Ad placeholder
Charger: Weapon Attack
Jump to navigation
Jump to search
Charger: Weapon Attack is a weapon action granted by the Charger feat that lets you rush forward and hit the first enemy in your path. This ability uses both your Action and your
Bonus action.
Description
Deal more damage: charge forward and slam your weapon in the first enemy in your way.
Doesn't provoke Opportunity Attacks.
Properties
- Cost
Action +
Bonus action
- Damage
- Normal weapon damage
- + 5
Weapon
- Details
Attack roll
Range: 9 m / 30 ft
How to learn
Granted by feats: Charger
Notes
- The charge does not stop after hitting its target so you can charge through your enemy by targeting the ground behind it. The charge can only deal damage to one target, though.
- This attack has a deceptively wide collision radius during the charge and can hit allies or breakable objects like crates. You can accidentally hit an ally or object instead of your intended target simply by charging past it. The creature or object that will be hit by the charge will be highlighted when targeting the ability.
- This charge attack does not stop after hitting its target.
- This attack actually follows normal High Ground Rules despite being a melee attack. When charging down a slope at an elevation at least 2.5 m / 8 ft above the target, you will get the +2 high ground bonus to your attack roll. Conversely, if you charge up a slope to a target 2.5 m / 8 ft above you, you will suffer the -2 low ground penalty.