User:T-Furan/Sandbox/Gear locator Act Two: Difference between revisions

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! scope="row"| {{MdRarityItem|Incandescent Staff}}
! scope="row"| {{MdRarityItem|Incandescent Staff}}
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*[[Spells|Spell]] [[attack roll|attack rolls]] +1
*[[Spells|Spell]] [[Dice rolls#Attack rolls|attack rolls]] +1
*[[Resistance]] to {{DamageColor|Fire|Fire}} damage
*[[Resistance]] to {{DamageColor|Fire|Fire}} damage
*Cast {{sai|Fire Bolt}} ({{recharge|Per turn}})
*Cast {{sai|Fire Bolt}} ({{recharge|Per turn}})
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*Increase your Strength by 2 (max 20) while wearing this armour
*Increase your Strength by 2 (max 20) while wearing this armour
*Immunity to being pushed, advantage on [[saving throw|saving throws]] against being {{cond|Restrained}}
*Immunity to being pushed, advantage on [[saving throw|saving throws]] against being {{cond|Restrained}}
*Gain an action to charge up to 9 m / 30 ft forward with 2 m / 7 ft effect radius, knocking any target caught 3 m / 10 ft back if they fail their [[Strength]] [[saving throw|save]] against your 10 + Strength [[modifier]] [[DC]] ({{recharge|Per turn}})
*Gain an action to charge up to 9 m / 30 ft forward with 2 m / 7 ft effect radius, knocking any target caught 3 m / 10 ft back if they fail their [[Strength]] [[saving throw|save]] against your 10 + Strength [[Abilities#Ability score modifiers|modifier]] [[DC]] ({{recharge|Per turn}})
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! scope="row"| {{MdRarityItem|Yuan-Ti Scale Mail}}
! scope="row"| {{MdRarityItem|Yuan-Ti Scale Mail}}
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*Add your full [[Dexterity]] [[modifier]] to your [[AC]] while wearing this armour
*Add your full [[Dexterity]] [[Abilities#Ability score modifiers|modifier]] to your [[AC]] while wearing this armour
*+1 bonus to [[Initiative]] rolls
*+1 bonus to [[Initiative]] rolls
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*Gain [[proficiency]] with [[Shortswords]], [[Longswords]], and [[Greatswords]].
*Gain [[proficiency]] with [[Shortswords]], [[Longswords]], and [[Greatswords]].
*Melee weapon [[attack roll|attack rolls]] +1
*Melee weapon [[Dice rolls#Attack rolls|attack rolls]] +1
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! scope="row"| {{MdRarityItem|Darkfire Shortbow}}
! scope="row"| {{MdRarityItem|Darkfire Shortbow}}
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*Deal additional {{DamageColor|Lightning|1d6 Lightning}} damage with this weapon
*Deal additional {{DamageColor|Lightning|1d6 Lightning}} damage with this weapon
*+1 to [[attack roll|attack rolls]] and [[damage rolls]] with this weapon
*+1 to [[Dice rolls#Attack rolls|attack rolls]] and [[damage rolls]] with this weapon
*The effects function only when the weapon is {{cond|Bound Weapon|Bound}} to an [[Eldritch Knight]] or is a [[Warlock|Warlock's]] {{cond|Pact Weapon}}
*The effects function only when the weapon is {{cond|Bound Weapon|Bound}} to an [[Eldritch Knight]] or is a [[Warlock|Warlock's]] {{cond|Pact Weapon}}
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! scope="row"| {{MdRarityItem|Sylvan Scimitar}}
! scope="row"| {{MdRarityItem|Sylvan Scimitar}}
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*This weapon uses your [[Spells#Spellcasting ability and proficiency|spellcasting modifier]] instead of [[Dexterity]] for [[attack roll|attack rolls]] and [[damage roll|damage rolls]]
*This weapon uses your [[Spells#Spellcasting ability|spellcasting modifier]] instead of [[Dexterity]] for [[Dice rolls#Attack rolls|attack rolls]] and [[damage roll|damage rolls]]
| Looted from [[Jaheira]] (NPC or [[Companions|Companion]])
| Looted from [[Jaheira]] (NPC or [[Companions|Companion]])
|style="text-align: center;"| {{Coords|-63|144}}
|style="text-align: center;"| {{Coords|-63|144}}
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! scope="row"| {{MdRarityItem|Potent Robe}}
! scope="row"| {{MdRarityItem|Potent Robe}}
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*Your [[All spells#Cantrips|cantrips]] deal additional damage equal to your [[Charisma]] [[modifier]]
*Your [[All spells#Cantrips|cantrips]] deal additional damage equal to your [[Charisma]] [[Abilities#Ability score modifiers|modifier]]
*At the beginning of your turn, gain [[Hit Points#Temporary hit points|temporary hit points]] equal to your Charisma modifier
*At the beginning of your turn, gain [[Hit Points#Temporary hit points|temporary hit points]] equal to your Charisma modifier
*[[Armour Class]] +1
*[[Armour Class]] +1
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! scope="row"| {{MdRarityItem|Gloves of the Automaton}}
! scope="row"| {{MdRarityItem|Gloves of the Automaton}}
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*Gain an action to become a [[Construct]], gaining [[resistance]] to {{DamageColor|Lightning|Lightning}} damage and [[advantage]] on [[attack roll|attack rolls]] with weapons for 10 turns ({{recharge|short rest}})
*Gain an action to become a [[Construct]], gaining [[resistance]] to {{DamageColor|Lightning|Lightning}} damage and [[advantage]] on [[Dice rolls#Attack rolls|attack rolls]] with weapons for 10 turns ({{recharge|short rest}})
*[[Strength]] [[saving throw|saving throws]] +1
*[[Strength]] [[saving throw|saving throws]] +1
|rowspan=3| Bought or stolen from [[Barcus Wroot]] at his workshop in the Inn <onlyinclude><abbr title="He must be saved several times beforehand to be here, see his page for details." class="bg3wiki-damage-rider-source">Note</abbr><includeonly>[[Category:Damage Rider As Source]]</includeonly></onlyinclude>
|rowspan=3| Bought or stolen from [[Barcus Wroot]] at his workshop in the Inn <onlyinclude><abbr title="He must be saved several times beforehand to be here, see his page for details." class="bg3wiki-damage-rider-source">Note</abbr><includeonly>[[Category:Damage Rider As Source]]</includeonly></onlyinclude>
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! scope="row"| {{MdRarityItem|Ironvine Shield}}
! scope="row"| {{MdRarityItem|Ironvine Shield}}
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*When hit in melee by an enemy, if your weapon is imbued with {{sai|Shillelagh}}, the attacker receives {{DamageColor|Physical|Piercing}} damage equal to your [[Wisdom]] [[modifier]]
*When hit in melee by an enemy, if your weapon is imbued with {{sai|Shillelagh}}, the attacker receives {{DamageColor|Physical|Piercing}} damage equal to your [[Wisdom]] [[Abilities#Ability score modifiers|modifier]]
| Heavy chest on the top floor in the south-western room
| Heavy chest on the top floor in the south-western room
|style="text-align: center;"| [[Reithwin Tollhouse]] {{Coords|-126|-90}}
|style="text-align: center;"| [[Reithwin Tollhouse]] {{Coords|-126|-90}}
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! scope="row"| {{MdRarityItem|Gloves of Battlemage's Power}}
! scope="row"| {{MdRarityItem|Gloves of Battlemage's Power}}
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*On applying a condition with your weapon [[attack roll|attack rolls]], once per attack, gain {{cond|Arcane Acuity}} for 1 turn
*On applying a condition with your weapon [[Dice rolls#Attack rolls|attack rolls]], once per attack, gain {{cond|Arcane Acuity}} for 1 turn
*[[Strength]] [[saving throw|saving throws]] +1
*[[Strength]] [[saving throw|saving throws]] +1
| Locked opulent chest on the top floor in the south-eastern room  
| Locked opulent chest on the top floor in the south-eastern room  
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! scope="row"| {{MdRarityItem|Rat Bat}}
! scope="row"| {{MdRarityItem|Rat Bat}}
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*[[Advantage]] on [[attack roll|attack rolls]] with this weapon against [[Beast|Beasts]]
*[[Advantage]] on [[Dice rolls#Attack rolls|attack rolls]] with this weapon against [[Beast|Beasts]]
| Leaning against a booze tap in the bar near [[Thisobald Thorm]]
| Leaning against a booze tap in the bar near [[Thisobald Thorm]]
|style="text-align: center;"| [[The Waning Moon]] {{Coords|-224|-76}}
|style="text-align: center;"| [[The Waning Moon]] {{Coords|-224|-76}}
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! scope="row"| {{MdRarityItem|Punch-Drunk Bastard}}
! scope="row"| {{MdRarityItem|Punch-Drunk Bastard}}
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*If you have the {{cond|Alcohol}} condition, gain [[advantage]] on [[attack roll|attack rolls]] with this weapon. You also create a blast with each attack, dealing {{DamageColor|Thunder|1d4 Thunder}} damage in a 3 m / 10 ft radius
*If you have the {{cond|Alcohol}} condition, gain [[advantage]] on [[Dice rolls#Attack rolls|attack rolls]] with this weapon. You also create a blast with each attack, dealing {{DamageColor|Thunder|1d4 Thunder}} damage in a 3 m / 10 ft radius
*Gain the [[Cleave]] action ({{recharge|short rest}})
*Gain the [[Cleave]] action ({{recharge|short rest}})
| Locked wooden chest next to the glowing shadow root in the cave
| Locked wooden chest next to the glowing shadow root in the cave
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! scope="row"| {{MdRarityItem|Least Expected}}
! scope="row"| {{MdRarityItem|Least Expected}}
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*While being [[obscured]], gain a 1d4 bonus to ranged weapon [[attack roll|attack rolls]]
*While being [[obscured]], gain a 1d4 bonus to ranged weapon [[Dice rolls#Attack rolls|attack rolls]]
| Gilded chest behind the stone table beyond the locked puzzle door
| Gilded chest behind the stone table beyond the locked puzzle door
|style="text-align: center;"| [[Gauntlet of Shar]] {{Coords|-730|-802}}
|style="text-align: center;"| [[Gauntlet of Shar]] {{Coords|-730|-802}}
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! scope="row"| {{MdRarityItem|Killer's Sweetheart}}
! scope="row"| {{MdRarityItem|Killer's Sweetheart}}
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*When you kill an enemy, your next [[attack roll]] can be chosen to be a [[Critical Hit|critical hit]]. Once spent, this effect goes on cooldown ({{recharge|long rest}})
*When you kill an enemy, your next [[Dice rolls#Attack rolls|attack roll]] can be chosen to be a [[Critical Hit|critical hit]]. Once spent, this effect goes on cooldown ({{recharge|long rest}})
| On one of the mirror images in the [[Gauntlet of Shar#Self-Same Trial|Self-Same Trial]] room
| On one of the mirror images in the [[Gauntlet of Shar#Self-Same Trial|Self-Same Trial]] room
|style="text-align: center;"| [[Gauntlet of Shar]] {{Coords|-830|-726}}
|style="text-align: center;"| [[Gauntlet of Shar]] {{Coords|-830|-726}}
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*Deal additional {{DamageColor|Radiant|1d4 Radiant}} damage with this weapon
*Deal additional {{DamageColor|Radiant|1d4 Radiant}} damage with this weapon
*This weapon sheds light in a 6 m / 20 ft radius. This can be toggled off
*This weapon sheds light in a 6 m / 20 ft radius. This can be toggled off
*Gain an action to strike the enemy, dealing additional {{DamageColor|Psychic|Psychic}} damage equal to your [[proficiency bonus]], surrounding them in a 3 m / 10 ft butterfly cloud that grants [[advantage]] on [[attack roll|attack rolls]] against the target. If the target leaves the cloud, they receive {{DamageColor|Psychic|1d6 Psychic}} damage ({{recharge|short rest}})
*Gain an action to strike the enemy, dealing additional {{DamageColor|Psychic|Psychic}} damage equal to your [[proficiency bonus]], surrounding them in a 3 m / 10 ft butterfly cloud that grants [[advantage]] on [[Dice rolls#Attack rolls|attack rolls]] against the target. If the target leaves the cloud, they receive {{DamageColor|Psychic|1d6 Psychic}} damage ({{recharge|short rest}})
| Rewarded for rescuing the [[Find the Nightsong#Shadowfell|Nightsong]] <onlyinclude><abbr title="If Shadowheart was not brought along, she leaves the party permanently." class="bg3wiki-damage-rider-source">Note</abbr><includeonly>[[Category:Damage Rider As Source]]</includeonly></onlyinclude>
| Rewarded for rescuing the [[Find the Nightsong#Shadowfell|Nightsong]] <onlyinclude><abbr title="If Shadowheart was not brought along, she leaves the party permanently." class="bg3wiki-damage-rider-source">Note</abbr><includeonly>[[Category:Damage Rider As Source]]</includeonly></onlyinclude>
|style="text-align: center;"| [[Shadowfell]] {{Coords|-604|-1431}}
|style="text-align: center;"| [[Shadowfell]] {{Coords|-604|-1431}}
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! scope="row"| {{MdRarityItem|Sharpened Snare Cuirass}}
! scope="row"| {{MdRarityItem|Sharpened Snare Cuirass}}
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*Add your full [[Dexterity]] [[modifier]] to your [[AC]] while wearing this armour
*Add your full [[Dexterity]] [[Abilities#Ability score modifiers|modifier]] to your [[AC]] while wearing this armour
*Enemies have [[disadvantage]] on [[saving throw|saving throws]] to resist your {{cond|Restrained|Restraining}} attacks and spells
*Enemies have [[disadvantage]] on [[saving throw|saving throws]] to resist your {{cond|Restrained|Restraining}} attacks and spells
|rowspan=8| Bought or stolen from [[Roah Moonglow]] at the main floor
|rowspan=8| Bought or stolen from [[Roah Moonglow]] at the main floor
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! scope="row"| {{MdRarityItem|Gloves of Crushing}}
! scope="row"| {{MdRarityItem|Gloves of Crushing}}
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*Deal additional {{DamageColor|Physical|2 Bludgeoning}} damage with unarmed strikes, and gain a +1 bonus to unarmed [[attack roll|attack rolls]] and [[damage roll|damage rolls]]
*Deal additional {{DamageColor|Physical|2 Bludgeoning}} damage with unarmed strikes, and gain a +1 bonus to unarmed [[Dice rolls#Attack rolls|attack rolls]] and [[damage roll|damage rolls]]
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! scope="row"| {{MdRarityItem|Armour of Devotion}}
! scope="row"| {{MdRarityItem|Armour of Devotion}}
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! scope="row"| {{MdRarityItem|Marksmanship Hat}}
! scope="row"| {{MdRarityItem|Marksmanship Hat}}
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*+1 bonus to ranged weapon and [[Spells|spell]] [[attack roll|attack rolls]]
*+1 bonus to ranged weapon and [[Spells|spell]] [[Dice rolls#Attack rolls|attack rolls]]
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! scope="row"| {{MdRarityItem|Halberd of Vigilance}}
! scope="row"| {{MdRarityItem|Halberd of Vigilance}}
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*Deal additional {{DamageColor|Force|1d4 Force}} damage with this weapon
*Deal additional {{DamageColor|Force|1d4 Force}} damage with this weapon
*[[Advantage]] on [[Perception]] [[ability check|ability checks]] and a +1 bonus to [[Initiative]] rolls
*[[Advantage]] on [[Perception]] [[ability check|ability checks]] and a +1 bonus to [[Initiative]] rolls
*Advantage on [[attack roll|attack rolls]] made as {{action|reaction}}s
*Advantage on [[Dice rolls#Attack rolls|attack rolls]] made as {{action|reaction}}s
|rowspan=8| Bought or stolen from [[Lann Tarv]] at the main floor
|rowspan=8| Bought or stolen from [[Lann Tarv]] at the main floor
|rowspan="8" style="text-align: center;"| {{Coords|-164|-168}}
|rowspan="8" style="text-align: center;"| {{Coords|-164|-168}}
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! scope="row"| {{MdRarityItem|Gloves of The Duellist}}
! scope="row"| {{MdRarityItem|Gloves of The Duellist}}
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*+2 bonus to melee weapon [[attack roll|attack rolls]] when holding a weapon in the main hand and no weapon in the free hand. Shields equipped in the free hand also work
*+2 bonus to melee weapon [[Dice rolls#Attack rolls|attack rolls]] when holding a weapon in the main hand and no weapon in the free hand. Shields equipped in the free hand also work
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! scope="row"| {{MdRarityItem|Sentinel Shield}}
! scope="row"| {{MdRarityItem|Sentinel Shield}}
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! scope="row"| {{MdRarityItem|Titanstring Bow}}
! scope="row"| {{MdRarityItem|Titanstring Bow}}
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*Deal additional damage equal to your [[Strength]] [[Ability score modifier|modifier]] with this bow
*Deal additional damage equal to your [[Strength]] [[Abilities#Ability score modifiers|modifier]] with this bow
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! scope="row"| {{MdRarityItem|Slicing Shortsword}}
! scope="row"| {{MdRarityItem|Slicing Shortsword}}
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! scope="row"| {{MdRarityItem|Gauntlets of Surging Accuracy}}
! scope="row"| {{MdRarityItem|Gauntlets of Surging Accuracy}}
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*When you use {{sai|Action Surge}}, gain a 1d4 bonus to [[attack roll|attack rolls]] for the rest of your turn
*When you use {{sai|Action Surge}}, gain a 1d4 bonus to [[Dice rolls#Attack rolls|attack rolls]] for the rest of your turn
|rowspan=3| Bought or stolen from [[Lann Tarv]] at the main floor when [[Z'rell|Disciple Z'rell]] at the upper floor was covinced to help
|rowspan=3| Bought or stolen from [[Lann Tarv]] at the main floor when [[Z'rell|Disciple Z'rell]] at the upper floor was covinced to help
|rowspan="3" style="text-align: center;"| {{Coords|-164|-168}}
|rowspan="3" style="text-align: center;"| {{Coords|-164|-168}}
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! scope="row"| {{MdRarityItem|Circlet of Hunting}}
! scope="row"| {{MdRarityItem|Circlet of Hunting}}
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*Gain a 1d4 bonus to [[attack roll|attack rolls]] against targets marked by {{sai|Hunter's Mark}}, {{sai|True Strike}}, {{sai|Faerie Fire}}, or {{sai|Guiding Bolt}}  
*Gain a 1d4 bonus to [[Dice rolls#Attack rolls|attack rolls]] against targets marked by {{sai|Hunter's Mark}}, {{sai|True Strike}}, {{sai|Faerie Fire}}, or {{sai|Guiding Bolt}}  
|rowspan=7| Bought or stolen from [[Araj Oblodra]] at the main floor
|rowspan=7| Bought or stolen from [[Araj Oblodra]] at the main floor
|rowspan="7" style="text-align: center;"| {{Coords|-128|-193}}
|rowspan="7" style="text-align: center;"| {{Coords|-128|-193}}
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! scope="row"| {{MdRarityItem|Risky Ring}}
! scope="row"| {{MdRarityItem|Risky Ring}}
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*[[Advantage]] on [[attack roll|attack rolls]], but [[disadvantage]] on [[saving throw|saving throws]]
*[[Advantage]] on [[Dice rolls#Attack rolls|attack rolls]], but [[disadvantage]] on [[saving throw|saving throws]]
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! scope="row"| {{MdRarityItem|Ring of Free Action}}
! scope="row"| {{MdRarityItem|Ring of Free Action}}
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! scope="row"| {{MdRarityItem|Spineshudder Amulet}}
! scope="row"| {{MdRarityItem|Spineshudder Amulet}}
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*When you deal damage with a ranged [[Spells|spell]] that uses [[attack roll|attack rolls]], once per attack, inflict 2 turns of {{cond|Reverberation}} upon the target(s)
*When you deal damage with a ranged [[Spells|spell]] that uses [[Dice rolls#Attack rolls|attack rolls]], once per attack, inflict 2 turns of {{cond|Reverberation}} upon the target(s)
| [[Mimic]] chest in [[Isobel|Isobel's]] room on the upper floor
| [[Mimic]] chest in [[Isobel|Isobel's]] room on the upper floor
|style="text-align: center;"| {{Coords|-171|-195}}
|style="text-align: center;"| {{Coords|-171|-195}}
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*+1 bonus to [[Saving throw#Difficulty Class|spell save DC]]
*+1 bonus to [[Saving throw#Difficulty Class|spell save DC]]
*This weapon uses your [[Spells#Spellcasting ability and proficiency|spellcasting modifier]] instead of [[Dexterity]] for [[attack roll|attack rolls]] and [[damage roll|damage rolls]]
*This weapon uses your [[Spells#Spellcasting ability|spellcasting modifier]] instead of [[Dexterity]] for [[Dice rolls#Attack rolls|attack rolls]] and [[damage roll|damage rolls]]
*Cast {{sai|Planar Ally: Cambion}} ({{recharge|long rest}})
*Cast {{sai|Planar Ally: Cambion}} ({{recharge|long rest}})
| If persuaded, rewarded to [[Wyll]] ([[Origins|Origin]] or [[Companions|Companion]]) by [[Mizora]] in the [[Mind Flayer Colony#Tadpoling Centre|Tadpoling Centre]]
| If persuaded, rewarded to [[Wyll]] ([[Origins|Origin]] or [[Companions|Companion]]) by [[Mizora]] in the [[Mind Flayer Colony#Tadpoling Centre|Tadpoling Centre]]
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! scope="row"| {{MdRarityItem|Ketheric's Shield}}
! scope="row"| {{MdRarityItem|Ketheric's Shield}}
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*+1 bonus to [[Saving throw#Difficulty Class|spell save DC]] and [[Spells|spell]] [[attack roll|attack rolls]]
*+1 bonus to [[Saving throw#Difficulty Class|spell save DC]] and [[Spells|spell]] [[Dice rolls#Attack rolls|attack rolls]]
*Gain an action to expend your {{action|reaction}} and bash with this shield when hit by an enemy, knocking them {{cond|Prone}} if they fail their [[Dexterity]] [[saving throw|save]] against your [[DC|spellcasting DC]]
*Gain an action to expend your {{action|reaction}} and bash with this shield when hit by an enemy, knocking them {{cond|Prone}} if they fail their [[Dexterity]] [[saving throw|save]] against your [[DC|spellcasting DC]]
*[[Advantage]] on Dexterity [[saving throw|saving throws]]
*[[Advantage]] on Dexterity [[saving throw|saving throws]]

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