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| '''Turn Undead''' is a [[Cleric|Clerics]] Action. This ability allow these Clerics to make undead run away from them.
| | {{ActionPage |
| | | | summary = As an action, present your holy symbol and cause undead creatures to flee. |
| [[File:Turn Undead Icon 2.png|upright=0.8|thumb|right|{{AbilityInfobox
| | | description = Pray to '''Turn''' all undead that can see you. |
| | title = <div style="font-size:105%; font-family:Georgia;">''"Present your holy symbol and pray. Each undead that can see or hear you is forced to use its [[Character Abilities#Action|Actions]] to flee from you, until it takes damage."''</div> | | | warning = {{Prereq|The condition ends upon taking damage.}} |
| ----
| | | image = Turn Undead.webp |
| <div style="text-align:center;">[[File:Actions Icons.png|frameless|25px]] '''Action''' [[File:Channel Divinity Charges Icons.png|frameless|upright=0.1]] '''Channel Divinity'''</div>
| | | cost = action, chadiv |
| ----
| | | concentration = |
| | Range = 9m / 30ft | | | damage = |
| | Concentration = Required | | | damage2 = |
| }}]]
| | | recharge = |
| | | | duration = |
| == Description == | | | condition = Turned |
| Present your holy symbol and pray. Each undead that can see or hear you is forced to use its [[Character Abilities#Action|Actions]] to flee from you, until it takes damage.
| | | condition duration = 3 |
| | | | condition save = WIS |
| == Properties == | | | condition dc = caster |
| {{C|[[File:Actions Icons.png|frameless|25px]] Action + [[File:Channel Divinity Charges Icons.png|frameless|upright=0.1]] Channel Divinity}}
| | | range = self |
| | | | aoe = radius |
| * Range: {{C|[[File:Range Icons.png|frameless|upright=0.1]] 9m / 30ft}}
| | | aoe m = 9 |
| * Saving Throw: {{C|[[File:Saving Throws Icon.png|frameless|upright=0.1]] [[Wisdom]]}}
| | | aoe ft = 30 |
| | | | save = WIS |
| {| role="presentation" class="wikitable mw-collapsible"
| | | save dc = caster |
| | <strong>[[File:Turned Condition Icon 3.png|frameless|upright=0.13]] Turned</strong> | | | additional = |
| |-
| | | higher levels = * At level 5, [[Cleric]]s gain {{SAI|Destroy Undead}}, which causes Turn Undead to deal {{DamageText|4d6|Radiant}} damage to successfully {{Cond|Turned}} creatures. |
| | {{C|[[File:Duration Icons.png|frameless|25px]] Duration: 3 turns}}
| | | class learns at level 2 = Cleric |
| * Until it takes damage, a turned creature must spend its turns trying to move as far away from the creature who turned it.
| | | granted by feats = |
| * It can't willingly move to a space within <code>9m / 30ft</code> of that creature.
| | | notes = |
| * It also can't take reactions.
| | }} |
| * For its [[Character Abilities#Action|Actions]], it can use only the [[Dash]] action or try to escape from an effect that prevents it from moving.
| | == External links == |
| |}
| | * {{FRWiki|Turn undead|long}} |
| | {{ClericNavbox}} |