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Evasive Instinct

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Evasive Instinct is a passive feature that increases your defenses so long as you're not wearing armor.

Description

You have a +1 bonus to Armour Class Armour Class and Saving Throw Saving Throws as long as you are not wearing armour or holding a shield.

Technical details

Ico stats.png UID
MAG_Barbarian_Boots_BoneSpike_Defense_Passive
https://bg3.norbyte.dev/search?q=name:MAG_Barbarian_Boots_BoneSpike_Defense_Passive+type:passive

Ico Report.webp Property flags: Highlighted

Extra Reach Icon.png Boost context: OnCreate, OnEquip

How to learn

Granted by the equipment:

Bugs

  •  Helldusk Armour and  Elven Chain lack an armour proficiency group, and so can be worn by any character without incurring the normal penalties for lacking proficiency. Because they lack a proficiency group, both armours are not seen as armour proper by Evasive Instinct and can therefore be used in combination with it.