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'''Turn Undead''' is a [[Cleric|Clerics]] Action. This ability allow these Clerics to make undead run away from them.
{{ActionPage
 
| summary = As an action, present your holy symbol and cause undead creatures to flee.
[[File:Turn Undead Icon 2.png|upright=0.8|thumb|right|{{AbilityInfobox
| description = Pray to '''Turn''' all undead that can see you.
| title = <div style="font-size:105%; font-family:Georgia;">''"Present your holy symbol and pray. Each undead that can see or hear you is forced to use its [[Character Abilities#Action|Actions]] to flee from you, until it takes damage."''</div>
| warning = {{Prereq|The condition ends upon taking damage.}}
----
| image = Turn Undead.webp
<div style="text-align:center;">[[File:Actions Icons.png|frameless|25px]] '''Action''' [[File:Channel Divinity Charges Icons.png|frameless|upright=0.1]] '''Channel Divinity'''</div>
| cost = action, chadiv
----
| concentration =  
| Range = 9m / 30ft
| damage =  
| Concentration = Required
| damage2 =
}}]]
| recharge =
 
| duration =  
== Description ==
| condition = Turned
Present your holy symbol and pray. Each undead that can see or hear you is forced to use its [[Character Abilities#Action|Actions]] to flee from you, until it takes damage.
| condition duration = 3
 
| condition save = WIS
== Properties ==
| condition dc = caster
{{C|[[File:Actions Icons.png|frameless|25px]] Action + [[File:Channel Divinity Charges Icons.png|frameless|upright=0.1]] Channel Divinity}}
| range = self
 
| aoe = radius
* Range: {{C|[[File:Range Icons.png|frameless|upright=0.1]] 9m / 30ft}}
| aoe m = 9
* Saving Throw: {{C|[[File:Saving Throws Icon.png|frameless|upright=0.1]] [[Wisdom]]}}
| aoe ft = 30
 
| save = WIS
{| role="presentation" class="wikitable mw-collapsible"
| save dc = caster
| <strong>[[File:Turned Condition Icon 3.png|frameless|upright=0.13]] Turned</strong>
| additional = 
|-
| higher levels = * At level 5, [[Cleric]]s gain {{SAI|Destroy Undead}}, which causes Turn Undead to deal {{DamageText|4d6|Radiant}} damage to successfully {{Cond|Turned}} creatures.
| {{C|[[File:Duration Icons.png|frameless|25px]] Duration: 3 turns}}
| class learns at level 2 = Cleric
* Until it takes damage, a turned creature must spend its turns trying to move as far away from the creature who turned it.
| granted by feats =
* It can't willingly move to a space within <code>9m / 30ft</code> of that creature.
| notes =  
* It also can't take reactions.
}}
* For its [[Character Abilities#Action|Actions]], it can use only the [[Dash]] action or try to escape from an effect that prevents it from moving.
== External links ==
|}
* {{FRWiki|Turn undead|long}}
{{ClericNavbox}}

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