w=40}}
==== {{IconLink|Polymorph Icon.png|Alternate Form: Shadow Mastiff|w=40}} ====
* Assume the form of a shadow mastiff. (100 turns)
* Assume the form of a shadow mastiff. (100 turns)
* Gain abilities of a shadow mastiff.
* Gain abilities of a shadow mastiff.
{{Action|bonus}}
{{Action|bonus}}


{{IconLink|Polymorph Icon.png|Alternate Form: Dire Wolf|w=40}}
==== {{IconLink|Polymorph Icon.png|Alternate Form: Dire Wolf|w=40}} ====
* Assume the form of a dire wolf. (100 turns)
* Assume the form of a dire wolf. (100 turns)
* Gain abilities of a dire wolf.
* Gain abilities of a dire wolf.
{{Action|bonus}}
{{Action|bonus}}


{{IconLink|Polymorph Icon.png|Alternate Form: Phase Spider|w=40}}
==== {{IconLink|Polymorph Icon.png|Alternate Form: Phase Spider|w=40}} ====
* Assume the form of a phase spider. (100 turns)
* Assume the form of a phase spider. (100 turns)
* Gain abilities of a phase spider.
* Gain abilities of a phase spider.
Line 133: Line 101:


== Notable Loot ==
== Notable Loot ==
* {{RarityItem|Shapeshifter's Boon Ring}} (if killed in any Act or as a reward for [[Help the Devilish Ox]] in [[Act 3]])
* {{RarityItem|Shapeshifter's Boon Ring}}
* {{RarityItem|Hat of Fire Acuity}} (only if killed in [[Act 2]] or [[Act 3]])
* {{RarityItem|Hat of Fire Acuity}}
 
== Notes ==
* In [[Act 2]], the Strange Ox will be level 6 and have 83 out of 163 maximum health.
* In [[Act 3]], the Strange Ox will be level 9 and have 163 out of 243 maximum health.
 
== Footnotes ==
{{notelist}}


{{NavEmeraldGrove}}
{{NavEmeraldGrove}}
Line 147: Line 108:
{{NavRivington}}
{{NavRivington}}
[[Category:Beasts]]
[[Category:Beasts]]
[[Category:Oozes]]
[[Category:Characters in Act 1]]
[[Category:Characters in Act 1]]
[[Category:Characters in Act 2]]
[[Category:Characters in Act 2]]
[[Category:Characters in Act 3]]
[[Category:Characters in Act 3]]
Please note that all contributions to Baldur's Gate 3 Wiki are considered to be released under the CC BY-NC-SA license, except when noted otherwise (see BG3Wiki:Copyrights for details). If you do not want your writing to be edited and redistributed at will, do not submit it here. Per our Content Rules, you are promising that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

To edit this page, please answer the question that appears below (more info):

Cancel Editing help (opens in new window)

Templates used on this page:

This page is a member of a hidden category: