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Gargoyle Head

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A Gargoyle Head is a type of Trap placed in various locations throughout all three Acts of the game.

Involvement[edit section | visual editor]

Gargoyle Heads are an interior feature, chiselled of stone and placed onto a wall surface. They are commonly placed in dungeons, crypts and well-equipped vaults, serving as adornment and a means of defence for these places (or parts of them) from trespassers.

As traps, Gargoyle Heads are usually triggered through a marble plate (or similar means) planted nearby.

Upon triggering, Gargoyle Heads send forth Fire Bolts Fire Bolts once per turn, which deal 2d6⁠Fire⁠Fire on impact with any obstacle in their way.

Damage: 2~12
2d6Fire⁠Fire

The only exception are Gargoyle Heads in one of the halls of the Sorcerous Vault; these shoot spells similar to  Arrows of Ice (2d4⁠Cold⁠Cold)

Damage: 2~8
2d4Cold⁠Cold

Gargoyle Heads can be disarmed with the help of Sleight of Hand Sleight of Hand skill, provided the character has a  Trap Disarm Toolkit in their inventory. Though the Difficulty Class can vary, the minimum requirement is a DC 10 Sleight of Hand Check DC 10 Sleight of Hand Check.

Once successfully disarmed, Gargoyle Heads crumble into a heap of rubble.