True Strike: Difference between revisions

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''Available to level 1 [[Bard]], [[Sorcerer]], [[Warlock]], and [[Wizard]].''
''Available to level 1 [[Bard]], [[Sorcerer]], [[Warlock]], and [[Wizard]].''
* Range: {{C|[[File:Range Icons.png|frameless|upright=0.1]] 18m / 60ft}}
* Range: {{C|[[File:Range Icon 2.png|frameless|upright=0.1]] 18m / 60ft}}
* Concentration: {{C|[[File:Concentration Icons.png|frameless|upright=0.1]] Required}}
* Concentration: {{C|[[File:Concentration Icons.png|frameless|upright=0.1]] Required}}



Revision as of 20:27, 5 December 2022

Spell > List Of Spells > Cantrips > True Strike


True Strike is a Divination Cantrip. This spell allows spellcasters to magically see into a creature's defense and gain advantage with attack rolls against the target.

File:True Strike Icon 2.png
"Divine a character's defences to give you Advantage on Attack Rolls against it."


Range 18m / 60ft
School Divination
Concentration Required
Condition True Strike
Duration 2 turns
Class Bard, Sorcerer, Warlock, Wizard

Description

Divine a character's defences to give you Advantage on Attack Rolls against it.

Properties

File:Actions Icons.png Action

Available to level 1 Bard, Sorcerer, Warlock, and Wizard.

  • Range: Range Icon 2.png 18m / 60ft
  • Concentration: Concentration Icons.png Required