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A Living Legend
Wyll Ravengard
Wyll in EA
Level 1












Bg3 content hr.png
Creature Race Icon.png  Race HumanHuman
Creature Type Icon.png  Type Humanoid
HP Icon.png  HP 10
Creature AC Icon.png  AC 12
Creature Speed Icon.png  Movement Speed 9m / 30ft
Creature Size Icon.png  Size Medium
Weight Icon.png  Weight 75kg / 150lbs
Proficiency Icon.png  Proficiency Bonus +2
Initiative Icon.png  Initiative +1
Passive features
Character information
Class The Fiend Fiend Warlock
Background Folk Hero
Location Druid Grove
Family Ulder Ravengard (father)
Allies Mizora
Enemies Mizora
Additional information
Voice actor Theo Solomon
3D Model
Wyll's model
Wyll Fiend Model.png

Wyll is an Origin character and Companion in Baldur's Gate 3. He is a Human Warlock with the Folk Hero background. His patron is Mizora.

Origin characters can be played as the main character, otherwise, they can be recruited as a companion early on.

Can be spoken to with Speak with Dead.

I didn't become the Blade of Frontiers overnight.

Wyll motivating children.

Gameplay[edit | edit source]

As a Warlock of The Fiend subclass, Wyll gains access to powerful destructive Spells as he levels up. He gains fewer Spell Slots per day than traditional spellcasters, but in exchange, he regains use of them on a Short Rest and his spells are always cast at the highest level possible, making even his low level spells quite potent.

Wyll can use his versatile Eldritch Blast cantrip and Eldritch Invocations to help fill the gaps created by his limited spell slots.

Passive Features[edit | edit source]

Action PactOfTheBlade Rapier.png The Blade of Frontiers[edit | edit source]

The Champion of the Sword Coast, renowned for his heroic deeds, unusual stone eye, and notable distaste for Goblins.

Proficiencies[edit | edit source]

Equipment[edit | edit source]
Saving Throws[edit | edit source]
Skills[edit | edit source]

Spells Known[edit | edit source]

Level 1 Spells Known[edit | edit source]
Cantrips Known[edit | edit source]

Recruitment[edit | edit source]

Wyll can be recruited in Act One.

  • Wyll is first encountered when approaching the Druid Grove in the Wilderness. On approach, Goblins will attack the grove and Wyll will participate in the battle, announcing himself as the Blade of Frontiers, and defending the grove. Afterwards, he can be found in the The Hollow training Tiefling children to fight. If the player speaks with him there and agrees to join forces with him, he will join the party.
  • If you complete the Druid's Grove quest, Wyll cannot be found within The Hollow. He will appear after recruiting Karlach and completing the quest at The Risen Road, upon taking a long rest.

Background[edit | edit source]

At a young age, Wyll stumbled across a dark ritual that would bring a great evil into Faerûn if left unchecked. With little time left, Wyll felt left without a choice and he signed and accepted the deal of an opportunistic devil, Mizora, who arrived at the scene to offer Wyll power. With his new powers as a Warlock, Wyll was able to stop the ritual, but was wounded and lost his right eye in the ensuing battle.

Bound by pact to serve Mizora, Wyll's dealings with the devil left him estranged from his influential noble family in Baldur's Gate. He left his home and gained fame as The Blade of Frontiers, renowned for his swordsmanship and monster-slaying.

Now Wyll is on the hunt for Karlach, the latest target his patron Mizora has demanded he kill for her. He must obey, or suffer great consequences. The hunt has taken to Wyll to Avernus, in the Hells themselves.

Concentration Icons.png Spoiler warning! This section reveals details about the story of Baldur's Gate 3.

Wyll's Pact

During the course of the story, you can learn some of the clauses of Wyll's pact with Mizora.

Clause F § 9: 'Soul-binder shall bestow reward or favour only upon soul-bearer's fulfillment of related obligation.'

Clause G § 9: 'Targets shall be limited to the infernal, the demonic, the heartless, and the soulless.'

Clause Z § 13: 'Should the promised soul refuse obeyance or neglect duty, the pact-holder shall cast the promised in Avernus as a lemure.'

Clause Z § 13: 'If the soul-binder consents to separation, she will release the soul-bearer from all obligation within six months.'

Personal Quest[edit | edit source]

Wyll's Companion Quest is: The Blade of Frontiers

Personality[edit | edit source]

Wyll actively seeks to do the right thing and live up to his ideal vision of a hero, even if at times he considers himself undeserving of the title. When few options remain, Wyll is willing to resort to brutal methods if in his eyes the ends justify the means. He is desperate to free himself from the shame of his past and be recognized as something greater. Because of this, his deeds can at times appear reckless. He enjoys his title as the Blade of Frontiers even though he regrets what it cost him to obtain it.

Interactions[edit | edit source]

Approval & Disapproval[edit | edit source]

Wyll Approves

Wyll likes acts of heroism, defending the innocent or defenseless, and killing goblins.

Wyll dislikes villainous acts like killing the innocent or defenseless. He dislikes goblins and disapproves of helping them.

Main Article: Wyll/Approval

Romance[edit | edit source]

See Wyll/Romance

Wyll can be romanced.

Achievements[edit | edit source]

A-Loophole.jpg Loophole
Break Wyll's pact with Mizora.

Trivia[edit | edit source]

  • Wyll is voiced by Theo Solomon.
  • Wyll's story was almost entirely rewritten for full release after fan feedback.
  • In Multiplayer, if Wyll is chosen as an Origin by one player, Karlach cannot be chosen by any other players, and vice versa.

Gallery[edit | edit source]

External Links[edit | edit source]