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Abjure Enemy: Slow (Condition)

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  • The affected creature's Movement speed is halved. Taking damage ends this condition.

Bugs

  • Movement speed is not halved. Instead, movement cost is multiplied by 1.5.
  • This condition is removed when any action that does not result in a miss is made against the character, rather than when the character receives damage.

Sources of Abjure Enemy: Slow

Creatures with Abjure Enemy: Slow

None defined in the wiki database

Conditions with the same stack ID

Conditions with the stack ID ABJURE_ENEMY, only one of these can be applied at the same time:

Condition Effects

Abjure Enemy: SlowAbjure Enemy: Slow

  • The affected creature's Movement speed is halved. Taking damage ends this condition.