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Demonspirit Madness (condition)
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- Affected entity has been driven to a frenzy by magical madness. It will attack the nearest creature on its turn.
- At the end of each turn, the affected entity makes a Wisdom Saving Throw. On a successful save, the condition is removed.
Technical details
Stack ID: MAG_ZHENTARIM_DEMONSPIRIT_MADNESS
Status groups: SG_Charmed, SG_Condition, SG_Mad
Loses duration: end of turn
More properties: BringIntoCombat, InitiateCombat, LoseControl, OverheadOnTurn
Notes
- An affected party member is fully controlled by the game's AI, which may behave in unexpected ways.
- The DC for the Saving Throw is the Spell Save DC of the character who applied it.








