Ad placeholder

Absorb Elements: Cold Damage (Condition)

From bg3.wiki
Jump to navigation Jump to search

  • The affected entity deals an additional 1d6⁠Cold⁠Cold damage the next time it deals damage with a weapon.

Properties

Sources of Absorb Elements: Cold Damage

Conditions with the same stack ID

Conditions with the stack ID ABSORB_ELEMENTS_ACID_DAMAGE, only one of these can be applied at the same time:
Condition Effects
Absorb Elements: Acid DamageAbsorb Elements: Acid Damage
  • The affected entity deals an additional 1d6⁠Acid⁠Acid damage the next time it deals damage with a weapon.
Absorb Elements: Cold DamageAbsorb Elements: Cold Damage
  • The affected entity deals an additional 1d6⁠Cold⁠Cold damage the next time it deals damage with a weapon.
Absorb Elements: Fire DamageAbsorb Elements: Fire Damage
  • The affected entity deals an additional 1d6⁠Fire⁠Fire damage the next time it deals damage with a weapon.
Absorb Elements: Lightning DamageAbsorb Elements: Lightning Damage
  • The affected entity deals an additional 1d6⁠Lightning⁠Lightning damage the next time it deals damage with a weapon.
Absorb Elements: Thunder DamageAbsorb Elements: Thunder Damage
  • The affected entity deals an additional 1d6⁠Thunder⁠Thunder damage the next time it deals damage with a weapon.