4,193
edits→Act Two
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! width =|Location | ! width =|Location | ||
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| {{MdRarityItem|Thermoarcanic Gloves}} | ! scope="row"| {{MdRarityItem|Thermoarcanic Gloves}} | ||
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*When you deal {{DamageColor|Fire|Fire}} damage, once per attack, gain {{cond|Heat}} for 2 turns | *When you deal {{DamageColor|Fire|Fire}} damage, once per attack, gain {{cond|Heat}} for 2 turns | ||
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*{{Coords|0|-15}} | *{{Coords|0|-15}} | ||
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| {{MdRarityItem|Frost Prince}} | ! scope="row"| {{MdRarityItem|Frost Prince}} | ||
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*Cast {{sai|Ice Knife}} (level 1) ({{recharge|long rest}}) | *Cast {{sai|Ice Knife}} (level 1) ({{recharge|long rest}}) | ||
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|style="text-align: center;"| {{Coords|80|-96}} | |style="text-align: center;"| {{Coords|80|-96}} | ||
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| {{MdRarityItem|Cruel Sting}} | ! scope="row"| {{MdRarityItem|Cruel Sting}} | ||
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*If [[drow]] <onlyinclude><abbr title="Disguise before equipping the item also works." class="bg3wiki-damage-rider-source">Note</abbr><includeonly>[[Category:Damage Rider As Source]]</includeonly>, deal additional {{DamageColor|Poison|1d4 Poison}} damage with this weapon against {{cond|Restrained}} targets | *If [[drow]] <onlyinclude><abbr title="Disguise before equipping the item also works." class="bg3wiki-damage-rider-source">Note</abbr><includeonly>[[Category:Damage Rider As Source]]</includeonly>, deal additional {{DamageColor|Poison|1d4 Poison}} damage with this weapon against {{cond|Restrained}} targets | ||
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|rowspan="2" style="text-align: center;"| {{Coords|0|-15}} | |rowspan="2" style="text-align: center;"| {{Coords|0|-15}} | ||
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| {{MdRarityItem|Moonlantern}} | ! scope="row"| {{MdRarityItem|Moonlantern}} | ||
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*Immunity to the [[Shadow Curse (Condition)|Shadow Curse]] in a 13 m / 44 ft radius around you while you have this lantern in hand | *Immunity to the [[Shadow Curse (Condition)|Shadow Curse]] in a 13 m / 44 ft radius around you while you have this lantern in hand | ||
*If you free the inhabitant of the lantern, you get the same aura but from an item that doesn't take up a weapon slot | *If you free the inhabitant of the lantern, you get the same aura but from an item that doesn't take up a weapon slot | ||
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| {{MdRarityItem|Hammergrim Mist Amulet}} | ! scope="row"| {{MdRarityItem|Hammergrim Mist Amulet}} | ||
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*Cast {{sai|Fog Cloud}} (level 1) ({{recharge|long rest}}) | *Cast {{sai|Fog Cloud}} (level 1) ({{recharge|long rest}}) | ||
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|style="text-align: center;"| {{Coords|-10|-4}} | |style="text-align: center;"| {{Coords|-10|-4}} | ||
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| {{MdRarityItem|Luminous Gloves}} | ! scope="row"| {{MdRarityItem|Luminous Gloves}} | ||
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*When you deal {{DamageColor|Radiant|Radiant}} damage, inflict 1 turn of {{cond|Radiating Orb}} upon the target(s) | *When you deal {{DamageColor|Radiant|Radiant}} damage, inflict 1 turn of {{cond|Radiating Orb}} upon the target(s) | ||
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|style="text-align: center;"| {{Coords|-53|9}} | |style="text-align: center;"| {{Coords|-53|9}} | ||
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| {{MdRarityItem|Shadow-Cloaked Ring}} | ! scope="row"| {{MdRarityItem|Shadow-Cloaked Ring}} | ||
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*Deal additional 1d4 damage with your weapon or unarmed strikes against [[obscured]] targets or creatures made of shadow | *Deal additional 1d4 damage with your weapon or unarmed strikes against [[obscured]] targets or creatures made of shadow | ||
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|style="text-align: center;"| {{Coords|-51|36}} | |style="text-align: center;"| {{Coords|-51|36}} | ||
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| {{MdRarityItem|Ring of Twilight}} | ! scope="row"| {{MdRarityItem|Ring of Twilight}} | ||
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*While being [[obscured]], gain a +1 bonus to [[AC]] | *While being [[obscured]], gain a +1 bonus to [[AC]] | ||
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|style="text-align: center;"| {{Coords|-34|-12}} | |style="text-align: center;"| {{Coords|-34|-12}} | ||
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| {{MdRarityItem|Gloomstrand Shield}} | ! scope="row"| {{MdRarityItem|Gloomstrand Shield}} | ||
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*[[Stealth]] +1 | *[[Stealth]] +1 | ||
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|style="text-align: center;"| {{Coords|-55|-113}} | |style="text-align: center;"| {{Coords|-55|-113}} | ||
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| {{MdRarityItem|Ring of Shadows}} | ! scope="row"| {{MdRarityItem|Ring of Shadows}} | ||
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*Cast {{sai|Pass Without Trace}} ({{recharge|long rest}}) | *Cast {{sai|Pass Without Trace}} ({{recharge|long rest}}) | ||
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|style="text-align: center;"| {{Coords|76|37}} | |style="text-align: center;"| {{Coords|76|37}} | ||
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| {{MdRarityItem|Ring of Mental Inhibition}} | ! scope="row"| {{MdRarityItem|Ring of Mental Inhibition}} | ||
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*On a failed [[saving throw]] against your spell or action, the target suffers {{cond|Mental Fatigue}} for 2 turns | *On a failed [[saving throw]] against your spell or action, the target suffers {{cond|Mental Fatigue}} for 2 turns | ||
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|style="text-align: center;"| {{Coords|72|40}} | |style="text-align: center;"| {{Coords|72|40}} | ||
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| {{MdRarityItem|Ironwood Club}} | ! scope="row"| {{MdRarityItem|Ironwood Club}} | ||
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*Deal additional {{DamageColor|Physical|1d4 Bludgeoning}} damage with this weapon while it is being imbued with {{sai|Shillelagh}} | *Deal additional {{DamageColor|Physical|1d4 Bludgeoning}} damage with this weapon while it is being imbued with {{sai|Shillelagh}} | ||
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|style="text-align: center;"| {{Coords|44|59}} | |style="text-align: center;"| {{Coords|44|59}} | ||
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| {{MdRarityItem|Ring of Self Immolation}} | ! scope="row"| {{MdRarityItem|Ring of Self Immolation}} | ||
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*Gain an action to gain {{cond|Heat}} for 2 turns ({{recharge|short rest}}) | *Gain an action to gain {{cond|Heat}} for 2 turns ({{recharge|short rest}}) | ||
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|style="text-align: center;"| {{Coords|27|63}} | |style="text-align: center;"| {{Coords|27|63}} | ||
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| {{MdRarityItem|Raven Gloves}} | ! scope="row"| {{MdRarityItem|Raven Gloves}} | ||
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*Cast {{sai|Summon Quothe the Raven}} ({{recharge|short rest}}) | *Cast {{sai|Summon Quothe the Raven}} ({{recharge|short rest}}) | ||
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|style="text-align: center;"| {{Coords|128|110}} | |style="text-align: center;"| {{Coords|128|110}} | ||
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| {{MdRarityItem|Family Ring}} | ! scope="row"| {{MdRarityItem|Family Ring}} | ||
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*[[Death Saving Throw|Death saving throws]] +2 | *[[Death Saving Throw|Death saving throws]] +2 | ||
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|style="text-align: center;"| {{Coords|110|130}} | |style="text-align: center;"| {{Coords|110|130}} | ||
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| {{MdRarityItem|Penumbral Armour}} | ! scope="row"| {{MdRarityItem|Penumbral Armour}} | ||
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*While being [[obscured]], gain a +3 bonus to [[Stealth]] [[ability checks]] | *While being [[obscured]], gain a +3 bonus to [[Stealth]] [[ability checks]] | ||
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! width =|Location | ! width =|Location | ||
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| {{MdRarityItem|Shield of Devotion}} | ! scope="row"| {{MdRarityItem|Shield of Devotion}} | ||
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*Gain one additional level 1 [[spells#Spell slots|spell slot]] while having this shield equipped | *Gain one additional level 1 [[spells#Spell slots|spell slot]] while having this shield equipped | ||
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|rowspan="13" style="text-align: center;"| {{Coords|-27|132}} | |rowspan="13" style="text-align: center;"| {{Coords|-27|132}} | ||
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| {{MdRarityItem|Incandescent Staff}} | ! scope="row"| {{MdRarityItem|Incandescent Staff}} | ||
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*[[Spells|Spell]] [[attack roll|attack rolls]] +1 | *[[Spells|Spell]] [[attack roll|attack rolls]] +1 | ||
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*Cast {{sai|Fireball}} (level 3) ({{recharge|long rest}}) | *Cast {{sai|Fireball}} (level 3) ({{recharge|long rest}}) | ||
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| {{MdRarityItem|Amulet of the Harpers}} | ! scope="row"| {{MdRarityItem|Amulet of the Harpers}} | ||
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*[[Advantage]] on [[Wisdom]] [[saving throw|saving throws]] | *[[Advantage]] on [[Wisdom]] [[saving throw|saving throws]] | ||
*Cast {{sai|Shield}} ({{recharge|long rest}}) | *Cast {{sai|Shield}} ({{recharge|long rest}}) | ||
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| {{MdRarityItem|Cindersnap Gloves}} | ! scope="row"| {{MdRarityItem|Cindersnap Gloves}} | ||
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*Gain an action to make ranged weapon attacks against you suffer [[disadvantage]] and halved {{DamageColor|Physical|Physical}} damage, for 10 turns ({{recharge|short rest}}) | *Gain an action to make ranged weapon attacks against you suffer [[disadvantage]] and halved {{DamageColor|Physical|Physical}} damage, for 10 turns ({{recharge|short rest}}) | ||
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| {{MdRarityItem|Gloves of the Balanced Hands}} | ! scope="row"| {{MdRarityItem|Gloves of the Balanced Hands}} | ||
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*Gain the {{sai|Two-Weapon Fighting}} style as long as these gloves are equipped | *Gain the {{sai|Two-Weapon Fighting}} style as long as these gloves are equipped | ||
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| {{MdRarityItem|Obsidian Laced Robe}} | ! scope="row"| {{MdRarityItem|Obsidian Laced Robe}} | ||
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*On your successful [[saving throw]] against an enemy spell, the attacker that caused the throw receives {{DamageColor|Fire|1d4 + [[proficiency bonus|your proficiency bonus]] Fire}} damage | *On your successful [[saving throw]] against an enemy spell, the attacker that caused the throw receives {{DamageColor|Fire|1d4 + [[proficiency bonus|your proficiency bonus]] Fire}} damage | ||
*[[Resistance]] to {{DamageColor|Fire|Fire}} damage | *[[Resistance]] to {{DamageColor|Fire|Fire}} damage | ||
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| {{MdRarityItem|The Mighty Cloth}} | ! scope="row"| {{MdRarityItem|The Mighty Cloth}} | ||
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*[[Advantage]] on [[Strength]] [[ability checks]], your [[carrying capacity]] is doubled | *[[Advantage]] on [[Strength]] [[ability checks]], your [[carrying capacity]] is doubled | ||
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*Gain an action to charge up to 9 m / 30 ft forward with 2 m / 7 ft effect radius, knocking any target caught 3 m / 10 ft back if they fail their [[Strength]] [[saving throw|save]] against your 10 + Strength [[modifier]] [[DC]] ({{recharge|Per turn}}) | *Gain an action to charge up to 9 m / 30 ft forward with 2 m / 7 ft effect radius, knocking any target caught 3 m / 10 ft back if they fail their [[Strength]] [[saving throw|save]] against your 10 + Strength [[modifier]] [[DC]] ({{recharge|Per turn}}) | ||
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| {{MdRarityItem|Yuan-Ti Scale Mail}} | ! scope="row"| {{MdRarityItem|Yuan-Ti Scale Mail}} | ||
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*Add your full [[Dexterity]] [[modifier]] to your [[AC]] while wearing this armour | *Add your full [[Dexterity]] [[modifier]] to your [[AC]] while wearing this armour | ||
*+1 bonus to [[Initiative]] rolls | *+1 bonus to [[Initiative]] rolls | ||
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| {{MdRarityItem|Shadeclinger Armour}} | ! scope="row"| {{MdRarityItem|Shadeclinger Armour}} | ||
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*While being [[obscured]], gain [[advantage]] on [[saving throw|saving throws]] | *While being [[obscured]], gain [[advantage]] on [[saving throw|saving throws]] | ||
*[[Stealth]] +1 | *[[Stealth]] +1 | ||
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| {{MdRarityItem|Barkskin Armour}} | ! scope="row"| {{MdRarityItem|Barkskin Armour}} | ||
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*Increase your [[AC]] to 16 while wearing this armour | *Increase your [[AC]] to 16 while wearing this armour | ||
*[[Advantage]] on [[Constitution]] [[saving throw|saving throws]] | *[[Advantage]] on [[Constitution]] [[saving throw|saving throws]] | ||
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| {{MdRarityItem|Hat of Uninhibited Kushigo}} | ! scope="row"| {{MdRarityItem|Hat of Uninhibited Kushigo}} | ||
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*After dealing damage with an unarmed attack, gain a +1 bonus to [[Saving throw#Difficulty Class|spell save DC]] until the end of your turn | *After dealing damage with an unarmed attack, gain a +1 bonus to [[Saving throw#Difficulty Class|spell save DC]] until the end of your turn | ||
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| {{MdRarityItem|Defender Greataxe}} | ! scope="row"| {{MdRarityItem|Defender Greataxe}} | ||
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*Gain an action during your first attack of the round to reduce this weapon's [[enchantment]] by 1, increasing your [[AC]] and [[saving throw|saving throws]] by 1 in return ({{recharge|Per turn}}) | *Gain an action during your first attack of the round to reduce this weapon's [[enchantment]] by 1, increasing your [[AC]] and [[saving throw|saving throws]] by 1 in return ({{recharge|Per turn}}) | ||
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| {{MdRarityItem|Cloak of Protection}} | ! scope="row"| {{MdRarityItem|Cloak of Protection}} | ||
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*[[Armour Class]] +1 | *[[Armour Class]] +1 | ||
*[[Saving throws]] +1 | *[[Saving throws]] +1 | ||
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| {{MdRarityItem|Sword of Life Stealing}} | ! scope="row"| {{MdRarityItem|Sword of Life Stealing}} | ||
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*On a [[Critical Hit|critical hit]] with this shortsword, if the target is not [[Construct]] or [[Undead]], deal additional {{DamageColor|Necrotic|10 Necrotic}} damage and gain 10 [[Temporary Hit Points|temporary hit points]] | *On a [[Critical Hit|critical hit]] with this shortsword, if the target is not [[Construct]] or [[Undead]], deal additional {{DamageColor|Necrotic|10 Necrotic}} damage and gain 10 [[Temporary Hit Points|temporary hit points]] | ||
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|rowspan="8" style="text-align: center;"| {{Coords|-33|164}} | |rowspan="8" style="text-align: center;"| {{Coords|-33|164}} | ||
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| {{MdRarityItem|Swordmaster Gloves}} | ! scope="row"| {{MdRarityItem|Swordmaster Gloves}} | ||
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*Gain [[proficiency]] with [[Shortswords]], [[Longswords]], and [[Greatswords]]. | *Gain [[proficiency]] with [[Shortswords]], [[Longswords]], and [[Greatswords]]. | ||
*Melee weapon [[attack roll|attack rolls]] +1 | *Melee weapon [[attack roll|attack rolls]] +1 | ||
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| {{MdRarityItem|Darkfire Shortbow}} | ! scope="row"| {{MdRarityItem|Darkfire Shortbow}} | ||
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*[[Resistance]] to {{DamageColor|Fire|Fire}} and {{DamageColor|Cold|Cold}} damage | *[[Resistance]] to {{DamageColor|Fire|Fire}} and {{DamageColor|Cold|Cold}} damage | ||
*Cast {{sai|Haste}} ({{recharge|long rest}}) | *Cast {{sai|Haste}} ({{recharge|long rest}}) | ||
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| {{MdRarityItem|Harmonium Halberd}} | ! scope="row"| {{MdRarityItem|Harmonium Halberd}} | ||
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*[[Strength]] +2 | *[[Strength]] +2 | ||
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*[[Wisdom]] -1 | *[[Wisdom]] -1 | ||
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| {{MdRarityItem|Charge-Bound Warhammer}} | ! scope="row"| {{MdRarityItem|Charge-Bound Warhammer}} | ||
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*Deal additional {{DamageColor|Lightning|1d6 Lightning}} damage with this weapon | *Deal additional {{DamageColor|Lightning|1d6 Lightning}} damage with this weapon | ||
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*The effects function only when the weapon is {{cond|Bound Weapon|Bound}} to an [[Eldritch Knight]] or is a [[Warlock|Warlock's]] {{cond|Pact Weapon}} | *The effects function only when the weapon is {{cond|Bound Weapon|Bound}} to an [[Eldritch Knight]] or is a [[Warlock|Warlock's]] {{cond|Pact Weapon}} | ||
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| {{MdRarityItem|Thermodynamo Axe}} | ! scope="row"| {{MdRarityItem|Thermodynamo Axe}} | ||
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*On a hit with this battleaxe, once per attack, gain {{cond|Heat}} for 2 turns | *On a hit with this battleaxe, once per attack, gain {{cond|Heat}} for 2 turns | ||
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| {{MdRarityItem|Sword of Clutching Umbra}} | ! scope="row"| {{MdRarityItem|Sword of Clutching Umbra}} | ||
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*Gain an action to strike the target, dealing additional damage equal to your [[proficiency bonus]] + {{DamageColor|Psychic|1d6 Psychic}}. This action doesn't break {{cond|Invisible|Invisibility}} or other forms of concealment ({{recharge|short rest}}) | *Gain an action to strike the target, dealing additional damage equal to your [[proficiency bonus]] + {{DamageColor|Psychic|1d6 Psychic}}. This action doesn't break {{cond|Invisible|Invisibility}} or other forms of concealment ({{recharge|short rest}}) | ||
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| {{MdRarityItem|Thorn Blade}} | ! scope="row"| {{MdRarityItem|Thorn Blade}} | ||
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*While [[concentrating]], deal additional {{DamageColor|Poison|1d4 Poison}} damage with melee weapons while having this scimitar equipped | *While [[concentrating]], deal additional {{DamageColor|Poison|1d4 Poison}} damage with melee weapons while having this scimitar equipped | ||
*Cast {{sai|Ensnaring Strike (Melee)}} (level 1) ({{recharge|long rest}}) | *Cast {{sai|Ensnaring Strike (Melee)}} (level 1) ({{recharge|long rest}}) | ||
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| {{MdRarityItem|Flawed Helldusk Helmet}} | ! scope="row"| {{MdRarityItem|Flawed Helldusk Helmet}} | ||
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*+2 bonus to [[saving throw|saving throws]] against [[spells]] | *+2 bonus to [[saving throw|saving throws]] against [[spells]] | ||
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|rowspan="3" style="text-align: center;"| {{Coords|-33|164}} | |rowspan="3" style="text-align: center;"| {{Coords|-33|164}} | ||
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| {{MdRarityItem|Flawed Helldusk Armour}} | ! scope="row"| {{MdRarityItem|Flawed Helldusk Armour}} | ||
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*When you are hit by an enemy in melee, once per attack, they must succeed [[DC]] 13 [[Dexterity]] [[saving throw|save]] or receive {{DamageColor|Fire|1d4 Fire}} damage | *When you are hit by an enemy in melee, once per attack, they must succeed [[DC]] 13 [[Dexterity]] [[saving throw|save]] or receive {{DamageColor|Fire|1d4 Fire}} damage | ||
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*[[Disadvantage]] on [[Stealth]] [[ability check|ability checks]] | *[[Disadvantage]] on [[Stealth]] [[ability check|ability checks]] | ||
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| {{MdRarityItem|Flawed Helldusk Gloves}} | ! scope="row"| {{MdRarityItem|Flawed Helldusk Gloves}} | ||
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*Deal additional {{DamageColor|Fire|1d4 Fire}} damage with your weapons or additional {{DamageColor|Necrotic|1d4 Necrotic}} damage with unarmed strikes | *Deal additional {{DamageColor|Fire|1d4 Fire}} damage with your weapons or additional {{DamageColor|Necrotic|1d4 Necrotic}} damage with unarmed strikes | ||
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*[[Strength]] [[saving throw|saving throws]] +1 | *[[Strength]] [[saving throw|saving throws]] +1 | ||
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| {{MdRarityItem|Evasive Shoes}} | ! scope="row"| {{MdRarityItem|Evasive Shoes}} | ||
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*[[Acrobatics]] +1 | *[[Acrobatics]] +1 | ||
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|rowspan="2" style="text-align: center;"| {{Coords|-56|141}} | |rowspan="2" style="text-align: center;"| {{Coords|-56|141}} | ||
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| {{MdRarityItem|Cloak of Cunning Brume}} | ! scope="row"| {{MdRarityItem|Cloak of Cunning Brume}} | ||
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*On {{sai|Disengage}}, create a 2 m / 7 ft radius {{sai|Fog Cloud}} that lingers for 1 turn | *On {{sai|Disengage}}, create a 2 m / 7 ft radius {{sai|Fog Cloud}} that lingers for 1 turn | ||
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| {{MdRarityItem|Shapeshifter's Boon Ring}} | ! scope="row"| {{MdRarityItem|Shapeshifter's Boon Ring}} | ||
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*While shapeshifting or [[Disguise Self|disguising]] yourself, gain a 1d4 bonus to all [[ability check|ability checks]]. This effect lasts until [[long rest]] and doesn't require the ring to be equipped once enabled | *While shapeshifting or [[Disguise Self|disguising]] yourself, gain a 1d4 bonus to all [[ability check|ability checks]]. This effect lasts until [[long rest]] and doesn't require the ring to be equipped once enabled | ||
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|rowspan="2" style="text-align: center;"| {{Coords|-28|170}} | |rowspan="2" style="text-align: center;"| {{Coords|-28|170}} | ||
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| {{MdRarityItem|Hat of Fire Acuity}} | ! scope="row"| {{MdRarityItem|Hat of Fire Acuity}} | ||
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*When you deal {{DamageColor|Fire|Fire}} damage, once per attack, gain {{cond|Arcane Acuity}} for 2 turns | *When you deal {{DamageColor|Fire|Fire}} damage, once per attack, gain {{cond|Arcane Acuity}} for 2 turns | ||
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| {{MdRarityItem|Rippling Force Mail}} | ! scope="row"| {{MdRarityItem|Rippling Force Mail}} | ||
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*When you take {{DamageColor|Physical|Physical}} damage, gain {{cond|Force Conduit}} for 2 turns | *When you take {{DamageColor|Physical|Physical}} damage, gain {{cond|Force Conduit}} for 2 turns | ||
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|style="text-align: center;"| {{Coords|-22|175}} | |style="text-align: center;"| {{Coords|-22|175}} | ||
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| {{MdRarityItem|Sylvan Scimitar}} | ! scope="row"| {{MdRarityItem|Sylvan Scimitar}} | ||
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*This weapon uses your [[Spells#Spellcasting ability and proficiency|spellcasting modifier]] instead of [[Dexterity]] for [[attack roll|attack rolls]] and [[damage roll|damage rolls]] | *This weapon uses your [[Spells#Spellcasting ability and proficiency|spellcasting modifier]] instead of [[Dexterity]] for [[attack roll|attack rolls]] and [[damage roll|damage rolls]] | ||
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|style="text-align: center;"| {{Coords|-63|144}} | |style="text-align: center;"| {{Coords|-63|144}} | ||
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| {{MdRarityItem|Potent Robe}} | ! scope="row"| {{MdRarityItem|Potent Robe}} | ||
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*Your [[All spells#Cantrips|cantrips]] deal additional damage equal to your [[Charisma]] [[modifier]] | *Your [[All spells#Cantrips|cantrips]] deal additional damage equal to your [[Charisma]] [[modifier]] | ||
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|style="text-align: center;"| {{Coords|-64|141}} | |style="text-align: center;"| {{Coords|-64|141}} | ||
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| {{MdRarityItem|Gloves of the Automaton}} | ! scope="row"| {{MdRarityItem|Gloves of the Automaton}} | ||
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*Gain an action to become a [[Construct]], gaining [[resistance]] to {{DamageColor|Lightning|Lightning}} damage and [[advantage]] on [[attack roll|attack rolls]] with weapons for 10 turns ({{recharge|short rest}}) | *Gain an action to become a [[Construct]], gaining [[resistance]] to {{DamageColor|Lightning|Lightning}} damage and [[advantage]] on [[attack roll|attack rolls]] with weapons for 10 turns ({{recharge|short rest}}) | ||
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|rowspan="3" style="text-align: center;"| {{Coords|-56|133}} | |rowspan="3" style="text-align: center;"| {{Coords|-56|133}} | ||
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| {{MdRarityItem|Acrobat Shoes}} | ! scope="row"| {{MdRarityItem|Acrobat Shoes}} | ||
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*[[Acrobatics]] +1 | *[[Acrobatics]] +1 | ||
*[[Advantage]] on [[Dexterity]] [[saving throw|saving throws]] | *[[Advantage]] on [[Dexterity]] [[saving throw|saving throws]] | ||
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| {{MdRarityItem|Ring of Geniality}} | ! scope="row"| {{MdRarityItem|Ring of Geniality}} | ||
| | | | ||
*[[Persuasion]] +1 | *[[Persuasion]] +1 | ||
*[[Deception]] +1 | *[[Deception]] +1 | ||
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| {{MdRarityItem|Snowburst Ring}} | ! scope="row"| {{MdRarityItem|Snowburst Ring}} | ||
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*When you deal {{DamageColor|Cold|Cold}} damage, create a 4.5 m / 15.0 ft [[Ice Surface|ice]] patch underneath the target(s) | *When you deal {{DamageColor|Cold|Cold}} damage, create a 4.5 m / 15.0 ft [[Ice Surface|ice]] patch underneath the target(s) | ||
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|style="text-align: center;"| {{Coords|-80|158}} | |style="text-align: center;"| {{Coords|-80|158}} | ||
|- | |- | ||
| {{MdRarityItem|Moon Devotion Robe}} | ! scope="row"| {{MdRarityItem|Moon Devotion Robe}} | ||
| | | | ||
*While you have {{cond|Mage Armour}} active, on your successful [[saving throw]] the attacker that caused the throw receives {{DamageColor|Radiant|1d4 Radiant}} damage | *While you have {{cond|Mage Armour}} active, on your successful [[saving throw]] the attacker that caused the throw receives {{DamageColor|Radiant|1d4 Radiant}} damage | ||
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*[[Mind Flayer Colony]] {{Coords|861|-23}} | *[[Mind Flayer Colony]] {{Coords|861|-23}} | ||
|- | |- | ||
| {{MdRarityItem|Jhannyl's Gloves}} | ! scope="row"| {{MdRarityItem|Jhannyl's Gloves}} | ||
| | | | ||
*When you become {{Cond|Blinded}}, {{Cond|Paralysed}} or {{Cond|Poisoned}}, automatically cast {{SAI|Lesser Restoration}} on yourself | *When you become {{Cond|Blinded}}, {{Cond|Paralysed}} or {{Cond|Poisoned}}, automatically cast {{SAI|Lesser Restoration}} on yourself | ||
*[[Saving throw|Saving throws]] +1 | *[[Saving throw|Saving throws]] +1 | ||
|- | |- | ||
| {{MdRarityItem|Shifting Corpus Ring}} | ! scope="row"| {{MdRarityItem|Shifting Corpus Ring}} | ||
| | | | ||
*Cast {{sai|Invisibility}} (level 2) ({{recharge|long rest}}) | *Cast {{sai|Invisibility}} (level 2) ({{recharge|long rest}}) | ||
Line 358: | Line 358: | ||
|style="text-align: center;"| {{Coords|-63|163}} | |style="text-align: center;"| {{Coords|-63|163}} | ||
|- | |- | ||
| {{MdRarityItem|Coruscation Ring}} | ! scope="row"| {{MdRarityItem|Coruscation Ring}} | ||
| | | | ||
*When you deal spell damage while illuminated by a light source, inflict 2 turns of {{cond|Radiating Orb}} upon the target(s) | *When you deal spell damage while illuminated by a light source, inflict 2 turns of {{cond|Radiating Orb}} upon the target(s) | ||
Line 364: | Line 364: | ||
|style="text-align: center;"| [[Last Light Inn - Cellar]] {{Coords|45|-736}} | |style="text-align: center;"| [[Last Light Inn - Cellar]] {{Coords|45|-736}} | ||
|- | |- | ||
| {{MdRarityItem|Covert Cowl}} | ! scope="row"| {{MdRarityItem|Covert Cowl}} | ||
| | | | ||
*While being [[obscured]], reduce the number you need to roll a [[critical hit]] while attacking by 1. This effect [[Critical hit threshold reduction|stacks]] | *While being [[obscured]], reduce the number you need to roll a [[critical hit]] while attacking by 1. This effect [[Critical hit threshold reduction|stacks]] | ||
Line 371: | Line 371: | ||
|style="text-align: center;"| [[Last Light Inn - Cellar]] {{Coords|33|-697}} | |style="text-align: center;"| [[Last Light Inn - Cellar]] {{Coords|33|-697}} | ||
|- | |- | ||
| {{MdRarityItem|Shield of Scorching Reprisal}} | ! scope="row"| {{MdRarityItem|Shield of Scorching Reprisal}} | ||
| | | | ||
*Gain an action to expend your {{action|reaction}} and bash with this shield when hit by an enemy, knocking them {{cond|Prone}} if they fail their [[Dexterity]] [[saving throw|save]] against your [[DC|spellcasting DC]] | *Gain an action to expend your {{action|reaction}} and bash with this shield when hit by an enemy, knocking them {{cond|Prone}} if they fail their [[Dexterity]] [[saving throw|save]] against your [[DC|spellcasting DC]] | ||
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! width =|Location | ! width =|Location | ||
|- | |- | ||
| {{MdRarityItem|Twist of Fortune}} | ! scope="row"| {{MdRarityItem|Twist of Fortune}} | ||
| | | | ||
*When you roll 2 damage or less, reroll the dice, taking the new result | *When you roll 2 damage or less, reroll the dice, taking the new result | ||
Line 397: | Line 397: | ||
|style="text-align: center;"| [[Reithwin Tollhouse]] {{Coords|-110|-93}} | |style="text-align: center;"| [[Reithwin Tollhouse]] {{Coords|-110|-93}} | ||
|- | |- | ||
| {{MdRarityItem|Ironvine Shield}} | ! scope="row"| {{MdRarityItem|Ironvine Shield}} | ||
| | | | ||
*When hit in melee by an enemy, if your weapon is imbued with {{sai|Shillelagh}}, the attacker receives {{DamageColor|Physical|Piercing}} damage equal to your [[Wisdom]] [[modifier]] | *When hit in melee by an enemy, if your weapon is imbued with {{sai|Shillelagh}}, the attacker receives {{DamageColor|Physical|Piercing}} damage equal to your [[Wisdom]] [[modifier]] | ||
Line 403: | Line 403: | ||
|style="text-align: center;"| [[Reithwin Tollhouse]] {{Coords|-126|-90}} | |style="text-align: center;"| [[Reithwin Tollhouse]] {{Coords|-126|-90}} | ||
|- | |- | ||
| {{MdRarityItem|Gloves of Battlemage's Power}} | ! scope="row"| {{MdRarityItem|Gloves of Battlemage's Power}} | ||
| | | | ||
*On applying a condition with your weapon [[attack roll|attack rolls]], once per attack, gain {{cond|Arcane Acuity}} for 1 turn | *On applying a condition with your weapon [[attack roll|attack rolls]], once per attack, gain {{cond|Arcane Acuity}} for 1 turn | ||
Line 410: | Line 410: | ||
|style="text-align: center;"| [[Reithwin Tollhouse]] {{Coords|-82|-90}} | |style="text-align: center;"| [[Reithwin Tollhouse]] {{Coords|-82|-90}} | ||
|- | |- | ||
| {{MdRarityItem|Fireheart}} | ! scope="row"| {{MdRarityItem|Fireheart}} | ||
| | | | ||
*When you take {{DamageColor|Fire|Fire}} damage from an enemy, once per turn, gain {{cond|Heat}} for 2 turns | *When you take {{DamageColor|Fire|Fire}} damage from an enemy, once per turn, gain {{cond|Heat}} for 2 turns | ||
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|style="text-align: center;"| [[Reithwin Tollhouse]] {{Coords|-123|-77}} | |style="text-align: center;"| [[Reithwin Tollhouse]] {{Coords|-123|-77}} | ||
|- | |- | ||
| {{MdRarityItem|Rat Bat}} | ! scope="row"| {{MdRarityItem|Rat Bat}} | ||
| | | | ||
*[[Advantage]] on [[attack roll|attack rolls]] with this weapon against [[Beast|Beasts]] | *[[Advantage]] on [[attack roll|attack rolls]] with this weapon against [[Beast|Beasts]] | ||
Line 422: | Line 422: | ||
|style="text-align: center;"| [[The Waning Moon]] {{Coords|-224|-76}} | |style="text-align: center;"| [[The Waning Moon]] {{Coords|-224|-76}} | ||
|- | |- | ||
| {{MdRarityItem|Ichorous Gloves}} | ! scope="row"| {{MdRarityItem|Ichorous Gloves}} | ||
| | | | ||
*When you deal {{DamageColor|Acid|Acid}} damage, inflict 3 turns of {{cond|Noxious Fumes}} upon the target(s) | *When you deal {{DamageColor|Acid|Acid}} damage, inflict 3 turns of {{cond|Noxious Fumes}} upon the target(s) | ||
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|style="text-align: center;"| [[The Waning Moon]] {{Coords|-252|-69}} | |style="text-align: center;"| [[The Waning Moon]] {{Coords|-252|-69}} | ||
|- | |- | ||
| {{MdRarityItem|Punch-Drunk Bastard}} | ! scope="row"| {{MdRarityItem|Punch-Drunk Bastard}} | ||
| | | | ||
*If you have the {{cond|Alcohol}} condition, gain [[advantage]] on [[attack roll|attack rolls]] with this weapon. You also create a blast with each attack, dealing {{DamageColor|Thunder|1d4 Thunder}} damage in a 3 m / 10 ft radius | *If you have the {{cond|Alcohol}} condition, gain [[advantage]] on [[attack roll|attack rolls]] with this weapon. You also create a blast with each attack, dealing {{DamageColor|Thunder|1d4 Thunder}} damage in a 3 m / 10 ft radius | ||
Line 435: | Line 435: | ||
|style="text-align: center;"| [[The Waning Moon]] {{Coords|-257|-90}} | |style="text-align: center;"| [[The Waning Moon]] {{Coords|-257|-90}} | ||
|- | |- | ||
| {{MdRarityItem|Ritual Dagger of Shar}} | ! scope="row"| {{MdRarityItem|Ritual Dagger of Shar}} | ||
| | | | ||
*Deal additional {{DamageColor|Necrotic|1d4 Necrotic}} damage with this weapon | *Deal additional {{DamageColor|Necrotic|1d4 Necrotic}} damage with this weapon | ||
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|style="text-align: center;"| [[Sharran Sanctuary]] {{Coords|250|-847}} | |style="text-align: center;"| [[Sharran Sanctuary]] {{Coords|250|-847}} | ||
|- | |- | ||
| {{MdRarityItem|Helmet of Arcane Acuity}} | ! scope="row"| {{MdRarityItem|Helmet of Arcane Acuity}} | ||
| | | | ||
*When you deal damage with a weapon attack, gain {{cond|Arcane Acuity}} for 2 turns | *When you deal damage with a weapon attack, gain {{cond|Arcane Acuity}} for 2 turns | ||
Line 448: | Line 448: | ||
|style="text-align: center;"| [[Mason's Guild Basement]] {{Coords|107|-758}} | |style="text-align: center;"| [[Mason's Guild Basement]] {{Coords|107|-758}} | ||
|- | |- | ||
| {{MdRarityItem|True Love's Caress}} | ! scope="row"| {{MdRarityItem|True Love's Caress}} | ||
| | | | ||
*While wearing this ring, you can receive {{sai|Warding Bond}} from the wearer of [[True Love's Embrace]] | *While wearing this ring, you can receive {{sai|Warding Bond}} from the wearer of [[True Love's Embrace]] | ||
Line 454: | Line 454: | ||
|style="text-align: center;"| [[Reithwin Graveyard]] {{Coords|-149|43}} | |style="text-align: center;"| [[Reithwin Graveyard]] {{Coords|-149|43}} | ||
|- | |- | ||
| {{MdRarityItem|Boots of Apparent Death}} | ! scope="row"| {{MdRarityItem|Boots of Apparent Death}} | ||
| | | | ||
*Cast {{sai|Feign Death}} ({{recharge|short rest}}) | *Cast {{sai|Feign Death}} ({{recharge|short rest}}) | ||
Line 460: | Line 460: | ||
|style="text-align: center;"| [[Reithwin Graveyard]] {{Coords|-160|50}} | |style="text-align: center;"| [[Reithwin Graveyard]] {{Coords|-160|50}} | ||
|- | |- | ||
| {{MdRarityItem|Icebite Robe}} | ! scope="row"| {{MdRarityItem|Icebite Robe}} | ||
| | | | ||
*[[Resistance]] to {{DamageColor|Cold|Cold}} damage | *[[Resistance]] to {{DamageColor|Cold|Cold}} damage | ||
Line 467: | Line 467: | ||
|style="text-align: center;"| [[Reithwin Graveyard]] {{Coords|-155|71}} | |style="text-align: center;"| [[Reithwin Graveyard]] {{Coords|-155|71}} | ||
|- | |- | ||
| {{MdRarityItem|Lightning Jabber}} | ! scope="row"| {{MdRarityItem|Lightning Jabber}} | ||
| | | | ||
*Deal additional {{DamageColor|Lightning|1d4 Lightning}} damage when throwing this weapon | *Deal additional {{DamageColor|Lightning|1d4 Lightning}} damage when throwing this weapon | ||
Line 474: | Line 474: | ||
|style="text-align: center;"| {{Coords|-148|115}} | |style="text-align: center;"| {{Coords|-148|115}} | ||
|- | |- | ||
| {{MdRarityItem|Psionic Ward Armour}} | ! scope="row"| {{MdRarityItem|Psionic Ward Armour}} | ||
| | | | ||
*If [[githyanki]] <onlyinclude><abbr title="Disguise before equipping the item also works." class="bg3wiki-damage-rider-source">Note</abbr><includeonly>[[Category:Damage Rider As Source]]</includeonly>, gain [[resistance]] to {{DamageColor|Psychic|Psychic}} damage | *If [[githyanki]] <onlyinclude><abbr title="Disguise before equipping the item also works." class="bg3wiki-damage-rider-source">Note</abbr><includeonly>[[Category:Damage Rider As Source]]</includeonly>, gain [[resistance]] to {{DamageColor|Psychic|Psychic}} damage | ||
Line 482: | Line 482: | ||
|rowspan="2" style="text-align: center;"| {{Coords|-249|-34}} | |rowspan="2" style="text-align: center;"| {{Coords|-249|-34}} | ||
|- | |- | ||
| {{MdRarityItem|Hr'a'cknir Bracers}} | ! scope="row"| {{MdRarityItem|Hr'a'cknir Bracers}} | ||
| | | | ||
*Cast {{sai|Mage Hand}} ({{recharge|long rest}}) | *Cast {{sai|Mage Hand}} ({{recharge|long rest}}) | ||
*Cast {{sai|Telekinesis}} using [[Strength]] as [[Spells#Spellcasting ability and proficiency|spellcasting ability]] ({{recharge|short rest}}) | *Cast {{sai|Telekinesis}} using [[Strength]] as [[Spells#Spellcasting ability and proficiency|spellcasting ability]] ({{recharge|short rest}}) | ||
|- | |- | ||
| {{MdRarityItem|Watcher's Shield}} | ! scope="row"| {{MdRarityItem|Watcher's Shield}} | ||
| | | | ||
*[[Advantage]] on [[Perception]] [[ability check|ability checks]] | *[[Advantage]] on [[Perception]] [[ability check|ability checks]] | ||
Line 493: | Line 493: | ||
|rowspan="2" style="text-align: center;"| {{Coords|-248|36}} | |rowspan="2" style="text-align: center;"| {{Coords|-248|36}} | ||
|- | |- | ||
| {{MdRarityItem|Assassin's Shortsword}} | ! scope="row"| {{MdRarityItem|Assassin's Shortsword}} | ||
| | | | ||
*[[Advantage]] on [[Stealth]] [[ability check|ability checks]] | *[[Advantage]] on [[Stealth]] [[ability check|ability checks]] | ||
|- | |- | ||
| {{MdRarityItem|True Love's Embrace}} | ! scope="row"| {{MdRarityItem|True Love's Embrace}} | ||
| | | | ||
*Cast {{sai|Warding Bond}} on the wearer of [[True Love's Caress]] ({{recharge|long rest}}) | *Cast {{sai|Warding Bond}} on the wearer of [[True Love's Caress]] ({{recharge|long rest}}) | ||
Line 503: | Line 503: | ||
|style="text-align: center;"| [[House of Healing]] {{Coords|-210|2}} | |style="text-align: center;"| [[House of Healing]] {{Coords|-210|2}} | ||
|- | |- | ||
| {{MdRarityItem|Shar's Temptation}} | ! scope="row"| {{MdRarityItem|Shar's Temptation}} | ||
| | | | ||
*Cast {{sai|Charm Person}} (level 1) ({{recharge|short rest}}) | *Cast {{sai|Charm Person}} (level 1) ({{recharge|short rest}}) | ||
Line 509: | Line 509: | ||
|style="text-align: center;"| [[House of Healing]] {{Coords|-196|14}} | |style="text-align: center;"| [[House of Healing]] {{Coords|-196|14}} | ||
|- | |- | ||
| {{MdRarityItem|Surgeon's Subjugation Amulet}} | ! scope="row"| {{MdRarityItem|Surgeon's Subjugation Amulet}} | ||
| | | | ||
*On a [[Critical Hit|critical hit]] against a [[Humanoid]], you can choose to {{cond|Paralysed|Paralyse}} the target for 2 turns ({{recharge|long rest}}) | *On a [[Critical Hit|critical hit]] against a [[Humanoid]], you can choose to {{cond|Paralysed|Paralyse}} the target for 2 turns ({{recharge|long rest}}) | ||
Line 515: | Line 515: | ||
|style="text-align: center;"| [[House of Healing]] {{Coords|-200|47}} | |style="text-align: center;"| [[House of Healing]] {{Coords|-200|47}} | ||
|- | |- | ||
| {{MdRarityItem|Poisoner's Gloves}} | ! scope="row"| {{MdRarityItem|Poisoner's Gloves}} | ||
| | | | ||
*When you deal {{DamageColor|Poison|Poison}} damage, the target must succeed [[DC]] 13 [[Constitution]] [[saving throw|save]] or get {{cond|Poisoned}} for 3 turns | *When you deal {{DamageColor|Poison|Poison}} damage, the target must succeed [[DC]] 13 [[Constitution]] [[saving throw|save]] or get {{cond|Poisoned}} for 3 turns | ||
Line 521: | Line 521: | ||
|style="text-align: center;"| [[House of Healing]] {{Coords|-197|76}} | |style="text-align: center;"| [[House of Healing]] {{Coords|-197|76}} | ||
|- | |- | ||
| {{MdRarityItem|Strange Tendril Amulet}} | ! scope="row"| {{MdRarityItem|Strange Tendril Amulet}} | ||
| | | | ||
*Cast {{sai|Evard's Black Tentacles}} ({{recharge|long rest}}) | *Cast {{sai|Evard's Black Tentacles}} ({{recharge|long rest}}) | ||
Line 527: | Line 527: | ||
|style="text-align: center;"| [[House of Healing Morgue]] {{Coords|85|-1005}} | |style="text-align: center;"| [[House of Healing Morgue]] {{Coords|85|-1005}} | ||
|- | |- | ||
| {{MdRarityItem|Firzu's Ring of Trading}} | ! scope="row"| {{MdRarityItem|Firzu's Ring of Trading}} | ||
| | | | ||
*[[Deception]] +1 | *[[Deception]] +1 | ||
Line 533: | Line 533: | ||
|style="text-align: center;"| [[House of Healing Morgue]] {{Coords|85|-1005}} | |style="text-align: center;"| [[House of Healing Morgue]] {{Coords|85|-1005}} | ||
|- | |- | ||
| {{MdRarityItem|Bided Time}} | ! scope="row"| {{MdRarityItem|Bided Time}} | ||
| | | | ||
*When you are hit by an enemy in melee, gain {{cond|Arcane Charge}} for 2 turns | *When you are hit by an enemy in melee, gain {{cond|Arcane Charge}} for 2 turns | ||
Line 539: | Line 539: | ||
|style="text-align: center;"| [[House of Healing Morgue]] {{Coords|46|-1005}} | |style="text-align: center;"| [[House of Healing Morgue]] {{Coords|46|-1005}} | ||
|- | |- | ||
| {{MdRarityItem|Eversight Ring}} | ! scope="row"| {{MdRarityItem|Eversight Ring}} | ||
| | | | ||
*Immunity to being {{cond|Blinded}} | *Immunity to being {{cond|Blinded}} | ||
Line 545: | Line 545: | ||
|style="text-align: center;"| [[House of Healing Morgue]] {{Coords|10|-973}} | |style="text-align: center;"| [[House of Healing Morgue]] {{Coords|10|-973}} | ||
|- | |- | ||
| {{MdRarityItem|Fleshmelter Cloak}} | ! scope="row"| {{MdRarityItem|Fleshmelter Cloak}} | ||
| | | | ||
*When you are hit, once per attack, the attacker receives {{DamageColor|Acid|1d4 Acid}} damage | *When you are hit, once per attack, the attacker receives {{DamageColor|Acid|1d4 Acid}} damage | ||
Line 551: | Line 551: | ||
|style="text-align: center;"| [[House of Healing Morgue]] {{Coords|33|-931}} | |style="text-align: center;"| [[House of Healing Morgue]] {{Coords|33|-931}} | ||
|- | |- | ||
| {{MdRarityItem|Protective Plate}} | ! scope="row"| {{MdRarityItem|Protective Plate}} | ||
| | | | ||
*[[Resistance]] to {{DamageColor|Necrotic|Necrotic}} damage | *[[Resistance]] to {{DamageColor|Necrotic|Necrotic}} damage | ||
Line 557: | Line 557: | ||
|style="text-align: center;"| [[House of Healing Morgue]] {{Coords|51|-932}} | |style="text-align: center;"| [[House of Healing Morgue]] {{Coords|51|-932}} | ||
|- | |- | ||
| {{MdRarityItem|Shadow Blade Ring}} | ! scope="row"| {{MdRarityItem|Shadow Blade Ring}} | ||
| | | | ||
*Cast {{sai|Shadow Blade}} ({{recharge|short rest}}) | *Cast {{sai|Shadow Blade}} ({{recharge|short rest}}) | ||
Line 574: | Line 574: | ||
! width =|Location | ! width =|Location | ||
|- | |- | ||
| {{MdRarityItem|Vivacious Cloak}} | ! scope="row"| {{MdRarityItem|Vivacious Cloak}} | ||
| | | | ||
*When casting a [[Spells|spell]] in melee, gain 8 [[Hit Points#Temporary Hit Points|temporary hit points]] | *When casting a [[Spells|spell]] in melee, gain 8 [[Hit Points#Temporary Hit Points|temporary hit points]] | ||
Line 580: | Line 580: | ||
|style="text-align: center;"| {{Coords|-259|-882}} | |style="text-align: center;"| {{Coords|-259|-882}} | ||
|- | |- | ||
| {{MdRarityItem|Least Expected}} | ! scope="row"| {{MdRarityItem|Least Expected}} | ||
| | | | ||
*While being [[obscured]], gain a 1d4 bonus to ranged weapon [[attack roll|attack rolls]] | *While being [[obscured]], gain a 1d4 bonus to ranged weapon [[attack roll|attack rolls]] | ||
Line 586: | Line 586: | ||
|style="text-align: center;"| [[Gauntlet of Shar]] {{Coords|-730|-802}} | |style="text-align: center;"| [[Gauntlet of Shar]] {{Coords|-730|-802}} | ||
|- | |- | ||
| {{MdRarityItem|Dark Justiciar Gauntlets (Uncommon)}} | ! scope="row"| {{MdRarityItem|Dark Justiciar Gauntlets (Uncommon)}} | ||
| | | | ||
*Deal additional {{DamageColor|Necrotic|1d Necrotic}} damage with your weapons | *Deal additional {{DamageColor|Necrotic|1d Necrotic}} damage with your weapons | ||
Line 593: | Line 593: | ||
|style="text-align: center;"| [[Gauntlet of Shar]] {{Coords|-664|-759}} | |style="text-align: center;"| [[Gauntlet of Shar]] {{Coords|-664|-759}} | ||
|- | |- | ||
| {{MdRarityItem|Merregon Halberd}} | ! scope="row"| {{MdRarityItem|Merregon Halberd}} | ||
| | | | ||
*Regular halberd with +1 damage | *Regular halberd with +1 damage | ||
Line 599: | Line 599: | ||
|style="text-align: center;"| [[Gauntlet of Shar]] {{Coords|-658|753}} | |style="text-align: center;"| [[Gauntlet of Shar]] {{Coords|-658|753}} | ||
|- | |- | ||
| {{MdRarityItem|Hellfire Hand Crossbow}} | ! scope="row"| {{MdRarityItem|Hellfire Hand Crossbow}} | ||
| | | | ||
*On your hit with this hand crossbow while {{cond|Hiding}} or being {{cond|Invisible}}, the target must succeed [[DC]] 15 [[Constitution]] [[saving throw|save]] or get {{cond|Burning|Burned}} for 2 turns | *On your hit with this hand crossbow while {{cond|Hiding}} or being {{cond|Invisible}}, the target must succeed [[DC]] 15 [[Constitution]] [[saving throw|save]] or get {{cond|Burning|Burned}} for 2 turns | ||
Line 606: | Line 606: | ||
|style="text-align: center;"| [[Gauntlet of Shar]] {{Coords|-668|-765}} | |style="text-align: center;"| [[Gauntlet of Shar]] {{Coords|-668|-765}} | ||
|- | |- | ||
| {{MdRarityItem|Boots of Brilliance}} | ! scope="row"| {{MdRarityItem|Boots of Brilliance}} | ||
| | | | ||
*Gain an action to restore one {{sai|Bardic Inspiration}} charge to yourself ({{recharge|long rest}}) | *Gain an action to restore one {{sai|Bardic Inspiration}} charge to yourself ({{recharge|long rest}}) | ||
Line 612: | Line 612: | ||
|style="text-align: center;"| [[Gauntlet of Shar]] {{Coords|-634|-724}} | |style="text-align: center;"| [[Gauntlet of Shar]] {{Coords|-634|-724}} | ||
|- | |- | ||
| {{MdRarityItem|Justiciar's Scimitar}} | ! scope="row"| {{MdRarityItem|Justiciar's Scimitar}} | ||
| | | | ||
*When you have [[advantage]] with weapon attacks, the target must succeed [[DC]] 14 [[Constitution]] [[saving throw|save]] or get {{cond|Blinded}} for 2 turns | *When you have [[advantage]] with weapon attacks, the target must succeed [[DC]] 14 [[Constitution]] [[saving throw|save]] or get {{cond|Blinded}} for 2 turns | ||
Line 619: | Line 619: | ||
|rowspan="2" style="text-align: center;"| [[Gauntlet of Shar]] {{Coords|-713|-731}} | |rowspan="2" style="text-align: center;"| [[Gauntlet of Shar]] {{Coords|-713|-731}} | ||
|- | |- | ||
| {{MdRarityItem|Justiciar's Greatshield}} | ! scope="row"| {{MdRarityItem|Justiciar's Greatshield}} | ||
| | | | ||
*Gain an action to expend your {{action|reaction}} and bash with this shield when hit by an enemy, knocking them {{cond|Prone}} if they fail their [[Dexterity]] [[saving throw|save]] against your [[DC|spellcasting DC]] | *Gain an action to expend your {{action|reaction}} and bash with this shield when hit by an enemy, knocking them {{cond|Prone}} if they fail their [[Dexterity]] [[saving throw|save]] against your [[DC|spellcasting DC]] | ||
*Gain an action to create a 2 m / 6.5 ft radius cloud of magical {{sai|Darkness}} where you stand that lingers for 2 turns, and immediately attempt to {{sai|Hide}} ({{recharge|short rest}}) | *Gain an action to create a 2 m / 6.5 ft radius cloud of magical {{sai|Darkness}} where you stand that lingers for 2 turns, and immediately attempt to {{sai|Hide}} ({{recharge|short rest}}) | ||
|- | |- | ||
| {{MdRarityItem|Circle of Bones}} | ! scope="row"| {{MdRarityItem|Circle of Bones}} | ||
| | | | ||
*Allied [[Undead]] within 6 m / 20 ft gain [[resistance]] to {{DamageColor|Physical|Physical}} damage | *Allied [[Undead]] within 6 m / 20 ft gain [[resistance]] to {{DamageColor|Physical|Physical}} damage | ||
Line 634: | Line 634: | ||
*[[Mind Flayer Colony]] {{Coords|715|-49}} | *[[Mind Flayer Colony]] {{Coords|715|-49}} | ||
|- | |- | ||
| {{MdRarityItem|Callous Glow Ring}} | ! scope="row"| {{MdRarityItem|Callous Glow Ring}} | ||
| | | | ||
*Deal additional {{DamageColor|Radiant|2 Radiant}} damage against illuminated targets | *Deal additional {{DamageColor|Radiant|2 Radiant}} damage against illuminated targets | ||
Line 640: | Line 640: | ||
|style="text-align: center;"| [[Gauntlet of Shar]] {{Coords|-819|-753}} | |style="text-align: center;"| [[Gauntlet of Shar]] {{Coords|-819|-753}} | ||
|- | |- | ||
| {{MdRarityItem|Killer's Sweetheart}} | ! scope="row"| {{MdRarityItem|Killer's Sweetheart}} | ||
| | | | ||
*When you kill an enemy, your next [[attack roll]] can be chosen to be a [[Critical Hit|critical hit]]. Once spent, this effect goes on cooldown ({{recharge|long rest}}) | *When you kill an enemy, your next [[attack roll]] can be chosen to be a [[Critical Hit|critical hit]]. Once spent, this effect goes on cooldown ({{recharge|long rest}}) | ||
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|style="text-align: center;"| [[Gauntlet of Shar]] {{Coords|-830|-726}} | |style="text-align: center;"| [[Gauntlet of Shar]] {{Coords|-830|-726}} | ||
|- | |- | ||
| {{MdRarityItem|Dark Justiciar Half-Plate (Rare)}} | ! scope="row"| {{MdRarityItem|Dark Justiciar Half-Plate (Rare)}} | ||
| | | | ||
*While being [[obscured]], gain [[advantage]] on [[Stealth]] [[ability check|ability checks]] | *While being [[obscured]], gain [[advantage]] on [[Stealth]] [[ability check|ability checks]] | ||
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|style="text-align: center;"| [[Gauntlet of Shar]] {{Coords|-817|-753}} | |style="text-align: center;"| [[Gauntlet of Shar]] {{Coords|-817|-753}} | ||
|- | |- | ||
| {{MdRarityItem|Spear of Night}} | ! scope="row"| {{MdRarityItem|Spear of Night}} | ||
| | | | ||
*Regular spear with +1 damage | *Regular spear with +1 damage | ||
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|style="text-align: center;"| [[Gauntlet of Shar]] {{Coords|-817|-753}} | |style="text-align: center;"| [[Gauntlet of Shar]] {{Coords|-817|-753}} | ||
|- | |- | ||
| {{MdRarityItem|Dark Justiciar Helmet}} | ! scope="row"| {{MdRarityItem|Dark Justiciar Helmet}} | ||
| | | | ||
*+1 bonus to [[saving throw|saving throws]] against [[spells]] | *+1 bonus to [[saving throw|saving throws]] against [[spells]] | ||
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|style="text-align: center;"| [[Gauntlet of Shar]] {{Coords|-822|-753}} | |style="text-align: center;"| [[Gauntlet of Shar]] {{Coords|-822|-753}} | ||
|- | |- | ||
| {{MdRarityItem|Dark Justiciar Helm}} | ! scope="row"| {{MdRarityItem|Dark Justiciar Helm}} | ||
| | | | ||
*While being [[obscured]], you gain +1 bonus to [[saving throws]] against attacks | *While being [[obscured]], you gain +1 bonus to [[saving throws]] against attacks | ||
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|style="text-align: center;"| [[Shadowfell]] {{Coords|-544|-1447}} & {{Coords|-516|-1397}} | |style="text-align: center;"| [[Shadowfell]] {{Coords|-544|-1447}} & {{Coords|-516|-1397}} | ||
|- | |- | ||
| {{MdRarityItem|Moonlight Glaive}} | ! scope="row"| {{MdRarityItem|Moonlight Glaive}} | ||
| | | | ||
*Deal additional {{DamageColor|Radiant|1d4 Radiant}} damage with this weapon | *Deal additional {{DamageColor|Radiant|1d4 Radiant}} damage with this weapon | ||
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|style="text-align: center;"| [[Shadowfell]] {{Coords|-604|-1431}} | |style="text-align: center;"| [[Shadowfell]] {{Coords|-604|-1431}} | ||
|- | |- | ||
| {{MdRarityItem|Dark Justiciar Half-Plate (Very Rare)}} | ! scope="row"| {{MdRarityItem|Dark Justiciar Half-Plate (Very Rare)}} | ||
| | | | ||
*While being [[obscured]], gain [[advantage]] on [[Stealth]] [[ability check|ability checks]] | *While being [[obscured]], gain [[advantage]] on [[Stealth]] [[ability check|ability checks]] | ||
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|rowspan="4" style="text-align: center;"| [[Shadowfell]] {{Coords|-604|-1431}} | |rowspan="4" style="text-align: center;"| [[Shadowfell]] {{Coords|-604|-1431}} | ||
|- | |- | ||
| {{MdRarityItem|Dark Justiciar Gauntlets (Rare)}} | ! scope="row"| {{MdRarityItem|Dark Justiciar Gauntlets (Rare)}} | ||
| | | | ||
*Deal additional {{DamageColor|Necrotic|1d4 Necrotic}} damage with your weapons | *Deal additional {{DamageColor|Necrotic|1d4 Necrotic}} damage with your weapons | ||
Line 699: | Line 699: | ||
*Gain an action to curse the target for 2 turns. If the target enters an [[obscured]] area or remains in it at the start of their turn, they must succeed [[DC]] 14 [[Charisma]] [[saving throw|save]] or suffer {{DamageColor|Necrotic|2d8 Necrotic}} damage ({{recharge|Per turn}}) | *Gain an action to curse the target for 2 turns. If the target enters an [[obscured]] area or remains in it at the start of their turn, they must succeed [[DC]] 14 [[Charisma]] [[saving throw|save]] or suffer {{DamageColor|Necrotic|2d8 Necrotic}} damage ({{recharge|Per turn}}) | ||
|- | |- | ||
| {{MdRarityItem|Dark Justiciar Boots}} | ! scope="row"| {{MdRarityItem|Dark Justiciar Boots}} | ||
| | | | ||
*[[Dexterity]] [[saving throw|saving throws]] +1 | *[[Dexterity]] [[saving throw|saving throws]] +1 | ||
*Gain an ability to teleport yourself to an unoccupied, [[obscured]] spot up to 18 m / 60 ft away ({{recharge|short rest}}) | *Gain an ability to teleport yourself to an unoccupied, [[obscured]] spot up to 18 m / 60 ft away ({{recharge|short rest}}) | ||
|- | |- | ||
| {{MdRarityItem|Shar's Spear of Evening}} | ! scope="row"| {{MdRarityItem|Shar's Spear of Evening}} | ||
| | | | ||
*While being [[obscured]], gain [[advantage]] on [[saving throw|saving throws]]. On a hit with this spear against obscured targets, deal additional 1d6 damage | *While being [[obscured]], gain [[advantage]] on [[saving throw|saving throws]]. On a hit with this spear against obscured targets, deal additional 1d6 damage | ||
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*Gain an ability to strike a target, rippling the hit through all creatures (including allies) around you in a 3 m / 10 ft radius, and leaving behind a 3 m / 10 ft radius {{sai|Darkness}} cloud that lingers for 3 turns ({{recharge|Short rest}}) | *Gain an ability to strike a target, rippling the hit through all creatures (including allies) around you in a 3 m / 10 ft radius, and leaving behind a 3 m / 10 ft radius {{sai|Darkness}} cloud that lingers for 3 turns ({{recharge|Short rest}}) | ||
|- | |- | ||
| {{MdRarityItem|Selûne's Spear of Night}} | ! scope="row"| {{MdRarityItem|Selûne's Spear of Night}} | ||
| | | | ||
*[[Advantage]] on [[Wisdom]] [[saving throw|saving throws]] and [[Perception]] [[ability check|ability checks]] | *[[Advantage]] on [[Wisdom]] [[saving throw|saving throws]] and [[Perception]] [[ability check|ability checks]] | ||
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! width =|Location | ! width =|Location | ||
|- | |- | ||
| {{MdRarityItem|Spellcrux Amulet}} | ! scope="row"| {{MdRarityItem|Spellcrux Amulet}} | ||
| | | | ||
*Gain an action to restore one [[Spells#Spell slots|spell slot]] of level 6 and lower ({{recharge|long rest}}) | *Gain an action to restore one [[Spells#Spell slots|spell slot]] of level 6 and lower ({{recharge|long rest}}) | ||
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|style="text-align: center;"| [[Moonrise Towers Prison]] {{Coords|576|-654}} | |style="text-align: center;"| [[Moonrise Towers Prison]] {{Coords|576|-654}} | ||
|- | |- | ||
| {{MdRarityItem|Wulbren's Hammer}} | ! scope="row"| {{MdRarityItem|Wulbren's Hammer}} | ||
| | | | ||
*Deal additional {{DamageColor|Force|2d4 Force}} damage against objects | *Deal additional {{DamageColor|Force|2d4 Force}} damage against objects | ||
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|style="text-align: center;"| [[Moonrise Towers Prison]] {{Coords|575|-649}} | |style="text-align: center;"| [[Moonrise Towers Prison]] {{Coords|575|-649}} | ||
|- | |- | ||
| {{MdRarityItem|Browbeaten Circlet}} | ! scope="row"| {{MdRarityItem|Browbeaten Circlet}} | ||
| | | | ||
*While being {{cond|Threatened}}, gain a +1 bonus to [[Saving throw#Difficulty Class|spell save DC]] | *While being {{cond|Threatened}}, gain a +1 bonus to [[Saving throw#Difficulty Class|spell save DC]] | ||
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|style="text-align: center;"| [[Moonrise Towers Prison]] {{Coords|572|-652}} | |style="text-align: center;"| [[Moonrise Towers Prison]] {{Coords|572|-652}} | ||
|- | |- | ||
| {{MdRarityItem|Sharpened Snare Cuirass}} | ! scope="row"| {{MdRarityItem|Sharpened Snare Cuirass}} | ||
| | | | ||
*Add your full [[Dexterity]] [[modifier]] to your [[AC]] while wearing this armour | *Add your full [[Dexterity]] [[modifier]] to your [[AC]] while wearing this armour | ||
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|rowspan="8" style="text-align: center;"| {{Coords|-174|-179}} | |rowspan="8" style="text-align: center;"| {{Coords|-174|-179}} | ||
|- | |- | ||
| {{MdRarityItem|Gloves of Crushing}} | ! scope="row"| {{MdRarityItem|Gloves of Crushing}} | ||
| | | | ||
*Deal additional {{DamageColor|Physical|2 Bludgeoning}} damage with unarmed strikes, and gain a +1 bonus to unarmed [[attack roll|attack rolls]] and [[damage roll|damage rolls]] | *Deal additional {{DamageColor|Physical|2 Bludgeoning}} damage with unarmed strikes, and gain a +1 bonus to unarmed [[attack roll|attack rolls]] and [[damage roll|damage rolls]] | ||
|- | |- | ||
| {{MdRarityItem|Armour of Devotion}} | ! scope="row"| {{MdRarityItem|Armour of Devotion}} | ||
| | | | ||
*Gain an action to restore one [[Paladin]] {{R|chaoat}} ({{recharge|long rest}}) | *Gain an action to restore one [[Paladin]] {{R|chaoat}} ({{recharge|long rest}}) | ||
*[[Disadvantage]] on [[Stealth]] [[ability check|ability checks]] | *[[Disadvantage]] on [[Stealth]] [[ability check|ability checks]] | ||
|- | |- | ||
| {{MdRarityItem|Drakethroat Glaive}} | ! scope="row"| {{MdRarityItem|Drakethroat Glaive}} | ||
| | | | ||
*Enemies have [[disadvantage]] on [[saving throw|saving throws]] against your [[dragonborn]] breath weapon | *Enemies have [[disadvantage]] on [[saving throw|saving throws]] against your [[dragonborn]] breath weapon | ||
*Cast {{sai|Draconic Elemental Weapon}} ({{recharge|long rest}}) | *Cast {{sai|Draconic Elemental Weapon}} ({{recharge|long rest}}) | ||
|- | |- | ||
| {{MdRarityItem|Ne'er Misser}} | ! scope="row"| {{MdRarityItem|Ne'er Misser}} | ||
| | | | ||
*This weapon deals exclusively {{DamageColor|Force|Force}} damage | *This weapon deals exclusively {{DamageColor|Force|Force}} damage | ||
*Cast {{sai|Magic Missile}} (level 3) ({{recharge|short rest}}) | *Cast {{sai|Magic Missile}} (level 3) ({{recharge|short rest}}) | ||
|- | |- | ||
| {{MdRarityItem|Poisoner's Ring}} | ! scope="row"| {{MdRarityItem|Poisoner's Ring}} | ||
| | | | ||
*Gain an action to curse an enemy; The target must succeed [[DC]] 14 [[Constitution]] [[saving throw|save]] or become [[vulnerable]] to {{DamageColor|Poison|Poison}} damage for 10 turns ({{recharge|long rest}}) | *Gain an action to curse an enemy; The target must succeed [[DC]] 14 [[Constitution]] [[saving throw|save]] or become [[vulnerable]] to {{DamageColor|Poison|Poison}} damage for 10 turns ({{recharge|long rest}}) | ||
|- | |- | ||
| {{MdRarityItem|Ring of Spiteful Thunder}} | ! scope="row"| {{MdRarityItem|Ring of Spiteful Thunder}} | ||
| | | | ||
*When you deal damage to a {{cond|Reverberation|Reverberating}} target, they must succeed [[DC]] 13 [[Constitution]] [[saving throw|save]] or get {{cond|Dazed}} for 2 turns | *When you deal damage to a {{cond|Reverberation|Reverberating}} target, they must succeed [[DC]] 13 [[Constitution]] [[saving throw|save]] or get {{cond|Dazed}} for 2 turns | ||
|- | |- | ||
| {{MdRarityItem|Marksmanship Hat}} | ! scope="row"| {{MdRarityItem|Marksmanship Hat}} | ||
| | | | ||
*+1 bonus to ranged weapon and [[Spells|spell]] [[attack roll|attack rolls]] | *+1 bonus to ranged weapon and [[Spells|spell]] [[attack roll|attack rolls]] | ||
|- | |- | ||
| {{MdRarityItem|Halberd of Vigilance}} | ! scope="row"| {{MdRarityItem|Halberd of Vigilance}} | ||
| | | | ||
*Deal additional {{DamageColor|Force|1d4 Force}} damage with this weapon | *Deal additional {{DamageColor|Force|1d4 Force}} damage with this weapon | ||
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|rowspan="8" style="text-align: center;"| {{Coords|-164|-168}} | |rowspan="8" style="text-align: center;"| {{Coords|-164|-168}} | ||
|- | |- | ||
| {{MdRarityItem|Gloves of The Duellist}} | ! scope="row"| {{MdRarityItem|Gloves of The Duellist}} | ||
| | | | ||
*+2 bonus to melee weapon [[attack roll|attack rolls]] when holding a weapon in the main hand and no weapon in the free hand. Shields equipped in the free hand also work | *+2 bonus to melee weapon [[attack roll|attack rolls]] when holding a weapon in the main hand and no weapon in the free hand. Shields equipped in the free hand also work | ||
|- | |- | ||
| {{MdRarityItem|Sentinel Shield}} | ! scope="row"| {{MdRarityItem|Sentinel Shield}} | ||
| | | | ||
*[[Advantage]] on [[Perception]] [[ability check|ability checks]] and a +3 bonus to [[Initiative]] rolls | *[[Advantage]] on [[Perception]] [[ability check|ability checks]] and a +3 bonus to [[Initiative]] rolls | ||
*Gain an action to expend your {{action|reaction}} and bash with this shield when hit by an enemy, knocking them {{cond|Prone}} if they fail their [[Dexterity]] [[saving throw|save]] against your [[DC|spellcasting DC]] | *Gain an action to expend your {{action|reaction}} and bash with this shield when hit by an enemy, knocking them {{cond|Prone}} if they fail their [[Dexterity]] [[saving throw|save]] against your [[DC|spellcasting DC]] | ||
|- | |- | ||
| {{MdRarityItem|Enraging Heart Garb}} | ! scope="row"| {{MdRarityItem|Enraging Heart Garb}} | ||
| | | | ||
*While you are {{cond|Rage|Raging}}, gain {{cond|Wrath}} for 2 turns | *While you are {{cond|Rage|Raging}}, gain {{cond|Wrath}} for 2 turns | ||
*Increase your [[Constitution]] by 2 (max 20) while wearing this armour | *Increase your [[Constitution]] by 2 (max 20) while wearing this armour | ||
|- | |- | ||
| {{MdRarityItem|Fistbreaker Helm}} | ! scope="row"| {{MdRarityItem|Fistbreaker Helm}} | ||
| | | | ||
*+1 bonus to [[Saving throw#Difficulty Class|spell save DC]] | *+1 bonus to [[Saving throw#Difficulty Class|spell save DC]] | ||
*+1 bonus to [[Initiative]] rolls | *+1 bonus to [[Initiative]] rolls | ||
|- | |- | ||
| {{MdRarityItem|Bigboy's Chew Toy}} | ! scope="row"| {{MdRarityItem|Bigboy's Chew Toy}} | ||
| | | | ||
*Gain an action to {{sai|Enlarge}} yourself for 10 turns ({{recharge|long rest}}) | *Gain an action to {{sai|Enlarge}} yourself for 10 turns ({{recharge|long rest}}) | ||
|- | |- | ||
| {{MdRarityItem|Titanstring Bow}} | ! scope="row"| {{MdRarityItem|Titanstring Bow}} | ||
| | | | ||
*Deal additional damage equal to your [[Strength]] [[Ability score modifier|modifier]] with this bow | *Deal additional damage equal to your [[Strength]] [[Ability score modifier|modifier]] with this bow | ||
|- | |- | ||
| {{MdRarityItem|Slicing Shortsword}} | ! scope="row"| {{MdRarityItem|Slicing Shortsword}} | ||
| | | | ||
*When you attack with [[advantage]], the attack inflicts 2 turns of {{cond|Bleeding}} unto the target | *When you attack with [[advantage]], the attack inflicts 2 turns of {{cond|Bleeding}} unto the target | ||
|- | |- | ||
| {{MdRarityItem|Gauntlets of Surging Accuracy}} | ! scope="row"| {{MdRarityItem|Gauntlets of Surging Accuracy}} | ||
| | | | ||
*When you use {{sai|Action Surge}}, gain a 1d4 bonus to [[attack roll|attack rolls]] for the rest of your turn | *When you use {{sai|Action Surge}}, gain a 1d4 bonus to [[attack roll|attack rolls]] for the rest of your turn | ||
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|rowspan="3" style="text-align: center;"| {{Coords|-164|-168}} | |rowspan="3" style="text-align: center;"| {{Coords|-164|-168}} | ||
|- | |- | ||
| {{MdRarityItem|Dwarven Splintmail}} | ! scope="row"| {{MdRarityItem|Dwarven Splintmail}} | ||
| | | | ||
*Incoming {{DamageColor|Physical|Piercing}} damage is reduced by 1 | *Incoming {{DamageColor|Physical|Piercing}} damage is reduced by 1 | ||
Line 839: | Line 839: | ||
*[[Disadvantage]] on [[Stealth]] ability checks | *[[Disadvantage]] on [[Stealth]] ability checks | ||
|- | |- | ||
| {{MdRarityItem|Render of Mind and Body}} | ! scope="row"| {{MdRarityItem|Render of Mind and Body}} | ||
| | | | ||
*When you attack with [[advantage]], deal additional {{DamageColor|Psychic|1d8 Psychic}} damage with this weapon | *When you attack with [[advantage]], deal additional {{DamageColor|Psychic|1d8 Psychic}} damage with this weapon | ||
|- | |- | ||
| {{MdRarityItem|Circlet of Hunting}} | ! scope="row"| {{MdRarityItem|Circlet of Hunting}} | ||
| | | | ||
*Gain a 1d4 bonus to [[attack roll|attack rolls]] against targets marked by {{sai|Hunter's Mark}}, {{sai|True Strike}}, {{sai|Faerie Fire}}, or {{sai|Guiding Bolt}} | *Gain a 1d4 bonus to [[attack roll|attack rolls]] against targets marked by {{sai|Hunter's Mark}}, {{sai|True Strike}}, {{sai|Faerie Fire}}, or {{sai|Guiding Bolt}} | ||
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|rowspan="7" style="text-align: center;"| {{Coords|-128|-193}} | |rowspan="7" style="text-align: center;"| {{Coords|-128|-193}} | ||
|- | |- | ||
| {{MdRarityItem|Boots of Arcane Bolstering}} | ! scope="row"| {{MdRarityItem|Boots of Arcane Bolstering}} | ||
| | | | ||
*On {{sai|Dash}} or similar action, gain {{cond|Arcane Charge}} for 2 turns | *On {{sai|Dash}} or similar action, gain {{cond|Arcane Charge}} for 2 turns | ||
|- | |- | ||
| {{MdRarityItem|Risky Ring}} | ! scope="row"| {{MdRarityItem|Risky Ring}} | ||
| | | | ||
*[[Advantage]] on [[attack roll|attack rolls]], but [[disadvantage]] on [[saving throw|saving throws]] | *[[Advantage]] on [[attack roll|attack rolls]], but [[disadvantage]] on [[saving throw|saving throws]] | ||
|- | |- | ||
| {{MdRarityItem|Ring of Free Action}} | ! scope="row"| {{MdRarityItem|Ring of Free Action}} | ||
| | | | ||
*Immunity to being {{cond|Paralysed}}, {{cond|Restrained}}, or impeded by {{cond|Difficult Terrain}} | *Immunity to being {{cond|Paralysed}}, {{cond|Restrained}}, or impeded by {{cond|Difficult Terrain}} | ||
|- | |- | ||
| {{MdRarityItem|Robe of Exquisite Focus}} | ! scope="row"| {{MdRarityItem|Robe of Exquisite Focus}} | ||
| | | | ||
*+1 bonus to [[Saving throw#Difficulty Class|spell save DC]] | *+1 bonus to [[Saving throw#Difficulty Class|spell save DC]] | ||
|- | |- | ||
| {{MdRarityItem|Thunderskin Cloak}} | ! scope="row"| {{MdRarityItem|Thunderskin Cloak}} | ||
| | | | ||
*When you are hit by a {{cond|Reverberation|Reverberating}} target, they must succeed [[DC]] 13 [[Constitution]] [[saving throw|save]] or get {{cond|Dazed}} for 2 turns | *When you are hit by a {{cond|Reverberation|Reverberating}} target, they must succeed [[DC]] 13 [[Constitution]] [[saving throw|save]] or get {{cond|Dazed}} for 2 turns | ||
|- | |- | ||
| {{MdRarityItem|Hat of Storm Scion's Power}} | ! scope="row"| {{MdRarityItem|Hat of Storm Scion's Power}} | ||
| | | | ||
*When you deal {{DamageColor|Thunder|Thunder}} damage, once per attack, gain {{cond|Arcane Acuity}} for 2 turns | *When you deal {{DamageColor|Thunder|Thunder}} damage, once per attack, gain {{cond|Arcane Acuity}} for 2 turns | ||
|- | |- | ||
| {{MdRarityItem|Absolute's Protector}} | ! scope="row"| {{MdRarityItem|Absolute's Protector}} | ||
| | | | ||
*If you have the [[Brand of the Absolute]], all incoming damage is reduced by 1 while having this shield equipped | *If you have the [[Brand of the Absolute]], all incoming damage is reduced by 1 while having this shield equipped | ||
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*Upper floor {{Coords|-140|-195}} <onlyinclude><abbr title="Before confronting Ketheric Thorm." class="bg3wiki-damage-rider-source">Note</abbr><includeonly>[[Category:Damage Rider As Source]]</includeonly></onlyinclude> | *Upper floor {{Coords|-140|-195}} <onlyinclude><abbr title="Before confronting Ketheric Thorm." class="bg3wiki-damage-rider-source">Note</abbr><includeonly>[[Category:Damage Rider As Source]]</includeonly></onlyinclude> | ||
|- | |- | ||
| {{MdRarityItem|Argument Solver}} | ! scope="row"| {{MdRarityItem|Argument Solver}} | ||
| | | | ||
*Gain an action to strike the target, dealing additional {{DamageColor|Poison|Poison}} damage equal to your [[proficiency bonus]]. The strike creates a 1.5 m / 5.0 ft radius cloud of noxious fumes for 3 turns, {{cond|Poisoned|Poisoning}} the target if they fail their [[Constitution]] [[saving throw|save]] against your [[DC|spellcasting DC]] while in the cloud ({{recharge|short rest}}) | *Gain an action to strike the target, dealing additional {{DamageColor|Poison|Poison}} damage equal to your [[proficiency bonus]]. The strike creates a 1.5 m / 5.0 ft radius cloud of noxious fumes for 3 turns, {{cond|Poisoned|Poisoning}} the target if they fail their [[Constitution]] [[saving throw|save]] against your [[DC|spellcasting DC]] while in the cloud ({{recharge|short rest}}) | ||
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|style="text-align: center;"| {{Coords|-194|-180}} | |style="text-align: center;"| {{Coords|-194|-180}} | ||
|- | |- | ||
| {{MdRarityItem|Very Heavy Greataxe}} | ! scope="row"| {{MdRarityItem|Very Heavy Greataxe}} | ||
| | | | ||
*Gain a cleave attack that strikes all targets at half weapon damage with bonus {{DamageColor|Physical|1d6 Slashing}} damage, but puts you {{cond|Off Balance}} for 1 turn ({{recharge|short rest}}) | *Gain a cleave attack that strikes all targets at half weapon damage with bonus {{DamageColor|Physical|1d6 Slashing}} damage, but puts you {{cond|Off Balance}} for 1 turn ({{recharge|short rest}}) | ||
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|style="text-align: center;"| {{Coords|-152|-191}} | |style="text-align: center;"| {{Coords|-152|-191}} | ||
|- | |- | ||
| {{MdRarityItem|Derivation Cloak}} | ! scope="row"| {{MdRarityItem|Derivation Cloak}} | ||
| | | | ||
*When you {{cond|Poisoned|Poison}} a target, regain {{DamageColor|Healing|1d4 hit points}} | *When you {{cond|Poisoned|Poison}} a target, regain {{DamageColor|Healing|1d4 hit points}} | ||
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|style="text-align: center;"| {{Coords|-135|-174}} | |style="text-align: center;"| {{Coords|-135|-174}} | ||
|- | |- | ||
| {{MdRarityItem|Coldbrim Hat}} | ! scope="row"| {{MdRarityItem|Coldbrim Hat}} | ||
| | | | ||
*On applying condition to an enemy, once per turn and attack, inflict 2 turns of {{cond|Encrusted with Frost}} upon the target(s) | *On applying condition to an enemy, once per turn and attack, inflict 2 turns of {{cond|Encrusted with Frost}} upon the target(s) | ||
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|style="text-align: center;"| {{Coords|-155|-173}} | |style="text-align: center;"| {{Coords|-155|-173}} | ||
|- | |- | ||
| {{MdRarityItem|Shadow Lantern}} | ! scope="row"| {{MdRarityItem|Shadow Lantern}} | ||
| | | | ||
*Unlike the [[Moonlantern]], this lantern doesn't grant immunity to the [[Shadow Curse (Condition)|Shadow Curse]] | *Unlike the [[Moonlantern]], this lantern doesn't grant immunity to the [[Shadow Curse (Condition)|Shadow Curse]] | ||
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|style="text-align: center;"| {{Coords|-150|-165}} | |style="text-align: center;"| {{Coords|-150|-165}} | ||
|- | |- | ||
| {{MdRarityItem|Cloak of Elemental Absorption}} | ! scope="row"| {{MdRarityItem|Cloak of Elemental Absorption}} | ||
| | | | ||
*Gain an action to half the damage of the next elemental attack targeting you, and deal additional 1d6 damage of that element on your next weapon attack ({{recharge|short rest}}) | *Gain an action to half the damage of the next elemental attack targeting you, and deal additional 1d6 damage of that element on your next weapon attack ({{recharge|short rest}}) | ||
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|style="text-align: center;"| {{Coords|-166|-169}} | |style="text-align: center;"| {{Coords|-166|-169}} | ||
|- | |- | ||
| {{MdRarityItem|Spineshudder Amulet}} | ! scope="row"| {{MdRarityItem|Spineshudder Amulet}} | ||
| | | | ||
*When you deal damage with a ranged [[Spells|spell]] that uses [[attack roll|attack rolls]], once per attack, inflict 2 turns of {{cond|Reverberation}} upon the target(s) | *When you deal damage with a ranged [[Spells|spell]] that uses [[attack roll|attack rolls]], once per attack, inflict 2 turns of {{cond|Reverberation}} upon the target(s) | ||
Line 927: | Line 927: | ||
|style="text-align: center;"| {{Coords|-171|-195}} | |style="text-align: center;"| {{Coords|-171|-195}} | ||
|- | |- | ||
| {{MdRarityItem|Myrkulite Scourge}} | ! scope="row"| {{MdRarityItem|Myrkulite Scourge}} | ||
| | | | ||
*Deal additional {{DamageColor|Necrotic|1d6 Necrotic}} damage with this weapon | *Deal additional {{DamageColor|Necrotic|1d6 Necrotic}} damage with this weapon | ||
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*[[Mind Flayer Colony]] {{Coords|-161|-204}} | *[[Mind Flayer Colony]] {{Coords|-161|-204}} | ||
|- | |- | ||
| {{MdRarityItem|Ring of Exalted Marrow}} | ! scope="row"| {{MdRarityItem|Ring of Exalted Marrow}} | ||
| | | | ||
*Cast {{sai|Exhort the Risen}} ({{recharge|long rest}}) | *Cast {{sai|Exhort the Risen}} ({{recharge|long rest}}) | ||
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|style="text-align: center;"| [[Moonrise Towers Rooftop]] {{Coords|-152|-176}} | |style="text-align: center;"| [[Moonrise Towers Rooftop]] {{Coords|-152|-176}} | ||
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| {{MdRarityItem|Blade of Oppressed Souls}} | ! scope="row"| {{MdRarityItem|Blade of Oppressed Souls}} | ||
| | | | ||
*Deal additional {{DamageColor|Psychic|1d4 Psychic}} damage with this weapon | *Deal additional {{DamageColor|Psychic|1d4 Psychic}} damage with this weapon | ||
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|style="text-align: center;"| [[Mind Flayer Colony]] {{Coords|747|-38}} | |style="text-align: center;"| [[Mind Flayer Colony]] {{Coords|747|-38}} | ||
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| {{MdRarityItem|Circlet of Mental Anguish}} | ! scope="row"| {{MdRarityItem|Circlet of Mental Anguish}} | ||
| | | | ||
*When an enemy fails a [[Charisma]], [[Intelligence]], or [[Wisdom]] [[saving throw]] against your [[Spells|spell]] or [[All spells#Cantrips|cantrip]], regain {{DamageColor|Healing|1d4 hit points}} | *When an enemy fails a [[Charisma]], [[Intelligence]], or [[Wisdom]] [[saving throw]] against your [[Spells|spell]] or [[All spells#Cantrips|cantrip]], regain {{DamageColor|Healing|1d4 hit points}} | ||
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|rowspan="2" style="text-align: center;"| [[Mind Flayer Colony]] {{Coords|747|-38}} | |rowspan="2" style="text-align: center;"| [[Mind Flayer Colony]] {{Coords|747|-38}} | ||
|- | |- | ||
| {{MdRarityItem|Braindrain Gloves}} | ! scope="row"| {{MdRarityItem|Braindrain Gloves}} | ||
| | | | ||
*When you deal {{DamageColor|Psychic|Psychic}} damage, inflict 2 turns of {{cond|Mental Fatigue}} upon the target(s) | *When you deal {{DamageColor|Psychic|Psychic}} damage, inflict 2 turns of {{cond|Mental Fatigue}} upon the target(s) | ||
|- | |- | ||
| {{MdRarityItem|Infernal Rapier}} | ! scope="row"| {{MdRarityItem|Infernal Rapier}} | ||
| | | | ||
*+1 bonus to [[Saving throw#Difficulty Class|spell save DC]] | *+1 bonus to [[Saving throw#Difficulty Class|spell save DC]] | ||
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|style="text-align: center;"| [[Mind Flayer Colony]] {{Coords|676|39}} | |style="text-align: center;"| [[Mind Flayer Colony]] {{Coords|676|39}} | ||
|- | |- | ||
| {{MdRarityItem|Ketheric's Warhammer}} | ! scope="row"| {{MdRarityItem|Ketheric's Warhammer}} | ||
| | | | ||
*Deal additional {{DamageColor|Psychic|1d4 Psychic}} damage with this weapon | *Deal additional {{DamageColor|Psychic|1d4 Psychic}} damage with this weapon | ||
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|rowspan="3" style="text-align: center;"| [[Mind Flayer Colony]] {{Coords|861|-23}} | |rowspan="3" style="text-align: center;"| [[Mind Flayer Colony]] {{Coords|861|-23}} | ||
|- | |- | ||
| {{MdRarityItem|Reaper's Embrace}} | ! scope="row"| {{MdRarityItem|Reaper's Embrace}} | ||
| | | | ||
*All incoming damage is reduced by 2 | *All incoming damage is reduced by 2 | ||
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*[[Disadvantage]] on [[Stealth]] [[ability check|ability checks]] | *[[Disadvantage]] on [[Stealth]] [[ability check|ability checks]] | ||
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| {{MdRarityItem|Ketheric's Shield}} | ! scope="row"| {{MdRarityItem|Ketheric's Shield}} | ||
| | | | ||
*+1 bonus to [[Saving throw#Difficulty Class|spell save DC]] and [[Spells|spell]] [[attack roll|attack rolls]] | *+1 bonus to [[Saving throw#Difficulty Class|spell save DC]] and [[Spells|spell]] [[attack roll|attack rolls]] | ||
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! width =|Location | ! width =|Location | ||
|- | |- | ||
| {{MdRarityItem|Devotee's Mace}} | ! scope="row"| {{MdRarityItem|Devotee's Mace}} | ||
| | | | ||
*Deal additional {{DamageColor|Radiant|1d8 Radiant}} damage with this weapon | *Deal additional {{DamageColor|Radiant|1d8 Radiant}} damage with this weapon |