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Contagion: Slimy Doom

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Contagion: Slimy Doom is a level 5 necromancy spell. This spell is a variation of the Level 5 Necromancy Spell, ContagionContagion. It allows spellcasters to Poison an enemy, with the possibility of the affliction progressing into a Disease which saps target's Constitution.

Description

The target receives DisadvantageDisadvantage on Constitution Ability Checks and Saving Throws. Whenever they are hit, they get StunnedStunned.

Fever squeezes huge drops of thick oily sweat from the creature's pores, impairing its Constitution.

Properties

Cost
Action + Level 5 Spell Slot
Details
Melee spell attack roll Melee spell attack roll
Melee: 1.5 m / 5 ft Melee: 1.5 m / 5 ft

At higher levels

Casting this spell at a higher level grants no additional benefit.

Technical details

UID
Target_Contagion_SlimyDoom

Condition: Contagion Poisoned

Contagion PoisonedContagion Poisoned

Duration: 3 turns

Spell save DC Constitution saving throwConstitution saving throw

  • Has Disadvantage Icon.png Disadvantage on Attack rolls and Checks.
  • Each turn, it must succeed on a Saving throw, or the poison will advance in stage. On 3 successes, it recovers. On 3 failures, it contracts the disease corresponding to the variant of the spell Contagion that was cast.

Condition: Stricken With Slimy Doom

Stricken With Slimy DoomStricken With Slimy Doom

Duration: Permanent

How to learn

This spell is a variation of:
ContagionContagion

External links[edit | edit source]