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Contagion: Slimy Doom
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Description
The target receives Disadvantage on Constitution Ability Checks and Saving Throws. Whenever they are hit, they get .Fever squeezes huge drops of thick oily sweat from the creature's pores, impairing its Constitution.
Properties
- Cost
- Action + Level 5 Spell Slot
- Details
- attack roll Melee spell
- Melee: 1.5 m / 5 ft
At higher levels
Casting this spell at a higher level grants no additional benefit.
Technical details
UID
Target_Contagion_SlimyDoom
Spell flags
Condition: Contagion Poisoned
Duration: 3 turns
Spell save DC Constitution saving throw
- Has Disadvantage on Attack rolls and Checks.
- Each turn, it must succeed on a Saving throw, or the poison will advance in stage. On 3 successes, it recovers. On 3 failures, it contracts the disease corresponding to the variant of the spell Contagion that was cast.
Condition: Stricken With Slimy Doom
Duration: Permanent
- Affected entity oozes waxy, globulous blood. It has Disadvantage on Constitution Checks and Saving throws.
- In addition, whenever it takes damage, it is Stunned until the end of its next turn.
How to learn
This spell is a variation of:
External links[edit | edit source]
- Contagion on the Forgotten Realms Wiki