Editing Wyll

From Baldur's Gate 3 Wiki
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 1: Line 1:
{{ up to date | 2024-02-03 }}
{{PageSeo
{{PageSeo
| title = Wyll
| title = Wyll
Line 14: Line 15:
| creator = Kevin Vanord
| creator = Kevin Vanord
| voice = Theo Solomon
| voice = Theo Solomon
| full_name = Wyll Ravengard
| full_name = Wyllyam Ravengard
| titles = The Blade of Frontiers
| titles = The Blade of Frontiers
| race = [[Human]]
| race = [[Human]]
Line 24: Line 25:
| family = [[Ulder Ravengard]] (father)<br>Francesca Ravengard (mother, deceased)
| family = [[Ulder Ravengard]] (father)<br>Francesca Ravengard (mother, deceased)
}}
}}
'''Wyll''', full name Wyll Ravengard, is an [[Origin]] character and a recruitable [[companion]] with the [[Folk Hero]] background. He is a [[human]] and a [[Warlock]] with [[The Fiend]] pact first appearing during [[Act 1]].
'''Wyll''', full name '''Wyllyam Ravengard''', is an [[Origin]] character and a recruitable [[companion]] with the [[Folk Hero]] background. He is a [[human]] and a [[Warlock]] with [[The Fiend]] pact first appearing during [[Act 1]].


Known as ''The Blade of Frontiers'' across the marches of [[Baldur's Gate]], Wyll is a valiant hero that fights injustice and hunts monsters wherever they may hide. Though bound forever to his infernal patron [[Mizora]], he has dedicated his whole life to protecting the city he loves. He can be found and recruited in the [[Emerald Grove]] or at camp during Act 1, and romanced by characters of any gender.
A valiant hero working in the frontiers of [[Baldur's Gate]], Wyll fights injustice and hunts monsters wherever they may hide. Though bound forever to his infernal patron [[Mizora]], he has dedicated his whole life to protecting the city he loves. He can be found and recruited in the [[Emerald Grove]] or at camp during Act 1, and romanced by characters of any gender.


In multiplayer sessions, if Wyll is chosen as an origin by a player, [[Karlach]] will be locked as an option to any other players.
In multiplayer sessions, if Wyll is chosen as an origin by a player, [[Karlach]] will be locked as an option to any other players.
Line 42: Line 43:


=== Special features ===
=== Special features ===
* Wyll has the passive {{sai|The Blade of Frontiers (passive feature)|The Blade of Frontiers}}, granting him proficiency with rapiers regardless of class or background
* Wyll has the passive [[The Blade of Frontiers (passive feature)|The Blade of Frontiers]], granting him proficiency with rapiers regardless of class or background
* Mizora, Wyll's patron, plays an active part in his story and can be encountered and interacted with. Wyll's choices when dealing with her can lead to positive or negative outcomes that will impact his story.
* Mizora, Wyll's patron, plays an active part in his story and can be encountered and interacted with. Wyll's choices when dealing with her can lead to positive or negative outcomes that will impact his story.


Line 86: Line 87:
*Wyll is first encountered when approaching the [[Druid Grove]] in the [[Wilderness]]. On approach, [[Goblin|goblins]] will launch an attack on the grove gate and Wyll will participate in the battle, announcing himself as ''"the Blade of Frontiers"'', defending the grove. After the fight is resolved, he can be found in the [[Druid Grove#The Hollow|The Hollow]] teaching [[tiefling]] children how to fight. If the player speaks with him there and agrees to join forces with him, Wyll will join the party.
*Wyll is first encountered when approaching the [[Druid Grove]] in the [[Wilderness]]. On approach, [[Goblin|goblins]] will launch an attack on the grove gate and Wyll will participate in the battle, announcing himself as ''"the Blade of Frontiers"'', defending the grove. After the fight is resolved, he can be found in the [[Druid Grove#The Hollow|The Hollow]] teaching [[tiefling]] children how to fight. If the player speaks with him there and agrees to join forces with him, Wyll will join the party.
*If [[Karlach]] is recruited first, Wyll will appear at camp after taking a [[long rest]], and will immediately confront the group. Convincing him not to attack Karlach will gain approval from your other companions.
*If [[Karlach]] is recruited first, Wyll will appear at camp after taking a [[long rest]], and will immediately confront the group. Convincing him not to attack Karlach will gain approval from your other companions.
*If the Druid's Grove quest is completed, Wyll cannot be found within the Hollow anymore. He will instead appear after recruiting Karlach upon taking a long rest.
*If the Druid's Grove quest is completed, Wyll cannot be found within the Hollow anymore. He will instead appear after recruiting [[Karlach]] upon taking a long rest.
*Wyll disappears from the game if Karlach dies before meeting him.{{verify}}
*Wyll disappears from the game if Karlach dies before meeting him.{{verify}}


Line 108: Line 109:


=== Personality ===
=== Personality ===
Heroic and kindhearted, but conflicted and ever struggling against his pactmistress, Wyll has dedicated most of his life to fighting on behalf of the people of the [https://forgottenrealms.fandom.com/wiki/Sword_Coast Sword Coast]. He takes his duty and title seriously, and speaks boastfully of his skills and past as ''"the Blade of Frontiers"''. Despite his determination to his cause, he has a more playful side, suggesting that the party stops to try the drinks at [[The Waning Moon]], and wistfully saying to Karlach that he would love to unwind and swim at the beach in Act 3.
Heroic and kindhearted, but conflicted and ever struggling against his pactmistress, Wyll has dedicated most of his life to fighting on behalf of the people of the Sword Coast. He takes his duty and title seriously, and speaks boastfully of his skills and past as ''"the Blade of Frontiers"''. Despite his determination to his cause, he has a more playful side, suggesting that the party stops to try the drinks at [[The Waning Moon]], and wistfully saying to Karlach that he would love to unwind and swim at the beach in Act 3.


He retains some of his noble upbringing, not only in the manner of his speaking, but also in some of the past-times he has, such as dancing and a fondness for good wine.{{ref|name=ulder|Various locations, lines spoken by Wyll when revealing his relationship with Ulder Ravengard.<br>''"Father's the son of a blacksmith, born with barely a coin in the coffers. (...) I spent more time duelling with father than I did rubbing elbows with lords. Not to say I didn't develop a taste for good wine and a talent for courtly dance."''}} Still, while he is able to partake in the pomp and vanity of higher society, he prefers the simple life he leads now.{{note|Wyll's story was almost entirely rewritten for full release after fan feedback. In Early Access, he struggled with a brutal side and with living up to the title of the Blade of Frontiers, and had a particular hatred of goblins. His pact with Mizora was made due to his desire for vengeance after being attacked by goblins and losing his eye to one of them. His personality on release was rewritten to be more genuinely heroic and kind-hearted, with his personal struggles focusing more on his relationship with his father and with Mizora, and his hatred of goblins being swapped for a hatred of devils and their kind.}}
He retains some of his noble upbringing, not only in the manner of his speaking, but also in some of the past-times he has, such as dancing and a fondness for good wine.{{ref|name=ulder|Various locations, lines spoken by Wyll when revealing his relationship with Ulder Ravengard.<br>''"Father's the son of a blacksmith, born with barely a coin in the coffers. (...) I spent more time duelling with father than I did rubbing elbows with lords. Not to say I didn't develop a taste for good wine and a talent for courtly dance."''}} Still, while he is able to partake in the pomp and vanity of higher society, he prefers the simple life he leads now.{{note|Wyll's story was almost entirely rewritten for full release after fan feedback. In Early Access, he struggled with a brutal side and with living up to the title of the Blade of Frontiers, and had a particular hatred of goblins. His pact with Mizora was made due to his desire for vengeance after being attacked by goblins and losing his eye to one of them. His personality on release was rewritten to be more genuinely heroic and kind-hearted, with his personal struggles focusing more on his relationship with his father and with Mizora, and his hatred of goblins being swapped for a hatred of devils and their kind.}}
Line 137: Line 138:
[[File:Wyll Icon.png|right|125px]]
[[File:Wyll Icon.png|right|125px]]
{{Hatnote|See main article: [[The Blade of Frontiers]]}}
{{Hatnote|See main article: [[The Blade of Frontiers]]}}
''The Blade of Frontiers'' is Wyll's personal quest. It is added to the journal upon recruiting him, and it spans all three acts of the game.  
''The Blade of Frontiers'' is Wylls's personal quest. It is added to the journal upon recruiting him and spans all three acts of the game.  


==== Act One ====
==== Act One ====
At the start of the game, Wyll is on the hunt for [[Karlach]], the latest target his patron Mizora wishes dead. Forced to obey as part of their pact, the hunt takes Wyll to [[Avernus]], where he finds his quarry slaying scores of her own. Wyll's relentless pursuit after the fleeing Karlach eventually ends on a rogue [[Nautiloid]], suddenly materialised before them. As they confront each other on the ship, they are captured by [[Mind Flayer|mind flayers]] and tadpoled, kept aboard awaiting [https://forgottenrealms.fandom.com/wiki/Ceremorphosis ceremorphosis].
At the start of the game, Wyll is on the hunt for [[Karlach]], the latest target his patron Mizora wishes dead. Forced to obey as part of their pact, the hunt takes Wyll to [[Avernus]] where he finds his quarry slaying scores of her own. Wyll's relentless pursuit after the fleeing Karlach eventually ends on a rogue [[Nautiloid]], suddenly materialised before them. As they confront each other on the ship, they are captured by [[Mind Flayer|mind flayers]] and tadpoled, kept aboard awaiting [https://forgottenrealms.fandom.com/wiki/Ceremorphosis ceremorphosis].


After the Nautiloid crashes, and without trace of his quarry, Wyll eventually finds himself at the [[Emerald Grove]]. Moved by the plight of the refugees within, he stays to protect them from [[Goblin|goblin]] attacks. After fending off the goblin scouting party, Wyll can be spoken to in [[The Hollow]]. He will recognize the party as being aboard the nautiloid and agrees to join the party in order to find a cure for the tadpoles together. He also reveals that he is on the hunt for a devil escaped from Avernus, and that he knows she is somewhere nearby.
After the nautiloid crashes, and without trace of his quarry, Wyll eventually finds himself at the [[Emerald Grove]]. Moved by the plight of the refugees within, he stays to protect them from [[Goblin|goblin]] attacks. After fending off the goblin scouting party, Wyll can be spoken to in [[The Hollow]]. He will recognize the party as being aboard the nautiloid and agrees to join the party in order to find a cure for the tadpoles together. He also reveals that he is on the hunt for a devil escaped from Avernus, and that he knows she is somewhere close.


Karlach can be found near the [[Toll House]], prompting Wyll to confront her. Though Karlach defends her innocence, Wyll is determined to slay her until their tadpoles connect and a vision of Karlach's escape from Avernus is shared between the party members. The vision shows her tearing through the [[Zariel|Archdevil Zariel's]] forces, frantically seeking escape. She is a victim of the [https://forgottenrealms.fandom.com/wiki/Blood_War Blood War], not an agent of it. A choice presents itself: ignore the warnings and help Wyll slay Karlach, or trust her and spare the [[Tiefling|tiefling]]. Should Karlach be spared, she can be convinced to join the party. If slain, her head can be taken as proof of Wyll's successful hunt. Sparing Karlach opens the possibility of assisting her in [[Hunt the Devil]], where a group of followers of Zariel are hunting her down.
Karlach can be found near the [[Toll House]], prompting Wyll to confront her. Though Karlach argues innocence, Wyll is determined to slay her until their tadpoles connect and a vision of Karlach's escape from Avernus is shared between the party members. The vision shows her tearing through the [[Zariel|Archdevil Zariel's]] forces, frantically seeking escape, a victim of the [[Blood War]], not an agent of it. A choice presents itself: ignore the warnings and help Wyll slay Karlach, or trust her and spare the [[Tiefling|tiefling]]. Should Karlach be spared, she can be convinced to join the party. If slain, her head can be taken as proof of Wyll's successful hunt. Sparing Karlach opens the possibility of assisting her in [[Hunt the Devil]], where a group of followers of Zariel are hunting her down.


Back at camp, on the next [[long rest]], Wyll announces the arrival of his patron, Mizora. She introduces herself to the party, greeting everyone mischievously, and reveals that it was her who gave Wyll his mission to hunt down Karlach. If Karlach was killed, she will be pleased and will reward Wyll. If she was spared, however, Mizora will remind Wyll the terms of their pact and argue that Karlach does indeed fit the description of ''heartless''. Should Wyll insist on not killing the tiefling, Mizora will take it as a breach of the pact, transforming him into a fiend as punishment. The same result will happen if the party never completes Wyll's mission and ignores Karlach entirely.
Back at camp, on the next [[long rest]], Wyll announces the arrival of his patron, Mizora. She introduces herself to the party, greeting everyone mischievously, and reveals that it was her who gave Wyll his mission to hunt down Karlach. If Karlach was killed, she will be pleased and will reward Wyll. If she was spared, however, Mizora will remind Wyll the terms of their pact and argue that Karlach does indeed fit the description of ''heartless''. Should Wyll insist on not killing the tiefling, Mizora will take it as a breach of the pact, transforming him into a fiend as punishment.


If the party reaches [[Waukeen's Rest]], they'll find a burning inn surrounded by [[Flaming Fist|Flaming Fists]], mercenaries working as [[Baldur's Gate|Baldur's Gate's]] enforcers. They'll quickly reveal that Grand Duke Ravengard is trapped inside, and needs to be saved. Wyll quickly moves to help, rescuing [[Florrick|Counsellor Florrick]], the duke's advisor, in the process, but no signs of the duke can be found. Outside and safe, Florrick recognises Wyll and urges him to save his father, letting slip that Wyll is the son of the duke. Ambushed by [[Drow|drow]], the duke was kidnapped and taken to [[Moonrise Towers]], the base of operations of the [[Cult of the Absolute]].
If the party reaches [[Waukeen's Rest]], they'll find a burning inn surrounded by [[Flaming Fist|Flaming Fists]], mercenaries working as [[Baldur's Gate|Baldur's Gate's]] enforcers. They'll quickly reveal that Grand Duke Ravengard is trapped inside, and needs to be saved. Wyll quickly moves to help, rescuing [[Florrick|Counsellor Florrick]], the duke's advisor, in the process, but no signs of the duke can be found. Outside and safe, Florrick recognises Wyll and urges him to save his father, letting slip that Wyll is the son of the duke. Ambushed by [[Drow|drow]], the duke was kidnapped and taken to [[Moonrise Towers]], the base of operations of the [[Cult of the Absolute]].
Line 155: Line 156:
Zariel's asset cannot be found in Moonrise Towers proper, rather, they can only be saved upon entering the [[Mind Flayer Colony]] after the first battle with [[Ketheric Thorm]]. There, the party finds Mizora herself trapped within a pod in the [[Mind Flayer Colony#Tadpoling Centre|Tadpoling Centre]]. Mizora can be freed from the pod, or killed, though killing her will also kill Wyll as per the terms of their pact. Should the party free her, she can be persuaded to reward Wyll. Mizora can also be pressed to end Wyll's contract, to which she will relent but not without first stipulating that it will take another six months for the pact to end. Rescuing Mizora lifts Wyll's restriction on speaking about his pact, allowing the party to learn more about his deal with her.
Zariel's asset cannot be found in Moonrise Towers proper, rather, they can only be saved upon entering the [[Mind Flayer Colony]] after the first battle with [[Ketheric Thorm]]. There, the party finds Mizora herself trapped within a pod in the [[Mind Flayer Colony#Tadpoling Centre|Tadpoling Centre]]. Mizora can be freed from the pod, or killed, though killing her will also kill Wyll as per the terms of their pact. Should the party free her, she can be persuaded to reward Wyll. Mizora can also be pressed to end Wyll's contract, to which she will relent but not without first stipulating that it will take another six months for the pact to end. Rescuing Mizora lifts Wyll's restriction on speaking about his pact, allowing the party to learn more about his deal with her.


Following Ketheric through the colony, the party eventually finds him arguing with [[Enver Gortash]] and [[Orin|Orin the Red]], with Duke Ravengard next to them. After the [[Absolute]] is revealed to be an [[Elder Brain]] under the control of the three Chosen, Orin takes the duke and forces a tadpole into his eye. Gortash and Orin leave for Baldur's Gate not long after, with a now enthralled duke in tow.  
Following Ketheric through the colony, the party eventually finds him arguing with [[Enver Gortash]] and [[Orin|Orin the Red]], with Duke Ravengard next to them. After the [[Absolute]] is revealed to be an [[Elder Brain]] under the control of the three [[Chosen]], Orin takes the duke and forces a tadpole into his eye. Gortash and Orin leave for Baldur's Gate not long after, with a now enthralled duke in tow.  


==== Act Three ====
==== Act Three ====
Line 171: Line 172:


=== Endings ===
=== Endings ===
{{UnderConstruction|section}}
{{UnderConstruction|section}}
==== The Blade of Avernus ====
==== The Blade of Avernus ====
 
If Wyll rejected the possibility of becoming a duke of Baldur's Gate, he will take the mantle of ''"the Blade of Avernus"'' and vow to hunt devils in their own homeland. By the time he is summoned by [[Withers]] for his gathering six months after the events of the game, Wyll has become a seasoned slayer of fiends, boasting about his many hunts. With a contract broken, he will also mention that he's working with a diabolist from [https://forgottenrealms.fandom.com/wiki/Calimshan Calimshan] to use his sending stone eye to track Mizora, setting his sights on his former patron. If still bound to his patron, he mentions that she's been surprisingly hands-off, sending him only after demons and devils as per their agreement. If Karlach was convinced to return to Avernus with Wyll, they join efforts together to find a cure for her mechanical heart, and if both single, eventually start a relationship.{{ref|[[Epilogue]], ambient line spoken by Karlach during Withers' gathering when both she and Wyll ended up in Avernus by the end of the game.<br>''"I guess Avernus isn't too bad if you're with the one you love..."''}}
If Wyll rejected the possibility of becoming a duke of Baldur's Gate, he will take the mantle of ''"the Blade of Avernus"'' and vow to hunt devils in their own homeland. By the time he is summoned by [[Withers]] for his gathering six months after the events of the game, Wyll has become a seasoned slayer of fiends, boasting about his many hunts. With a contract broken, he will also mention that he's working with a diabolist from [https://forgottenrealms.fandom.com/wiki/Calimshan Calimshan] to use his sending stone eye to track Mizora, setting his sights on his former patron. If still bound to his patron, he mentions that she's been surprisingly hands-off, sending him only after demons and devils as per their agreement. If Karlach was convinced to return to Avernus with Wyll, they join efforts together to find a cure for her mechanical heart, growing closer after many months together.{{ref|[[Epilogue]], lines spoken by Karlach during Withers' gathering when both she and Wyll ended up in Avernus by the end of the game.<br>''"Wish Wyll and I had more time to reminisce, but surviving Avernus is just non-stop. Still, having him there has been incredible. You really can get through anything with someone you love at your side."''}}{{note|Karlach's quote about Wyll isn't elaborated further, and can be interpreted as platonic or romantic love.}}


==== Grand Duke of Baldur's Gate ====
==== Grand Duke of Baldur's Gate ====
 
Should Wyll become Grand Duke of Baldur's Gate, he oversees the reconstruction of the city, parleying with influential nobles for aid and tightening bonds with the other cities of the [[Sword Coast]]. If Ulder Ravengard lives, Wyll works with him in order to marshal the forces for peace and renewal. The city's gates are opened to all refugees that need sanctuary and the Council of Four is reformed, with an invitation to becoming a Grand Duke extended by Wyll to a romanced player. If Wyll never broke his contract with Mizora, she remains involved in his life, enjoying the political intrigue in her human guise, though she's been keeping Wyll on a long leash for reasons known only to her.
Should Wyll become Grand Duke of Baldur's Gate, he oversees the reconstruction of the city, parleying with influential nobles for aid and tightening bonds with the other cities of the Sword Coast. If Ulder Ravengard lives, Wyll works with him in order to marshal the forces for peace and renewal. The city's gates are opened to all refugees that need sanctuary and the Council of Four is reformed, with an invitation to becoming a Grand Duke extended by Wyll to a romanced player. If Wyll never broke his contract with Mizora, she remains involved in his life, enjoying the political intrigue in her human guise, though she's been keeping Wyll on a long leash for reasons known only to her.
 
==== Grand Duke of Baldur's Gate ====
 
If Wyll's contract is broken, and Ulder Ravenguard is not saved from the Iron Throne, there is a possible ending of Wyll hunting monsters across Faerûn as a ranger.


== Quest rewards ==
== Quest rewards ==
Line 246: Line 239:
File:Wyll Fiend Unarmed Model.webp|Fiend model.
File:Wyll Fiend Unarmed Model.webp|Fiend model.
File:Wyll Model EA.png|Early Access model.
File:Wyll Model EA.png|Early Access model.
File:Wyll_Concept_Art.png|Digital Artbook concept.
File:Wyll_Concept_Art.png|Digital Deluxe artbook concept.
File:Wyll-character-creator.png|Appearance in the character creator.
File:Wyll-character-creator.png|Appearance in the character creator.
File:Edward-vanderghote-wyll.jpeg|Portrait by Edward Vanderghote.
File:Edward-vanderghote-wyll.jpeg|Portrait by Edward Vanderghote.
Line 284: Line 277:
{{NavCompanions}}
{{NavCompanions}}
{{NavEmeraldGrove}}
{{NavEmeraldGrove}}
[[Category:Humanoids]]
[[Category:Humans]]
[[Category:Origins]]
[[Category:Companions]]
[[Category:Warlocks]]
[[Category:Available to Speak with Dead]]
[[Category:Available to Speak with Dead]]
[[Category: Humans]]
[[Category: Companions]]
[[Category: Origins]]
Please note that all contributions to Baldur's Gate 3 Wiki are considered to be released under the CC BY-NC-SA license, except when noted otherwise (see BG3Wiki:Copyrights for details). If you do not want your writing to be edited and redistributed at will, do not submit it here. Per our Content Rules, you are promising that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

To edit this page, please answer the question that appears below (more info):

Cancel Editing help (opens in new window)

Templates used on this page:

This page is a member of a hidden category: