Unstoppable (Condition)

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  • Reduce the next damage taken by the entity to 1 and consumes one charge of Unstoppable. Unstoppable creatures cannot be moved by any external forces — mundane or magical.


Loses duration: end of turn


  • For weapon attacks, most sources of additional damage do not consume additional charges of Unstoppable, even when appearing separately in the combat log.
  • Some effects can consume one charge of Unstoppable in addition to the attack or spell that caused said effects. The list is non-exhaustive.
  • Every Magic Missile Magic Missile projectile counts as a separate attack and therefore takes one charge of Unstoppable for each projectile. Upcasting Magic Missile can effectively remove all charges of Unstoppable from an enemy in one turn.

Sources of Unstoppable