Contagion: Slimy Doom
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Contagion: Slimy Doom is a level 5 necromancy spell. This spell is a variation of the Level 5 Necromancy Spell, . It allows spellcasters to Poison an enemy, with the possibility of the affliction progressing into a Disease which saps target's Constitution.
Description
The target receives Disadvantage on Constitution Ability Checks and Saving Throws. Whenever they are hit, they get Stunned.
Fever squeezes huge drops of thick oily sweat from the creature's pores, impairing its Constitution.
Properties
- Cost
- Action + Level 5 Spell Slot
- Details
- Attack roll
- CON Save
- Melee: 1.5 m / 5 ft
At higher levels
Casting this spell at a higher level grants no additional benefit.
Condition: Contagion Poisoned
Contagion Poisoned
- Has Disadvantage on Attack rolls and Checks.
- Each turn, it must succeed on a Saving throw, or the Poison will advance in stage. On 3 successes, it recovers. On 3 failures, it contracts the Disease corresponding to the variant of the spell Contagion that was cast.
Condition: Stricken With Slimy Doom
Stricken With Slimy Doom
- Affected entity oozes waxy, globulous blood. It has Disadvantage on Constitution Checks and Saving throws.
- In addition, whenever it takes damage, it is Stunned until the end of its next turn.
How to learn
This spell is a variation of:
External Links[edit | edit source]
- Contagion on the Forgotten Realms Wiki