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Demonspirit (condition)
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- Affected entity's summoned creature has Resistance to all damage except Psychic.
- At the start of the summoned creature's turn, it must succeed a Wisdom Saving Throw or be driven Mad.
Technical details
Stack ID: MAG_ZHENTARIM_DEMONSPIRIT
Loses duration: start of turn
Condition: Demonspirit Madness
Demonspirit Madness
Duration: 1 turn
- Affected entity has been driven to a frenzy by magical madness. It will attack the nearest creature on its turn.
- At the end of each turn, the affected entity makes a Wisdom Saving Throw. On a successful save, the condition is removed.
Notes
- This condition is applied to the summon, not the summoner.





