True Strike: Difference between revisions

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[[Spell]] > [[Spell#List Of Spells|List Of Spells]] > [[Spell#Cantrips|Cantrips]] > [[True Strike]]
'''True Strike''' is a Divination '''[[Spell#Cantrips|Cantrip]]'''. This spell allows spellcasters to magically see into a creature's defense and gain advantage with attack rolls against the target.
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'''True Strike''' is a Divination '''[[Spell#Cantrips|Cantrip]]'''. This spell allows spellcasters to magically see into a creature's defense and gain advantage with attack rolls against the target.
[[Category:Spells]][[Category:Cantrips]]


[[File:True Strike Icon 2.png|upright=0.8|thumb|right|{{AbilityInfobox
[[File:True Strike Icon 2.png|upright=0.8|thumb|right|{{AbilityInfobox

Revision as of 23:32, 30 January 2023

True Strike is a Divination Cantrip. This spell allows spellcasters to magically see into a creature's defense and gain advantage with attack rolls against the target.

File:True Strike Icon 2.png
"Divine a character's defences to give you Advantage on Attack Rolls against it."


Range 18m / 60ft
School Divination
Concentration Required
Condition True Strike
Duration 2 turns
Class Bard, Sorcerer, Warlock, Wizard

Description

Divine a character's defences to give you Advantage on Attack Rolls against it.

Properties

File:Actions Icons.png Action

Available to level 1 Bard, Sorcerer, Warlock, and Wizard.

  • Range: Range Icon 2.png 18m / 60ft
  • Concentration: Concentration Icons.png Required