Wild Magic (barbarian subclass)

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Revision as of 15:23, 7 August 2023 by Haas (talk | contribs) (Added the Wild Magic subclass page.)
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Subclass Features

Level 3

  • Rage: Wild Magic: Rage instantly causes a magical effect randomly rolled from the Wild Magic table (Different from the Sorcerer's Wild Magic table). Some of these effects can be activated every subsequent turn as a bonus action.
  • Magic Awareness: Anyone within a 3m range adds their Proficiency Bonus to Saving Throws against spells.

Level 6

  • Bolstering Magic: Boon: You or an ally receive +1d4 bonus to Attack Rolls and Ability Checks for 10 turns.
  • Bolstering Magic: Level 1 Spell Slot: You or an ally recover a level 1 spell slot.
  • Bolstering Magic: Level 2 Spell Slot: You or an ally recover a level 2 spell slot.

Level 9

  • Bolstering Magic: Level 3 Spell Slot: You or an ally recover a level 3 spell slot.

Level 10

  • Unstable Backlash: While enraged, while taking damage or failing a saving throw, you trigger another Wild Magic effect that replaces your existing one. (This counts as a reaction and can be set to ask.)