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{{ | '''Turn Undead''' is a [[Cleric|Clerics]] Action. This ability allow these Clerics to make undead run away from them. | ||
| | |||
| | [[File:Turn Undead Icon 2.png|upright=0.8|thumb|right|{{AbilityInfobox | ||
| | | title = <div style="font-size:105%; font-family:Georgia;">''"Present your holy symbol and pray. Each undead that can see or hear you is forced to use its [[Character Abilities#Action|Actions]] to flee from you, until it takes damage."''</div> | ||
| | ---- | ||
<div style="text-align:center;">[[File:Actions Icons.png|frameless|25px]] '''Action''' [[File:Channel Divinity Charges Icons.png|frameless|upright=0.1]] '''Channel Divinity'''</div> | |||
| | ---- | ||
| | | Range = 9m / 30ft | ||
| Concentration = Required | |||
}}]] | |||
== Description == | |||
Present your holy symbol and pray. Each undead that can see or hear you is forced to use its [[Character Abilities#Action|Actions]] to flee from you, until it takes damage. | |||
| | == Properties == | ||
{{C|[[File:Actions Icons.png|frameless|25px]] Action + [[File:Channel Divinity Charges Icons.png|frameless|upright=0.1]] Channel Divinity}} | |||
* Range: {{C|[[File:Range Icons.png|frameless|upright=0.1]] 9m / 30ft}} | |||
* Saving Throw: {{C|[[File:Saving Throws Icon.png|frameless|upright=0.1]] [[Wisdom]]}} | |||
| | {| role="presentation" class="wikitable mw-collapsible" | ||
| | | <strong>[[File:Turned Condition Icon 3.png|frameless|upright=0.13]] Turned</strong> | ||
| | |- | ||
| class | | {{C|[[File:Duration Icons.png|frameless|25px]] Duration: 3 turns}} | ||
| | * Until it takes damage, a turned creature must spend its turns trying to move as far away from the creature who turned it. | ||
| | * It can't willingly move to a space within <code>9m / 30ft</code> of that creature. | ||
}} | * It also can't take reactions. | ||
* For its [[Character Abilities#Action|Actions]], it can use only the [[Dash]] action or try to escape from an effect that prevents it from moving. | |||
* | |} | ||