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Abjure Enemy: Slow (condition)

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  • The affected creature's Movement speed is halved. Taking damage ends this condition.

Technical details

Ico stats.pngUID: ABJURE_ENEMY_SLOW https://bg3.norbyte.dev/search?q=name:ABJURE_ENEMY_SLOW+type:status

Stack ID Stack ID: ABJURE_ENEMY https://bg3.norbyte.dev/search?q=%22data%2CStackId%2CABJURE_ENEMY%22+type:status

Loses duration Loses duration: start of turn

Stack priority Stack priority: 0

More properties More properties: InitiateCombat

Bugs

  • Movement speed is not halved. Instead, movement cost is multiplied by 1.5.
  • This condition is removed when any action that does not result in a miss is made against the character, rather than when the character receives damage.

Sources of Abjure Enemy: Slow